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Category:Role modifiers: Difference between revisions
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A ''' | A '''Role Modifier''' is an additional ability or property that alters a role's normal operation or adds a new element altogether. Generally, only one modifier is given to a role (if at all), but some theme games have given a role two or more modifiers in effective and creative ways. There are many reasons why mods use modifiers; balancing strong roles, improving/altering the dynamic of role combinations, creativity and other meta reasons. Strictly speaking, any type of trait can be attached to an existing role. | ||
Some common modifier/role combinations are [[Macho]] [[Cop]], [[Weak]] [[Doctor]], [[1-Shot]] [[Vig]], [[Even-Night]] [[Vig]], [[Non-Consecutive Night]] [[Commuter]], and [[Backup]] Cop/Doctor (often simplified to [[Deputy]]/[[Nurse]]). | Some common modifier/role combinations are [[Macho]] [[Cop]], [[Weak]] [[Doctor]], [[1-Shot]] [[Vig]], [[Even-Night]] [[Vig]], [[Non-Consecutive Night]] [[Commuter]], and [[Backup]] Cop/Doctor (often simplified to [[Deputy]]/[[Nurse]]). |
Revision as of 12:02, 13 April 2018
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Pages in category "Role modifiers"
The following 78 pages are in this category, out of 78 total.