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Town | Scum | 3P | Ongoing | Total | |
---|---|---|---|---|---|
Wins | 18 | 7 | 0 | 9 | 25 |
Losses | 16 | 3 | 2 | 9 | 21 |
Other | 4 | 0 | 0 | 9 | 4 |
Nightkilled | 12 | 0 | 1 | 9 | 13 |
Time Spent | ~ | ~ | ~ | ~ | ~ |
Games | 38 | 10 | 2 | 9 | 59 |
Solo
Game Type(s): | Open (C9++) |
Game Days: | 5 |
Game Result: | Win |
Faction: | Town |
Role: | Vanilla Townie |
Status: | Survived. |
Time Spent: | 1 month, 3 weeks, 3 days. |
Game Notes: | First game on mafiascum. Voted makara/Persivul (Mafia Goon) in RVS, then switched vote to Errantparabola (Mafia Goon) and never moved D1. However, my other suspects were town. This lasted until mid-way through D2, where I recognized Brunneis as town, correctly identified GrayFoxxxx as the Serial Killer, then deduced MaxwellPuckett was the Mafia Roleblocker and named both goons. |
Game Type(s): | Micro/Theme |
Game Days: | 3 |
Game Result: | Loss |
Faction: | Town |
Role: | Messenger |
Status: | Lynched D1. |
Time Spent: | 1 week. |
Game Notes: | Replaced in for GrayFoxxxx D1. We got trounced by pieguyn and borkjerfkin. Never suspected a thing. My one notable contribution was correctly townreading Feysal. |
Game Type(s): | Mini Theme |
Game Days: | 4 |
Game Result: | Win |
Faction: | Town |
Role: | Modified Roleblocker |
Status: | Survived. |
Time Spent: | 1 month, 5 days. |
Game Notes: | Immediately latched onto LicketyQuickety as being scum and never let go. Voted the second scum D2. We mislynched a Survivor-type role D3, but otherwise had a perfect game. I ran a gambit using my marks which would have worked if we hadn't lynched the last scum (Klingoncelt). |
Game Type(s): | Large Theme |
Game Days: | 5 |
Game Result: | Loss |
Faction: | Town |
Role: | Torture Technician |
Status: | Killed N1. |
Time Spent: | 2 weeks, 4 days. |
Game Notes: | I named two scum and was on the trail of the third. I correctly identified the PeregrineV lynch as a bad idea driven by scum. Had I been alive come D2, I would have shut down the Painbringer mislynch, noted T-Bone did not hammer Elbirn when he had the chance in spite of offering to, and done basic arithmetic to determine DiamondSentinel was more likely to be scum than both Xtoxm and Metrion. Of course, it was that insight which got me nightkilled in the first place; we lost because these things went unnoticed by those alive. |
Game Type(s): | Blitz/Open |
Game Days: | 4 |
Game Result: | Win |
Faction: | Mafia |
Role: | Mafia Goon |
Status: | Survived. |
Time Spent: | 2 weeks. |
Game Notes: | My first on-site scum game. I did okay, but this was largely a victory for Persivul/OceanWind, my scumbuddies. |
Game Type(s): | Blitz/Theme |
Game Days: | 2 |
Game Result: | Win |
Faction: | Town |
Role: | Watcher |
Status: | Survived. |
Time Spent: | 1 week, 1 day. |
Game Notes: | Solid town game all-around. While we did start the day making an almost-all-town L-1 wagon on the Innocent Child, we quickly figured out Firebringer was town without him revealing, then moved on to identify Albert B. Rampage/DrippingGoofball as scum, lynch them, recognize Huntress as scum, vig her, and then finish the job by lynching PeregrineV the next day. |
Game Type(s): | Blitz/Theme |
Game Days: | 5 |
Game Result: | Half-Win (primary)/Half-Loss (secondary). |
Faction: | Town |
Role: | Vanilla Townie/Modified Jester/Lover |
Status: | Killed N3. |
Time Spent: | 1 week, 3 days. |
Game Notes: | My secondary win condition was to have my Lover (who I did not know the identity of) to be the second vote or later on my wagon. I did not need to be lynched, merely have the second vote be counted. That never happened. Scumhunting-wise, I had a scum nailed early-on, but later dropped the read. When I received a 1x vig shot, I used it and claimed full-vig, distracting the scum. |
Game Type(s): | Large Theme |
Game Days: | 5 |
Game Result: | Loss |
Faction: | Mafia |
Role: | Modified Rolecop (Innergame Level-cop) |
Status: | Lynched D4. |
Time Spent: | 1 month, 1 week, 6 days. |
Game Notes: | While I didn't necessarily play bad, we got utterly trounced this game. |
Game Type(s): | Blitz/Open |
Game Days: | 4 |
Game Result: | Win |
Faction: | Town |
Role: | Mason Leader |
Status: | Survived. |
Time Spent: | 6 days. |
Game Notes: | Massclaim ended up breaking the game for the town, allowing us to lynch the malevolent third parties and then rapidly take out the scum. |
Game Type(s): | Blitz/Open |
Game Days: | 5 |
Game Result: | Win |
Faction: | Mafia |
Role: | Mafia Goon |
Status: | Survived. |
Time Spent: | 2 weeks, 3 days. |
Game Notes: | Highly atypical of my scum game, I took up a leadership position in the town. Game was largely won via apathy, combined with town immediately voting town in Lylo. |
Game Type(s): | Blitz/Theme |
Game Days: | 4 |
Game Result: | Win |
Faction: | Town |
Role: | Fruit Vendor |
Status: | Killed N1. |
Time Spent: | 3 days. |
Game Notes: | Replaced in for ika D1. Correctly named Persivul and hi im Yakko as scum, voting Persivul for D1. Aronis mainly escaped my radar because Aronis bussed them both, yet was ultimately found by POE. |
Game Type(s): | Blitz/Theme |
Game Days: | 3 |
Game Result: | Loss |
Faction: | Jester |
Role: | Jester |
Status: | Killed N1. |
Time Spent: | 5 days. |
Game Notes: | Lawless games have no town. I trolled all game, being as annoying as possible. It backfired. Game was mod-abandoned due to apathy, though I had already lost by that point. |
Game Type(s): | Blitz/Open |
Game Days: | 6 |
Game Result: | Win |
Faction: | Town |
Role: | Vanilla Townie |
Status: | Vigged N1. |
Time Spent: | 5 days. |
Game Notes: | While I did spearhead the Persivul mislynch and did not catch EspeciallyTheLies, I had made myself generally obvtown with solid observations, catching both Jeanne11 and tn5421. This is why everyone thought Aronis was scum when he claimed to have shot me, as I was near-universally considered the worst possible vig target in the game. (Aronis was just being a Village Idiot.) |
Game Type(s): | Blitz/Theme |
Game Days: | 6 |
Game Result: | Loss |
Faction: | Town |
Role: | Vanilla Townie |
Status: | Killed N5. |
Time Spent: | 2 weeks, 6 days. |
Game Notes: | Multiball favoring scum, as the mechanic made cross-killing impossible. Considering this, I did admirably, spearheading three of the four scum lynches, with the fourth being a cop guilty who I suspected prior to the guilty. I also caught a fifth scum, Errantparabola, who nightkilled me for my trouble. Unfortunately, Firebringer voted rapidly in Lylo for town, less than 24 hours after doing the same in Blitz 15, allowing the scum win. |
Game Type(s): | Blitz/Open |
Game Days: | 4 |
Game Result: | Null/Win |
Faction: | Town |
Role: | Chosen One |
Status: | Replaced D1 by Titus/slot Lynched D3. |
Time Spent: | 2 days. |
Game Notes: | I forgot that the rules said replaced by 24 hours, not prodded by, thus, accidentally allowed 24 hours to pass without posting and ended up replaced half an hour before logging in. Titus did exactly what I would have, only slightly better, albeit ending up lynched. |
Game Type(s): | Blitz/Theme |
Game Days: | 5 |
Game Result: | Loss |
Faction: | Town |
Role: | Nurse |
Status: | Lylo-Lynched D5. |
Time Spent: | 2 weeks, 1 day. |
Game Notes: | Game was Mountainous disguised as Role Madness, thus the name, (Role) Madness Mountain(ous): every town player was effectively a Named Townie. While I correctly identified one scum D1, and then the second scum D2, we couldn't get a lynch in on time. In lylo, I doubted my reads, but was careful not to vote, since I was hoping to get reactions from both Firebringer and Rob13. Unfortunately, Firebringer took my case on him very negatively, not showing the same caution voting, allowing Rob to hammer. |
Game Type(s): | Blitz/Open |
Game Days: | 4 |
Game Result: | Loss |
Faction: | Town |
Role: | Mason |
Status: | Killed N3. |
Time Spent: | 3 weeks, 1 day. |
Game Notes: | Another Multiball game, which we similarly learned is scum-sided: it has been played nine times and town has yet to win. I was able to catch one mafiate, but otherwise was unable to pin down any of the scum. |
Game Type(s): | Blitz/Open |
Game Days: | 4 |
Game Result: | Win |
Faction: | Town |
Role: | 1-shot Coroner/Miller |
Status: | Lynched D3. |
Time Spent: | 1 week, 5 days. |
Game Notes: | First draw was discarded because only five players were town. I played okay, naming Starbuck correctly as a werewolf and ultimately using my role to get a guilty on BlackStar, but the game was no great success. |
Game Type(s): | Blitz/Open |
Game Days: | 6 |
Game Result: | Win |
Faction: | Town |
Role: | Spy |
Status: | Killed N1. |
Time Spent: | 2 days. |
Game Notes: | I had the most broken role ever, so of course I died N1. Game was notable for having a cultist outed D2 and living most of the game, thanks to an unfortunate modkill. I had all five of the scum in the bottom half of my reads list, and was justifiably protected. Unfortunately, I was killed by a method I couldn't be defended from. All factions had a chance until near the end, when town was able to pull through. |
Game Type(s): | Blitz/Open |
Game Days: | 5 |
Game Result: | Win |
Faction: | Town |
Role: | Vanilla Townie |
Status: | Lynched D2. |
Game Notes: | While I correctly named many players as town and held an early correct scumread of itlepip, ultimately, I did not catch any scum this game. I still don't understand why I was mislynched. |
Game Type(s): | Blitz/Normal |
Game Days: | 3 |
Game Result: | Win |
Faction: | Town |
Role: | Vanilla Townie |
Status: | Survived. |
Game Notes: | I correctly identified Some Random Mafia Player as scum early-on, but otherwise did nothing remarkable, until I was able to correctly pin-point The Bulge as the day-Serial Killer. |
Game Type(s): | Blitz/Open |
Game Days: | 5 |
Game Result: | Win |
Faction: | Town |
Role: | Vanilla Townie |
Status: | Survived. |
Game Notes: | I was able to identify KTthecreeper/Firebringer as scum immediately, though it took talah's replace-out to realize talah/OceanWind/Gorkington was town. Once he did, I identified Expedience as scum, my vote alternating between him and Firebringer, though unfortunately, I was in an Ankamius tunnel most of the game. This changed during N3, when I realized Ankamius was a doctor, Scatterplot was the other, and that hiplop was not as town as I thought. Combined with me solidly POEing the rest of the town, and we were able to win. |
Game Type(s): | Blitz/Theme/Open |
Game Days: | 2 |
Game Result: | Loss |
Faction: | Town |
Role: | Vanilla Townie |
Status: | Lynched D1. |
Game Notes: | This game was...not fun. The town was decimated by two modkills D1, and I was unable to get my head in the game. With cult suiciding on mafia, the game was over, with the town never having stood a chance. |
Game Type(s): | Blitz/Theme |
Game Days: | 4 |
Game Result: | Loss |
Faction: | Town |
Role: | Vanilla Townie |
Status: | Killed N2. |
Game Notes: | I realized too late Bulbazoor was town, not able to stop the mislynch until he was already dead. Determined for vengeance, I correctly locked onto Sensei, though incorrectly assumed pignash was the partner. The actual second scum, Thefuzzylogic99, was my tertiary choice, presumably why I was nightkilled after we failed to achieve majority on a lynch D2. Game was lost when Firebringer voted rapidly in lylo...again. |
Game Type(s): | Blitz/Open |
Game Days: | 4 |
Game Result: | Happily Ever After draw. |
Faction: | Town |
Role: | Miller |
Status: | Killed N2. |
Game Notes: | Nobody except for RadiantCowbells particularly played well. I helped mislynch the Vigilante D1, though I did lynch an Alien D2. |
Game Type(s): | Blitz/Open |
Game Days: | 3 |
Game Result: | Win |
Faction: | Town |
Role: | Compulsive Visitor |
Status: | Survived. |
Game Notes: | While I did mistakenly name pignash as scum, I latched onto Titus being mafia, and had the second mafiate Persivul dead in my sights. There was a quicklynch on D2 before I could tell people pignash was town, yet when given the chance to speak D3, I rallied the town to the almost-perfect win. |
Game Type(s): | Blitz/Theme |
Game Days: | 5 |
Game Result: | Win |
Faction: | Mafia |
Role: | 1-shot Gladiator/Conditional Strongman |
Status: | Survived. |
Game Notes: | Replaced in for Jackal711 D1. I almost got deadline-lynched thanks to him, but we ended up no-lynching. I managed to push a lynch onto a Neighborizer D2 who had neighborized two town (Xtoxm) and then we survived Mylo by no-lynching again. I warned Fire Starter that Aristophanes was a Supersaint, but was ignored, extending the game to where Firebringer quick-voted town as town...AGAIN. This time in my favor! |
Game Type(s): | Open |
Game Days: | 3 |
Game Result: | Win |
Faction: | Town |
Role: | Vanilla Townie |
Status: | Killed N1. |
Game Notes: | An example of having really solid townreads, but not so great scumreads. My VT death N1 helped seal the town win, though had I lived I would have been pursuing Titus and Voidedmafia anyway once Karnage was outed as scum. |
Game Type(s): | Micro/Theme |
Game Days: | 3 |
Game Result: | Loss |
Faction: | Town |
Role: | Vanilla Townie |
Status: | Killed N1. |
Game Notes: | Barely a game at all. Town self-hammered immediately in both D1 and D2, bringing the game to the fastest, most information-dry lylo ever. While I correctly named Fire Starter as scum, I died, unable to stop the catastrophe. |
Game Type(s): | Micro/Open |
Game Days: | 4 |
Game Result: | Win |
Faction: | Town |
Role: | Vanilla Townie / Neighbor |
Status: | Killed N3. |
Game Notes: | Replaced in for lewarcher82 on D1. I immediately locked onto RedCoyote being scum and never let go, unfortunately, I was wrong about All In; by the time I realized it, D2 was nearing deadline and I couldn't figure out a better lynch. The Frozen Angel nightkill sealed the 2v2 between Radiant-Ranger/Red-Eagle, which we won. |
Game Type(s): | Micro/Open |
Game Days: | 2 |
Game Result: | Loss |
Faction: | Town |
Role: | Vanilla Townie |
Status: | Lynched D1. |
Game Notes: | I correctly named lovelygiant as town and xRECKONERx as scum, but was unfortunately wrong on Chenoan and by proxy, RadiantCowbells. Convinced the game could be broken, I self-hammered myself D1, to Vengekill Reck, but Radiant played a strong scum game and ended up winning. |
Game Type(s): | Open (White Flag) |
Game Days: | 4 |
Game Result: | Recording as null. (Loss.) |
Faction: | Town |
Role: | Vanilla Townie |
Status: | Endgamed. |
Game Notes: | Replaced in for AlwaysInnocent D4, Lylo, but given a lack of scum flips in a Mountainous game, I specifically said unless we lynched a mafiate I would not record the game. We did not. It was my fault this time: while I correctly named Cerberus v666 and Viva La Gloria as scum, I unfortunately focused on and voted SirCakez for the loss. |
Game Type(s): | Micro/Open |
Game Days: | 3 |
Game Result: | Win |
Faction: | Town |
Role: | 1-shot Doctor |
Status: | Survived. |
Game Notes: | Replaced in for Bulbazoor D3. I played a high-effort game, but my play wasn't remarkable. I was fairly obvtown, but so were all the remaining players...including Errantparabola, the scum. I did ultimately vote Errant at the end of the day, and we won, but thanks to access issues, I was not the main contributor. |
Game Type(s): | Open |
Game Days: | 4 |
Game Result: | Win |
Faction: | Mafia |
Role: | Roleblocker |
Status: | Survived. |
Game Notes: | Replaced in for Fire Starter D1. Lazily threw together a reads list, and then stuck to it for as long as possible, making as few changes as needed. This allowed me to never enter the spotlight until endgame, where Burning Crystal and I were able to play acryon and Aneninen (respectively) against each other. |
Game Type(s): | Micro/Open |
Game Days: | 2 |
Game Result: | Loss |
Faction: | Town |
Role: | Loved Private Investigator |
Status: | Endgamed. |
Game Notes: | All-around poor town performance. The closest read I had to being right was Aristophanes, who was third on my scum list. Thanks to BlueTrin being hated and a modifier on Fire Starter (the mafiate), game became unwinnable D2. Not that it'd have mattered, since I was scumreading lane and to a lesser extent Persivul, the two BlueTrin voters. Both town. |
Game Type(s): | Open (Pick Your Power X/Y) |
Game Days: | 5 |
Game Result: | Loss |
Faction: | Mafia |
Role: | Mafia Goon |
Status: | Final lynch. |
Game Notes: | Replaced in for Jal D1. Both my scumbuddies were lynch candidates, and we were all goons, against a town filled with power. As a result, POE caught me eventually. |
Game Type(s): | Open |
Game Days: | Ongoing - currently D4 |
Game Result: | Ongoing |
Faction: | Cannot disclose |
Role: | Cannot disclose |
Status: | Cannot disclose. |
Game Notes: | Game is ongoing. |
Game Type(s): | Open (JK9++) |
Game Days: | 5 |
Game Result: | Loss |
Faction: | Town |
Role: | Vanilla Townie |
Status: | Lynched D4. |
Game Notes: | Replaced in for itlepip D2. While I was wrong on scum that day, I correctly named all the scum D3, including accurately pinpointing the hider's guilty on the Serial Killer. In spite of that, for some reason, I was scumread, so I was forced to hammer scum prematurely. The next day, I wanted to avoid that, not hammering beeboy when the opportunity arose in spite of knowing he was scum...and for my principle, I was recklessly voted by Performer, costing us the game we should have won. |
Game Type(s): | Micro/Open |
Game Days: | 3 |
Game Result: | Loss |
Faction: | Town |
Role: | Seer / Alien Miller |
Status: | Lynched D2. |
Game Notes: | Replaced in for TheCow D2. Poor play from every town player, myself included. The closest thing I had to an accurate read was Dwlee99, who I identified as groupscum. (He was a Serial Killer.) I earned his ire, then two town players, with a scum player I townread quick-hammering me. The modkill the following day doomed the town. |
Game Type(s): | Newbie / Open (Matrix6) |
Game Days: | 4 |
Game Result: | Win |
Faction: | Mafia |
Role: | Mafia Goon |
Status: | Survived. |
Game Notes: | While I came under some early suspicion, it was ultimately not enough to lynch me. Through smart kills that left the game state as-is, I left several townVtown fights ongoing, including in lylo. |
Game Type(s): | Open |
Game Days: | Ongoing - currently D3 |
Game Result: | Ongoing |
Faction: | Cannot disclose |
Role: | Cannot disclose |
Status: | Cannot disclose. |
Game Notes: | Game is ongoing. |
Game Type(s): | Mini Theme / Open |
Game Days: | 4 |
Game Result: | Loss |
Faction: | Serial Killer |
Role: | Serial Killer |
Status: | Lynched D2. |
Game Notes: | Replaced in for Espeonage D2. If I was town, this would be among my worst towngames ever. I locked onto 3dicerolling and shos as being the scumteam. They weren't. This made enemies of the town, so between them and scum's opportunism, I ended up deadline-lynched. |
Game Type(s): | Mini Theme |
Game Days: | 4 |
Game Result: | Loss |
Faction: | Town |
Role: | Inverted-Ascetic Vigilante |
Status: | Killed N2. |
Game Notes: | Replaced in for MarioManiac4 D2. I never read the game, making the mistake of assuming roles meant the players were town and hammering a player without regard. I was promptly nightkilled before I could get actual reads. |
Game Type(s): | Micro / Open |
Game Days: | 1 |
Game Result: | Loss |
Faction: | Town |
Role: | Vanilla Townie |
Status: | Lynched D1. |
Game Notes: | I maintain the setup is town-sided in spite of a second scum win. It would be a town win if town acted the way they should, ergo, not lolhammering someone, but since that happened, combined with a second town player self-hammering after misunderstanding the setup, game was not as easy. |
Game Type(s): | Micro |
Game Days: | 2 |
Game Result: | Win |
Faction: | Town |
Role: | Miller |
Status: | Lynched D2. |
Game Notes: | My vote was on scum the entire game. I nailed SirCakez as one, and later, the Something Pip hydra became obvious as well. For my trouble, I was mislynched D2, though it was irrelevant. |
Game Type(s): | Large Theme |
Game Days: | Ongoing - currently D2 |
Game Result: | Ongoing |
Faction: | Cannot disclose |
Role: | Cannot disclose |
Status: | Cannot disclose. |
Game Notes: | Replaced in for Swordsworth on D1. Game is ongoing. |
Game Type(s): | Micro |
Game Days: | Ongoing - currently D2 |
Game Result: | Ongoing |
Faction: | Cannot disclose |
Role: | Cannot disclose |
Status: | Cannot disclose. |
Game Notes: | Game is ongoing. |
Game Type(s): | Open |
Game Days: | Ongoing - currently D2 |
Game Result: | Ongoing |
Faction: | Cannot disclose |
Role: | Cannot disclose |
Status: | Alive. |
Game Notes: | Game is ongoing. |
Game Type(s): | Open |
Game Days: | Ongoing - currently D5 |
Game Result: | Ongoing |
Faction: | Cannot disclose |
Role: | Cannot disclose |
Status: | Alive. |
Game Notes: | Replaced in for KainTepes on D3. Game is ongoing. |
Game Type(s): | Micro |
Game Days: | 2 |
Game Result: | Loss |
Faction: | Town |
Role: | 1-shot Day-vig |
Status: | Lynched D1. |
Game Notes: | Given RadiantCowbells was an Innocent Child, I figured I'd sheep him with my shot, and use reactions from it to scumhunt. Unfortunately, the game had four non-town players, so by shooting town, I made the game impossible to win; it was a scum-sided setup. |
Game Type(s): | Mini Theme |
Game Days: | Ongoing - currently D1 |
Game Result: | Ongoing |
Faction: | Cannot disclose |
Role: | Cannot disclose |
Status: | Alive. |
Game Notes: | Replaced in for BROseidon on D1. Game is ongoing. |
Game Type(s): | Mini Theme |
Game Days: | Ongoing - currently N3 |
Game Result: | Ongoing |
Faction: | Cannot disclose |
Role: | Cannot disclose |
Status: | Alive. |
Game Notes: | Replaced in for beeboy on D3. Game is ongoing. |
Game Type(s): | Mini Theme |
Game Days: | Ongoing - currently N1 |
Game Result: | Ongoing |
Faction: | Cannot disclose |
Role: | Cannot disclose |
Status: | Alive. |
Game Notes: | Replaced in for chamber on D1. Game is ongoing. |
Marathon
Game Type(s): | Marathon/Open |
Game Days: | 2 |
Game Result: | Win |
Faction: | Town |
Role: | Vanilla Townie |
Status: | Survived. |
Game Notes: | I didn't have great reads, but vigged scum both N1 (failed thanks to hiding) and N2, helping the town win. |
Game Type(s): | Marathon/Open |
Game Days: | 4 |
Game Result: | Win |
Faction: | Mafia |
Role: | Mafia Goon |
Status: | Survived. |
Game Notes: | I was unaware I had a topic to talk in, so I decided to bus grapes D1 and play the game solo. I killed his counter-wagon, the Cop (the only PR), then cruised to the win. One of my best scum games. |
Game Type(s): | Marathon/Theme |
Game Days: | 1 |
Game Result: | Win |
Faction: | Town |
Role: | Miller |
Status: | Survived. |
Game Notes: | Game was steamroll, as tn5421 was easily-spotted. With a Firebringer vig by Titus, we had a perfect win. |
Hydras
Game Type(s): | Large Theme |
Game Days: | 8 |
Game Result: | Win |
Faction: | Mafia |
Role: | (Modified) Mafia Goon (Receiver) |
Status: | Lynched D1. |
Played With: | Hydraed with ika, under the account name 1234567890. |
Game Notes: | While playing a decent solo game, ika was absent, becoming suspicious to the town. I could not overcome this hurdle. Two of the remaining three scum lurked; we were carried by Lady Lambdadelta. |
Game Type(s): | Open |
Game Days: | 5 |
Game Result: | Loss |
Faction: | Town |
Role: | Vanilla Townie |
Status: | Killed N1. |
Played With: | Hydraed with PhantomCobalt, under the account name Cobalting. |
Game Notes: | I nailed both fire scum, including Viva La Gloria...AKA, RadiantCowbells. I died as a result. Was wrong about Ice, though, especially after I let my Something_Smart scumread fade. |
Game Type(s): | Open |
Game Days: | 8 |
Game Result: | Loss |
Faction: | Mafia |
Role: | Mafia Goon |
Status: | Final lynch. |
Played With: | Hydraed with PhantomCobalt, under the account name Cobalting. |
Game Notes: | Scum were extremely trigger-happy, killing the four masons, but also suiciding, leaving me alone. While I did fake a town-slip and present a solid argument, ultimately, the living decided to power-lynch through the playerlist blindly, with us suffering the loss. |
Public/Outed Alts
(None...yet.)