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Illusion

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Illusion
Alias: none
Alignment: any
Role type:
  • Killing
  • Negative Utility
Choice: none

The Illusion role makes it so that if you are targeted by any action you will unavoidably die.

Standard version

If an Illusion is targeted by any action, the Illusion will unavoidably die. Illusions cannot be stopped from dying under any circumstance.

Illusions are effectively Macho.

Variations

Frail players die if targeted, but can be healed if also targeted by something else.



Sample Role PMs

The standardized Role PM for "Illusion" describes the passive ability as follows:

  • As an unmodified passive ability: If you are targeted, you will unavoidably die. (edit)
  • As a passive ability with a modifier: the nth time you are targeted, you will unavoidably die OR If you are targeted, you will unavoidably die on day n. (edit)

Example (unmodified)

Welcome to game! You are a Town Illusion.

If you are targeted, you will unavoidably die.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (modified)

Welcome to game! You are a Town Night 1 Illusion.

If you are targeted, you will unavoidably die during Night 1.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.