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Petitioner

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Petitioner
Alias:
  • Plus Minus Voter
Alignment: any
Role type:
  • Voting
Choice:
  • Day

A Petitioner may cast a "negative vote" in addition to their normal vote. The "negative vote" counts against a player's elimination, requiring an extra vote for them to be eliminated.

Standard version

A Petitioner may use [heal] tags or another method distinct from normal voting specified in the Role PM to cast a negative vote, which subtracts 1 from their vote count. For example, a player at E-1 who receives a negative vote will be at E-2. This gives the Petitioner an ability to discourage an unwanted elimination.

A Petitioner counts as a normal player for determining the elimination threshold.

Variations

A Voteless Petitioner can be called a Minusvoter as they only have a negative vote.

A Governor can outright forbid unwanted eliminations.



Sample Role PMs

The standardized Role PM for "Petitioner" describes the passive ability as follows:

  • As an unmodified passive ability: You may cast a negative vote during Day. This will remove a vote from their vote count. (edit)
  • As a passive ability with a modifier: You may cast a negative vote during the nth Day OR Day on day n. This will remove a vote from their vote count. (edit)

Example (unmodified)

Welcome to game! You are a Town Petitioner.

You may cast a negative vote during Day. This will remove a vote from their vote count.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (modified)

Welcome to game! You are a Town Odd Day Petitioner.

You may cast a negative vote during Day on an odd-numbered day. This will remove a vote from their vote count.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.