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Hooker
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A Hooker chooses one player per Night to block from performing his or her night action. The target's night action will not be performed -- that is, the Hooker blocks the target's role from working. The difference between a Roleblocker and a Hooker is that if the Hooker visits a Virgin the Virgin loses its ability.
Typically, the Hooker only stops things the target tries to actively perform, such as Cop investigations and Doctor protection. Passive abilities, such as a Bulletproof player's kill immunity or a Mason's ability to privately talk, are not affected. More simply - if the player has to submit an action to the moderator, a Hooker can block it.
In practice, roleblocked abilities are simply considered to have never happened. Thus, roles such as Tracker, Watcher, and Paranoid Gun Owner do not work if they Track/Watch/are targeted by "Roleblocked" actions.
Players are not told that they are blocked unless it cannot be helped. For instance, a Cop who is blocked by a Hooker has to be told something for their investigation result. Normally the Cop is given a message like "No Result". (It is terrible form to simply not give the Cop any result at all and assume that the Cop understands that they were blocked - the Cop may instead question if the moderator forgot about their investigation.)
There is no consensus as to whether X-Shot roles' shots are retained or expended when they are targeted by a Hooker while performing their action.