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Ranger/Played Games

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Statistics
Town Scum 3P Hydra Ongoing Total
Wins 25.5 10 0 1 9 35.5
Losses 21 5 2 2 9 28
Other 4.5 0 0 2 9 4.5
Killed 19.5 0 1 1 9 20.5
Lynched 12 5 1 2 9 17
Time 1.25y 7m 1w 1m ~ 2y
Games 51 15 2 3 9 77

Solo

Open 612: Bad Poets Society
Game Type(s): Open (C9++)
Game Days: 5
Game Result: Win
Faction: Town
Role: Vanilla Townie
Status: Survived.
Time Spent: 1 month, 3 weeks, 3 days.
Game Notes: First game on mafiascum. Voted makara/Persivul (Mafia Goon) in RVS, then switched vote to Errantparabola (Mafia Goon) and never moved D1. However, my other suspects were town. This lasted until mid-way through D2, where I recognized Brunneis as town, correctly identified GrayFoxxxx as the Serial Killer, then deduced MaxwellPuckett was the Mafia Roleblocker and named both goons.


Micro 537: Embodiment of the Scarlet Devil
Game Type(s): Micro/Theme
Game Days: 3
Game Result: Loss
Faction: Town
Role: Messenger
Status: Lynched D1.
Time Spent: 1 week.
Game Notes: Replaced in for GrayFoxxxx D1. We got trounced by pieguyn and borkjerfkin. Never suspected a thing. My one notable contribution was correctly townreading Feysal.


Mini 1730: Suikoden U-Pick
Game Type(s): Mini Theme
Game Days: 4
Game Result: Win
Faction: Town
Role: Modified Roleblocker
Status: Survived.
Time Spent: 1 month, 5 days.
Game Notes: Immediately latched onto LicketyQuickety as being scum and never let go. Voted the second scum D2. We mislynched a Survivor-type role D3, but otherwise had a perfect game. I ran a gambit using my marks which would have worked if we hadn't lynched the last scum (Klingoncelt).


Metal Gear Solid V: The Phantom Pain
Game Type(s): Large Theme
Game Days: 5
Game Result: Loss
Faction: Town
Role: Torture Technician
Status: Killed N1.
Time Spent: 2 weeks, 4 days.
Game Notes: I named two scum and was on the trail of the third. I correctly identified the PeregrineV lynch as a bad idea driven by scum. Had I been alive come D2, I would have shut down the Painbringer mislynch, noted T-Bone did not hammer Elbirn when he had the chance in spite of offering to, and done basic arithmetic to determine DiamondSentinel was more likely to be scum than both Xtoxm and Metrion. Of course, it was that insight which got me nightkilled in the first place; we lost because these things went unnoticed by those alive.


Blitz 1: C9++
Game Type(s): Blitz/Open
Game Days: 4
Game Result: Win
Faction: Mafia
Role: Mafia Goon
Status: Survived.
Time Spent: 2 weeks.
Game Notes: My first on-site scum game. I did okay, but this was largely a victory for Persivul/OceanWind, my scumbuddies.


Blitz 2: The Stars My Destination Mafia
Game Type(s): Blitz/Theme
Game Days: 2
Game Result: Win
Faction: Town
Role: Watcher
Status: Survived.
Time Spent: 1 week, 1 day.
Game Notes: Solid town game all-around. While we did start the day making an almost-all-town L-1 wagon on the Innocent Child, we quickly figured out Firebringer was town without him revealing, then moved on to identify Albert B. Rampage/DrippingGoofball as scum, lynch them, recognize Huntress as scum, vig her, and then finish the job by lynching PeregrineV the next day.


Blitz 3: Dead of Winter Mafia
Game Type(s): Blitz/Theme
Game Days: 5
Game Result: Half-Win (primary)/Half-Loss (secondary).
Faction: Town
Role: Vanilla Townie/Modified Jester/Lover
Status: Killed N3.
Time Spent: 1 week, 3 days.
Game Notes: My secondary win condition was to have my Lover (who I did not know the identity of) to be the second vote or later on my wagon. I did not need to be lynched, merely have the second vote be counted. That never happened. Scumhunting-wise, I had a scum nailed early-on, but later dropped the read. When I received a 1x vig shot, I used it and claimed full-vig, distracting the scum.


Mafiaception
Game Type(s): Large Theme
Game Days: 5
Game Result: Loss
Faction: Mafia
Role: Modified Rolecop (Innergame Level-cop)
Status: Lynched D4.
Time Spent: 1 month, 1 week, 6 days.
Game Notes: While I didn't necessarily play bad, we got utterly trounced this game.


Blitz 5: Netherspite's Blitz SORM Mafia
Game Type(s): Blitz/Open
Game Days: 4
Game Result: Win
Faction: Town
Role: Mason Leader
Status: Survived.
Time Spent: 6 days.
Game Notes: Massclaim ended up breaking the game for the town, allowing us to lynch the malevolent third parties and then rapidly take out the scum.


Blitz 7: Hardcore Mafia III
Game Type(s): Blitz/Open
Game Days: 5
Game Result: Win
Faction: Mafia
Role: Mafia Goon
Status: Survived.
Time Spent: 2 weeks, 3 days.
Game Notes: Highly atypical of my scum game, I took up a leadership position in the town. Game was largely won via apathy, combined with town immediately voting town in Lylo.


Blitz 8: U-Pick Villains
Game Type(s): Blitz/Theme
Game Days: 4
Game Result: Win
Faction: Town
Role: Fruit Vendor
Status: Killed N1.
Time Spent: 3 days.
Game Notes: Replaced in for ika D1. Correctly named Persivul and hi im Yakko as scum, voting Persivul for D1. Aronis mainly escaped my radar because Aronis bussed them both, yet was ultimately found by POE.


Blitz 10: Lawless
Game Type(s): Blitz/Theme
Game Days: 3
Game Result: Loss
Faction: Jester
Role: Jester
Status: Killed N1.
Time Spent: 5 days.
Game Notes: Lawless games have no town. I trolled all game, being as annoying as possible. It backfired. Game was mod-abandoned due to apathy, though I had already lost by that point.


Blitz 11: Pick Your Power X/Y
Game Type(s): Blitz/Open
Game Days: 6
Game Result: Win
Faction: Town
Role: Vanilla Townie
Status: Vigged N1.
Time Spent: 5 days.
Game Notes: While I did spearhead the Persivul mislynch and did not catch EspeciallyTheLies, I had made myself generally obvtown with solid observations, catching both Jeanne11 and tn5421. This is why everyone thought Aronis was scum when he claimed to have shot me, as I was near-universally considered the worst possible vig target in the game. (Aronis was just being a Village Idiot.)


Blitz 12: Double Trouble
Game Type(s): Blitz/Theme
Game Days: 6
Game Result: Loss
Faction: Town
Role: Vanilla Townie
Status: Killed N5.
Time Spent: 2 weeks, 6 days.
Game Notes: Multiball favoring scum, as the mechanic made cross-killing impossible. Considering this, I did admirably, spearheading three of the four scum lynches, with the fourth being a cop guilty who I suspected prior to the guilty. I also caught a fifth scum, Errantparabola, who nightkilled me for my trouble. Unfortunately, Firebringer voted rapidly in Lylo for town, less than 24 hours after doing the same in Blitz 15, allowing the scum win.


Blitz 14: Bad Omens
Game Type(s): Blitz/Open
Game Days: 4
Game Result: Null/Win
Faction: Town
Role: Chosen One
Status: Replaced D1 by Titus/slot Lynched D3.
Time Spent: 2 days.
Game Notes: I forgot that the rules said replaced by 24 hours, not prodded by, thus, accidentally allowed 24 hours to pass without posting and ended up replaced half an hour before logging in. Titus did exactly what I would have, only slightly better, albeit ending up lynched.


Blitz 15: Murder on Madness Mountain
Game Type(s): Blitz/Theme
Game Days: 5
Game Result: Loss
Faction: Town
Role: Nurse
Status: Lylo-Lynched D5.
Time Spent: 2 weeks, 1 day.
Game Notes: Game was Mountainous disguised as Role Madness, thus the name, (Role) Madness Mountain(ous): every town player was effectively a Named Townie. While I correctly identified one scum D1, and then the second scum D2, we couldn't get a lynch in on time. In lylo, I doubted my reads, but was careful not to vote, since I was hoping to get reactions from both Firebringer and Rob13. Unfortunately, Firebringer took my case on him very negatively, not showing the same caution voting, allowing Rob to hammer.


Blitz 16: Monks and Masons in Serona II
Game Type(s): Blitz/Open
Game Days: 4
Game Result: Loss
Faction: Town
Role: Mason
Status: Killed N3.
Time Spent: 3 weeks, 1 day.
Game Notes: Another Multiball game, which we similarly learned is scum-sided: it has been played nine times and town has yet to win. I was able to catch one mafiate, but otherwise was unable to pin down any of the scum.


Blitz 17: Blitz Greatest Idea Mafia
Game Type(s): Blitz/Open
Game Days: 4
Game Result: Win
Faction: Town
Role: 1-shot Coroner/Miller
Status: Lynched D3.
Time Spent: 1 week, 5 days.
Game Notes: First draw was discarded because only five players were town. I played okay, naming Starbuck correctly as a werewolf and ultimately using my role to get a guilty on BlackStar, but the game was no great success.


Blitz 18: Netherspite's Blitz SORM Mafia II
Game Type(s): Blitz/Open
Game Days: 6
Game Result: Win
Faction: Town
Role: Spy
Status: Killed N1.
Time Spent: 2 days.
Game Notes: I had the most broken role ever, so of course I died N1. Game was notable for having a cultist outed D2 and living most of the game, thanks to an unfortunate modkill. I had all five of the scum in the bottom half of my reads list, and was justifiably protected. Unfortunately, I was killed by a method I couldn't be defended from. All factions had a chance until near the end, when town was able to pull through.


Blitz 19: Fire and Ice with Rooms
Game Type(s): Blitz/Open
Game Days: 5
Game Result: Win
Faction: Town
Role: Vanilla Townie
Status: Lynched D2.
Time Spent: 1 week, 1 day.
Game Notes: While I correctly named many players as town and held an early correct scumread of itlepip, ultimately, I did not catch any scum this game. I still don't understand why I was mislynched.


Blitz 20: How To Be Normal
Game Type(s): Blitz/Normal
Game Days: 3
Game Result: Win
Faction: Town
Role: Vanilla Townie
Status: Survived.
Time Spent: 1 week, 5 days.
Game Notes: I correctly identified Some Random Mafia Player as scum early-on, but otherwise did nothing remarkable, until I was able to correctly pin-point The Bulge as the day-Serial Killer.


Blitz 21: Hope Plus One -- kibou
Game Type(s): Blitz/Open
Game Days: 5
Game Result: Win
Faction: Town
Role: Vanilla Townie
Status: Survived.
Time Spent: 2 weeks, 2 days.
Game Notes: I was able to identify KTthecreeper/Firebringer as scum immediately, though it took talah's replace-out to realize talah/OceanWind/Gorkington was town. Once he did, I identified Expedience as scum, my vote alternating between him and Firebringer, though unfortunately, I was in an Ankamius tunnel most of the game. This changed during N3, when I realized Ankamius was a doctor, Scatterplot was the other, and that hiplop was not as town as I thought. Combined with me solidly POEing the rest of the town, and we were able to win.


Blitz 22: Flash Blitz
Game Type(s): Blitz/Theme/Open
Game Days: 2
Game Result: Loss
Faction: Town
Role: Vanilla Townie
Status: Lynched D1.
Time Spent: 6 days.
Game Notes: This game was...not fun. The town was decimated by two modkills D1, and I was unable to get my head in the game. With cult suiciding on mafia, the game was over, with the town never having stood a chance.


Blitz 23: Youtube Coordination
Game Type(s): Blitz/Theme
Game Days: 4
Game Result: Loss
Faction: Town
Role: Vanilla Townie
Status: Killed N2.
Time Spent: 1 week, 1 day.
Game Notes: I realized too late Bulbazoor was town, not able to stop the mislynch until he was already dead. Determined for vengeance, I correctly locked onto Sensei, though incorrectly assumed pignash was the partner. The actual second scum, Thefuzzylogic99, was my tertiary choice, presumably why I was nightkilled after we failed to achieve majority on a lynch D2. Game was lost when Firebringer voted rapidly in lylo...again.


Blitz 24: Great Idea Mafia
Game Type(s): Blitz/Open
Game Days: 4
Game Result: Happily Ever After draw.
Faction: Town
Role: Miller
Status: Killed N2.
Time Spent: 1 week, 1 day.
Game Notes: Nobody except for RadiantCowbells particularly played well. I helped mislynch the Vigilante D1, though I did lynch an Alien D2.


Blitz 26: Maintaining Law, Order...
Game Type(s): Blitz/Open
Game Days: 3
Game Result: Win
Faction: Town
Role: Compulsive Visitor
Status: Survived.
Time Spent: 1 week.
Game Notes: While I did mistakenly name pignash as scum, I latched onto Titus being mafia, and had the second mafiate Persivul dead in my sights. There was a quicklynch on D2 before I could tell people pignash was town, yet when given the chance to speak D3, I rallied the town to the almost-perfect win.


Blitz 25: Super Mario uPick
Game Type(s): Blitz/Theme
Game Days: 5
Game Result: Win
Faction: Mafia
Role: 1-shot Gladiator/Conditional Strongman
Status: Survived.
Time Spent: 2 weeks, 5 days.
Game Notes: Replaced in for Jackal711 D1. I almost got deadline-lynched thanks to him, but we ended up no-lynching. I managed to push a lynch onto a Neighborizer D2 who had neighborized two town (Xtoxm) and then we survived Mylo by no-lynching again. I warned Fire Starter that Aristophanes was a Supersaint, but was ignored, extending the game to where Firebringer quick-voted town as town...AGAIN. This time in my favor!


Open 626: Pick Your Poison
Game Type(s): Open
Game Days: 3
Game Result: Win
Faction: Town
Role: Vanilla Townie
Status: Killed N1.
Time Spent: 1 week, 5 days.
Game Notes: An example of having really solid townreads, but not so great scumreads. My VT death N1 helped seal the town win, though had I lived I would have been pursuing Titus and Voidedmafia anyway once Karnage was outed as scum.


Micro 581: Pokemon Episode 1.
Game Type(s): Micro/Theme
Game Days: 3
Game Result: Loss
Faction: Town
Role: Vanilla Townie
Status: Killed N1.
Time Spent: 3 days.
Game Notes: Barely a game at all. Town self-hammered immediately in both D1 and D2, bringing the game to the fastest, most information-dry lylo ever. While I correctly named Fire Starter as scum, I died, unable to stop the catastrophe.


Micro 575: Twin Peaks Neighborhood
Game Type(s): Micro/Open
Game Days: 4
Game Result: Win
Faction: Town
Role: Vanilla Townie / Neighbor
Status: Killed N3.
Time Spent: 1 month, 1 week, 4 days.
Game Notes: Replaced in for lewarcher82 on D1. I immediately locked onto RedCoyote being scum and never let go, unfortunately, I was wrong about All In; by the time I realized it, D2 was nearing deadline and I couldn't figure out a better lynch. The Frozen Angel nightkill sealed the 2v2 between Radiant-Ranger/Red-Eagle, which we won.


Micro 580: Shortnight Mafia
Game Type(s): Micro/Open
Game Days: 2
Game Result: Loss
Faction: Town
Role: Vanilla Townie
Status: Lynched D1.
Time Spent: 1 week, 3 days.
Game Notes: I correctly named lovelygiant as town and xRECKONERx as scum, but was unfortunately wrong on Chenoan and by proxy, RadiantCowbells. Convinced the game could be broken, I self-hammered myself D1, to Vengekill Reck, but Radiant played a strong scum game and ended up winning.


Open 623: A Moment in Time
Game Type(s): Open (White Flag)
Game Days: 4
Game Result: Recording as null. (Loss.)
Faction: Town
Role: Vanilla Townie
Status: Endgamed.
Time Spent: 3 days.
Game Notes: Replaced in for AlwaysInnocent D4, Lylo, but given a lack of scum flips in a Mountainous game, I specifically said unless we lynched a mafiate I would not record the game. We did not. It was my fault this time: while I correctly named Cerberus v666 and Viva La Gloria as scum, I unfortunately focused on and voted SirCakez for the loss.


Micro 574: Space Invaders
Game Type(s): Micro/Open
Game Days: 3
Game Result: Win
Faction: Town
Role: 1-shot Doctor
Status: Survived.
Time Spent: 5 days.
Game Notes: Replaced in for Bulbazoor D3. I played a high-effort game, but my play wasn't remarkable. I was fairly obvtown, but so were all the remaining players...including Errantparabola, the scum. I did ultimately vote Errant at the end of the day, and we won, but thanks to access issues, I was not the main contributor.


Open 627: Mexican Standoff
Game Type(s): Open
Game Days: 4
Game Result: Win
Faction: Mafia
Role: Roleblocker
Status: Survived.
Time Spent: 1 month, 3 days.
Game Notes: Replaced in for Fire Starter D1. Lazily threw together a reads list, and then stuck to it for as long as possible, making as few changes as needed. This allowed me to never enter the spotlight until endgame, where Burning Crystal and I were able to play acryon and Aneninen (respectively) against each other.


Micro 590: Return of Card Czar
Game Type(s): Micro/Open
Game Days: 2
Game Result: Loss
Faction: Town
Role: Loved Private Investigator
Status: Endgamed.
Time Spent: 1 week.
Game Notes: All-around poor town performance. The closest read I had to being right was Aristophanes, who was third on my scum list. Thanks to BlueTrin being hated and a modifier on Fire Starter (the mafiate), game became unwinnable D2. Not that it'd have mattered, since I was scumreading lane and to a lesser extent Persivul, the two BlueTrin voters. Both town.


Open 630: Rap Battle
Game Type(s): Open (Pick Your Power X/Y)
Game Days: 5
Game Result: Loss
Faction: Mafia
Role: Mafia Goon
Status: Final lynch.
Time Spent: 1 month, 6 days.
Game Notes: Replaced in for Jal D1. Both my scumbuddies were lynch candidates, and we were all goons, against a town filled with power. As a result, POE caught me eventually.


Open 629: C9++
Game Type(s): Open
Game Days: 7
Game Result: Loss
Faction: Town
Role: Doctor
Status: Killed N3.
Time Spent: ~.
Game Notes: I stopped the serial killer's kill N1, and stopped the mafia's kill N2. My scumread on Something_Smart was half-right (he was the SK), and I also nailed ɀefiend, with Kop as a strong scumread as well. Unfortunately, I did miss Nahdia, who went on to win the game. It also didn't help our cop through moderator error was only 1-shot instead of full.


Open 625: Yuk it up Buttercup
Game Type(s): Open (JK9++)
Game Days: 5
Game Result: Loss
Faction: Town
Role: Vanilla Townie
Status: Lynched D4.
Time Spent: 1 month, 3 days.
Game Notes: Replaced in for itlepip D2. While I was wrong on scum that day, I correctly named all the scum D3, including accurately pinpointing the hider's guilty on the Serial Killer. In spite of that, for some reason, I was scumread, so I was forced to hammer scum prematurely. The next day, I wanted to avoid that, not hammering beeboy when the opportunity arose in spite of knowing he was scum...and for my principle, I was recklessly voted by Performer, costing us the game we should have won.


Micro 582: Grand Idea Mafia
Game Type(s): Micro/Open
Game Days: 3
Game Result: Loss
Faction: Town
Role: Seer / Alien Miller
Status: Lynched D2.
Time Spent: 2 days.
Game Notes: Replaced in for TheCow D2. Poor play from every town player, myself included. The closest thing I had to an accurate read was Dwlee99, who I identified as groupscum. (He was a Serial Killer.) I earned his ire, then two town players, with a scum player I townread quick-hammering me. The modkill the following day doomed the town.


Flavourish Newbie 1692
Game Type(s): Newbie / Open (Matrix6)
Game Days: 4
Game Result: Win
Faction: Mafia
Role: Mafia Goon
Status: Survived.
Time Spent: 1 month, 1 day.
Game Notes: While I came under some early suspicion, it was ultimately not enough to lynch me. Through smart kills that left the game state as-is, I left several townVtown fights ongoing, including in lylo.


Open 632 Jungle Republic
Game Type(s): Open
Game Days: 6
Game Result: Loss
Faction: Town
Role: Seer
Status: Killed N1.
Time Spent: ~.
Game Notes: I couldn't find myself able to get good reads and was obvious with my role, eating the N1 nightkill before making any notable contribution to the game.


Mini 1764 Netherspite's SORM III
Game Type(s): Mini Theme / Open
Game Days: 4
Game Result: Loss
Faction: Serial Killer
Role: Serial Killer
Status: Lynched D2.
Time Spent: 2 days.
Game Notes: Replaced in for Espeonage D2. If I was town, this would be among my worst towngames ever. I locked onto 3dicerolling and shos as being the scumteam. They weren't. This made enemies of the town, so between them and scum's opportunism, I ended up deadline-lynched.


Mini 1766 SCP Foundation Mafia
Game Type(s): Mini Theme
Game Days: 4
Game Result: Loss
Faction: Town
Role: Inverted-Ascetic Vigilante
Status: Killed N2.
Time Spent: 1 day.
Game Notes: Replaced in for MarioManiac4 D2. I never read the game, making the mistake of assuming roles meant the players were town and hammering a player without regard. I was promptly nightkilled before I could get actual reads.


Micro 596: Longnight Mafia
Game Type(s): Micro / Open
Game Days: 1
Game Result: Loss
Faction: Town
Role: Vanilla Townie
Status: Lynched D1.
Time Spent: 1 week, 1 day.
Game Notes: I maintain the setup is town-sided in spite of a second scum win. It would be a town win if town acted the way they should, ergo, not lolhammering someone, but since that happened, combined with a second town player self-hammering after misunderstanding the setup, game was not as easy.


Micro 599: Worst Role Ideas Mafia
Game Type(s): Micro
Game Days: 2
Game Result: Win
Faction: Town
Role: Miller
Status: Lynched D2.
Time Spent: 1 week, 3 days.
Game Notes: My vote was on scum the entire game. I nailed SirCakez as one, and later, the Something Pip hydra became obvious as well. For my trouble, I was mislynched D2, though it was irrelevant.


A Musical Mafia!
Game Type(s): Large Theme
Game Days: Ongoing - currently D5
Game Result: Ongoing
Faction: Cannot disclose
Role: Cannot disclose
Status: Cannot disclose.
Time Spent: Game is ongoing.
Game Notes: Replaced in for Swordsworth on D1. Game is ongoing.


Micro 602: Pokemon Episodes 3+4
Game Type(s): Micro
Game Days: 4
Game Result: Win
Faction: Town
Role: Vanilla Townie
Status: Lynched D1.
Time Spent: ~.
Game Notes: I nailed both scum early, but because I withheld my vote until people were sheeping my case, my vote on the wagon which wouldn't have existed without me in the first place was called opportunistic, allowing scum to escape that day.


Open 635 JK9++
Game Type(s): Open
Game Days: 4
Game Result: Win
Faction: Mafia
Role: Mafia Goon
Status: Survived.
Time Spent: ~.
Game Notes: My second-best scumgame ever. A dream-team of RadiantCowbells and Aeronaut/Frozen Angel meant we had great chemistry. RC suggested we claim PRs, and I set myself up for a good doc claim when I soft-CCed Titus. The deliberate no-kill N2 solidified our position, and we were townread the majority of the game.


Open 631 Diffusion of Power
Game Type(s): Open
Game Days: 6
Game Result: Win
Faction: Mafia
Role: Mafia Goon
Status: Survived.
Time Spent: ~.
Game Notes: Replaced in for KainTepes on D3. I will never play this well as mafia again. The game was virtually unwinnable for the mafia: three players were confirmed town, there were three cops outside of the conftown (plus one doc), both my scumbuddies were dead by the time I came in, the entire town was obvtown, comprised of good scumhunters, who if replaced were upgraded to even better scumhunters. By smart theory-crafting, I made it to lylo, and had my hardest-fought battle ever.


Micro 603: Grand Idea Mafia
Game Type(s): Micro
Game Days: 2
Game Result: Loss
Faction: Town
Role: 1-shot Day-vig
Status: Lynched D1.
Time Spent: 1 day.
Game Notes: Given RadiantCowbells was an Innocent Child, I figured I'd sheep him with my shot, and use reactions from it to scumhunt. Unfortunately, the game had four non-town players, so by shooting town, I made the game impossible to win; it was a scum-sided setup.


Mini 1778 BuzzFeed UPick
Game Type(s): Mini Theme
Game Days: 2
Game Result: Win
Faction: Mafia
Role: Lover / Neighbor
Status: Survived.
Time Spent: ~.
Game Notes: Replaced in for BROseidon on D1. Not an earned win. Game was scum-sided, as both myself and Clumsy were considered town for our respective roles, and thanks to a moderator oversight, the game was declared before it was technically assured victory.


Mini 1774 Formation of America's Mafiascum
Game Type(s): Mini Theme
Game Days: 4
Game Result: Win
Faction: Town
Role: Vanilla Townie
Status: Survived.
Time Spent: 1 week, 3 days.
Game Notes: Replaced in for beeboy on D3. I nailed Klingoncelt as one scum and had itlepip in sight at another, though he wasn't my secondary suspect for the majority of the game. Still, with a smart vig, we won anyway.


Mini 1781 Plotinus Mafia
Game Type(s): Mini Theme
Game Days: 4
Game Result: Loss
Faction: Town
Role: Vanilla Townie
Status: Killed N1.
Time Spent: ~.
Game Notes: Replaced in for chamber on D1. I went in unaware the game was multiball. As such, my reads were off. I was promptly killed, and continued to be wrong until it was revealed.


Mini 1783 GTA 2 Mafia
Game Type(s): Mini Theme
Game Days: 5
Game Result: Loss
Faction: Town
Role: Watcher
Status: Killed N1.
Time Spent: ~.
Game Notes: Replaced in for Jeanne11 on D1. My role already outed, all I could do was name scum. I nailed Titus and MagnaofIllusion (SK, yet still scum), but the game had 5 anti-town players, divided into a two-man scumteam, two serial killers, and a lyncher. Game result became inevitable when you place that many scum in a mini.


Open 634 Sharing is Caring
Game Type(s): Open
Game Days: 5
Game Result: Win
Faction: Town
Role: Variable-shot Vigilante
Status: Killed N4.
Time Spent: ~.
Game Notes: Replaced in for BlacleWorks on N3. Deduced Maxous was scum, but figured scum were less likely to have bussed D1, shooting Clumsy. While a mis-vig, this helped the town use POE to narrow it down, culminating in the final SirCakez lynch.


Open 633 Near Vanilla
Game Type(s): Open
Game Days: Ongoing - currently D4
Game Result: Ongoing
Faction: Cannot disclose
Role: Cannot disclose
Status: Alive.
Time Spent: Game is ongoing.
Game Notes: Replaced in for heuristically_alone on D2. Game is ongoing.


Micro 598: Anime U-Pick Pack A
Game Type(s): Micro
Game Days: 3
Game Result: Loss
Faction: Mafia
Role: Day-triggered Poisoner
Status: Final Lynch.
Time Spent: ~.
Game Notes: Replaced in for Kanbei on D2. Game was in mylo, but my aggression against Titus(as Virtue) made me obviously MagnaofIllusion's partner when we couldn't get her lynched. I got lynched in the resulting lylo.


Mini 1790 Assassin's Creed IV: Black Flag Mafia
Game Type(s): Mini Theme
Game Days: 2
Game Result: Win
Faction: Town
Role: Vanilla Townie
Status: Survived.
Time Spent: ~.
Game Notes: Replaced in for BlueBloodedToffee on pregame. I thought Brian Skies could be scum, but didn't commit to the inevitable lynch, which was fortunately on scum. I tunneled both the cop and doc, but when I worked out of it, I correctly nailed the second scum, SirCakez, and a good vig shot swiftly ended the game.


Micro 606: Experimental Mafia 2 Overtime
Game Type(s): Micro
Game Days: 1
Game Result: Win(ish)
Faction: Town
Role: Even-night Doctor
Status: Survived.
Time Spent: ~.
Game Notes: Replaced in for N e s s on pregame. Game became breakable D1 once Egg scumslipped. The second scum accidentally claimed scum, confirming suspicion on them. When the moderator accidentally posted the wrong flip, the final nail in the game's coffin was made. Still counting it as a win, since the work beeboy (among others) did to break the game was impressive.


Mini 1785B Killer Instinct Mafia
Game Type(s): Mini Theme
Game Days: 4
Game Result: Loss
Faction: Town
Role: Modified 4-shot Bulletproof
Status: Endgamed.
Time Spent: ~.
Game Notes: Replaced in for Yume on D1. We accidentally speed-lynched heuristically_alone D1, but on D2, I basically nailed the entire scumteam once Toogeloo claimed. Unfortunately, no matter how hard I tried to lynch SirCakez or Shinobi, I never got traction, and in lylo, a premature town vote allowed for a scum quickhammer when KuroiXHF was not unvoted by the town who saw the process starting.


Micro 607: The Walking Dead Episode 4
Game Type(s): Micro
Game Days: 2
Game Result: Win
Faction: Town
Role: Doctor
Status: Killed N1.
Time Spent: ~.
Game Notes: Replaced in for N e s s on N1. Knew I was getting nightkilled, so didn't bother to read the thread. Still count it as a contribution, since I was killed by scum and technically submitted a night action.


Open 639 C9++
Game Type(s): Open
Game Days: Ongoing - currently D5
Game Result: Ongoing
Faction: Cannot disclose
Role: Cannot disclose
Status: Cannot disclose.
Time Spent: Game is ongoing.
Game Notes: Game is ongoing.


Open 636 Nightless Vengeful Mayhem
Game Type(s): Open
Game Days: 3
Game Result: Win
Faction: Town
Role: Vanilla Townie
Status: Killed D1.
Time Spent: ~.
Game Notes: Replaced in for Flubbernugget on D1. While RadiantCowbells was the star of the show, scum killed me almost immediately after I replaced in, but were still too late: I caught Postie and Blue Yoshi, with acryon not far behind. My death rallied the town to RC's side.


Open 638 Friends and Enemies and Enemies
Game Type(s): Open
Game Days: Ongoing - currently N2
Game Result: Ongoing
Faction: Cannot disclose
Role: Cannot disclose
Status: Cannot disclose.
Time Spent: Game is ongoing.
Game Notes: Game is ongoing.


Mini 1793 Freedom's Call (Anything UPick)
Game Type(s): Mini Theme
Game Days: 5
Game Result: Win
Faction: Town
Role: Macho Informed Cop
Status: Killed N3.
Time Spent: ~.
Game Notes: Replaced in for Rob2424 on pregame. I selected RadiantCowbells, the game moderator, as my first pick. Game was a massacre: the beeboy+Suzune hydra was obviously scum, but scum drove the counterwagon on Postie through, who used a govern to lynch Titus. I baited Ircher into claiming my role, hammered a scum player, and counterclaimed in twilight. The last scum, Gammagooey, was found through process of elimination.


Mass Effect Mafia
Game Type(s): Large Theme
Game Days: Ongoing - currently N2
Game Result: Ongoing
Faction: Cannot disclose
Role: Cannot disclose
Status: Cannot disclose.
Time Spent: Game is ongoing.
Game Notes: Game is ongoing.


Micro 613 Setup uMake
Game Type(s): Micro
Game Days: 1
Game Result: Loss
Faction: Mafia
Role: Modified Mafia Goon / Godfather + Dolphin
Status: Vengekilled in twilight.
Time Spent: ~.
Game Notes: I had an 80% chance to draw town, my preferred alignment, so I decided to screw mafia over with a role which could not kill. That backfired, as I drew the role I created, with a modifier which would make me confirmed scum at the end of D1. Since my partner was dayvigged D1, it was an auto-loss.


Bloodborne Mafia
Game Type(s): Large Theme
Game Days: Ongoing - currently D1
Game Result: Ongoing
Faction: Cannot disclose
Role: Cannot disclose
Status: Alive.
Time Spent: Game is ongoing.
Game Notes: Game is ongoing.


Open 640 Diffusion of Power
Game Type(s): Open
Game Days: Ongoing - currently D1
Game Result: Ongoing
Faction: Cannot disclose
Role: Cannot disclose
Status: Alive.
Time Spent: Game is ongoing.
Game Notes: Game is ongoing.


Open 641 Carbon 14
Game Type(s): Open
Game Days: Ongoing - currently D1
Game Result: Ongoing
Faction: Cannot disclose
Role: Cannot disclose
Status: Alive.
Time Spent: Game is ongoing.
Game Notes: Game is ongoing.

Marathon

Hunt, Distract, Hide
Game Type(s): Marathon/Open
Game Days: 2
Game Result: Win
Faction: Town
Role: Vanilla Townie
Status: Survived.
Time Spent: Game was marathon.
Game Notes: I didn't have great reads, but vigged scum both N1 (failed thanks to hiding) and N2, helping the town win.


Firebringer's Marathon Game
Game Type(s): Marathon/Open
Game Days: 4
Game Result: Win
Faction: Mafia
Role: Mafia Goon
Status: Survived.
Time Spent: Game was marathon.
Game Notes: I was unaware I had a topic to talk in, so I decided to bus grapes D1 and play the game solo. I killed his counter-wagon, the Cop (the only PR), then cruised to the win. One of my best scum games.


Pie Mafia
Game Type(s): Marathon/Theme
Game Days: 1
Game Result: Win
Faction: Town
Role: Miller
Status: Survived.
Time Spent: Game was marathon.
Game Notes: Game was steamroll, as tn5421 was easily-spotted. With a Firebringer vig by Titus, we had a perfect win.

Hydras

Machina Mafia
Game Type(s): Large Theme
Game Days: 8
Game Result: Win
Faction: Mafia
Role: (Modified) Mafia Goon (Receiver)
Status: Lynched D1.
Time Spent: 1 week, 5 days.
Played With: Hydraed with ika, under the account name 1234567890.
Game Notes: While playing a decent solo game, ika was absent, becoming suspicious to the town. I could not overcome this hurdle. Two of the remaining three scum lurked; we were carried by Lady Lambdadelta.


Open 624: Fire and Ice
Game Type(s): Open
Game Days: 5
Game Result: Loss
Faction: Town
Role: Vanilla Townie
Status: Killed N1.
Time Spent: 1 week, 6 days.
Played With: Hydraed with PhantomCobalt, under the account name Cobalting.
Game Notes: I nailed both fire scum, including Viva La Gloria...AKA, RadiantCowbells. I died as a result. Was wrong about Ice, though, especially after I let my Something_Smart scumread fade.


Open 628: Masons and Mafia
Game Type(s): Open
Game Days: 8
Game Result: Loss
Faction: Mafia
Role: Mafia Goon
Status: Final lynch.
Time Spent: 1 week.
Played With: Hydraed with PhantomCobalt, under the account name Cobalting.
Game Notes: Scum were extremely trigger-happy, killing the four masons, but also suiciding, leaving me alone. While I did fake a town-slip and present a solid argument, ultimately, the living decided to power-lynch through the playerlist blindly, with us suffering the loss.


Open 637 Fire and Ice
Game Type(s): Open
Game Days: Ongoing - currently D3
Game Result: Ongoing
Faction: Cannot disclose
Role: Cannot disclose
Status: Alive.
Time Spent: Game is ongoing.
Played With: Hydraed with RadiantCowbells, under the account name Radiant Ranger.
Game Notes: Game is ongoing.

Public/Outed Alts

(None...yet.)