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Masons and Monks

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Name:
  • Masons and Monks
Setup Size:
Players:
  • 13
Setup Type:
Designer:
  • Anonymous

A 13-player open setup with two scumteams and two randomised masonries. It's possible for scum to land a Mason or a Monk role.

Base Setup

Mechanics

  • Daystart
  • 2 players who are not Mafia are randomly selected to be Masons.
  • 2 players who are not Werewolves are randomly selected to be Monks.
  • Those masonries are allowed to talk together at night.
  • It is possible for a Mafia Goon to be a Monk, and likewise, a Werewolf to be a Mason.
  • Mafia cannot have both the Monk roles, and Werewolves cannot have both Mason roles.

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when the other scumteam is eliminated and you control 50% of the town or nothing can prevent this from occurring.


Werewolf

  • Welcome, [Player Name]. You are a Werewolf, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when the other scumteam is eliminated and you control 50% of the town or nothing can prevent this from occurring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Mason

  • In addition to your other role, you are also a Mason, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • You know that your partner is not aligned with the Mafia.


Monk

  • In addition to your other role, you are also a Monk, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • You know that your partner is not aligned with the Werewolves.

History

History
Open 12 - (Abandoned)
Open 23 - (Werewolf Win)
Open 56 - (Draw)
Open 177 - (Mafia Win)
Open 283 - (Werewolf Win)
Open 317 - (Mafia Win)
Open 349 - (Werewolf Win)
Open 407 - (Werewolf Win)
Open 514: Monks and Masons in Serona - (Mafia Win)
Open 709 - (Werewolf Win)
  • Total Games: 8
  • Town Win: 0%
  • Mafia Win: 37.5%
  • Werewolf Win: 50%
  • Draw: 12.5%