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Brainshocker

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Brainshocker
Alias: none
Alignment: any
Role type:
  • Manipulative
Choice:
  • Night

A Brainshocker is a role that causes all actions taken on a particular Night by a specific player to self-target instead of target whatever their original target was.

Standard version

A Brainshocker redirects any actions performed by their target to themself. This can bypass normal restrictions on self-targeting.

Variations

A Brainshocker is a Redirector with the two targets being the same.



Sample Role PMs

The standardized Role PM for "Brainshocker" describes the action as follows:

  • As a targeted action: you will redirect any actions performed by your target to themselves. (edit)

Example (simplest form)

Welcome to game! You are a Town Brainshocker.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, you will redirect any actions performed by your target to themselves.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Loud Brainshocker.

You have the following active ability:

  • Once in the game at Night, you may target a player. Assuming no interference with your action, you will redirect any actions performed by your target to themselves. Your target will learn that you targeted them (but not what action you targeted them with).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.