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Town Sided PM's

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Revision as of 20:42, 21 October 2014 by Wgeurts (talk | contribs)
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Main Page Town Scum 3rd-Party


This is a collection of as many role PM's for as many roles possible by wgeurts. It's a large project and he'll try and update as frequently as possible however remember; he also has a life ;-).


Informative

Cop

You are a Cop

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Abilities:

  • Each night you may target a player to be inspected, thus discovering their alignment. You will receive a Private Message from the moderator containing either [Anti-Town], [Neutral], or [Pro-Town].


Role Cop

You are a Role Cop

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Abilities:

  • Each night you may target a player to be inspected, thus discovering their role name. You will receive a Private Message from the moderator containing their role name.


Gun Smith

You are a Gun Smith

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Abilities:

  • Each night you may target a player to be inspected, thus discovering whether or not they possess a [Weapon]. You will receive a PM from the moderator containing either [Positive] or [Negative].


Coroner

You are a Coroner

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Abilities:

  • You may target a dead player each night to be inspected, thus discovering their role name. You will receive a Private Message from the moderator containing their role name.


FBI Agent

You are a FBI Agent

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Abilities:

  • Each Night you may target a player to be inspected, thus recieving [Anti-Town] ] if they are a Serial Killer. You will receive a Private Message from the moderator containing either [Anti-Town], or [Pro-Town].


Follower

You are a Follower

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Abilities:

  • Each night you may target a player to be inspected, thus finding out what action they took that night but not who they targeted.


Forensic Investigator

You are a Forensic Investigator

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Abilities:

  • Every night you may target a dead player to be inspected, thus discovering who targeted that player since the start of the game. You will receive a Private Message from the moderator containing [Name(s)] or [None].


Tracker

You are a Tracker

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Abilities:

  • You may target a player to be tracked, thus discovering who that player targeted in the same night phase. You will receive a Private Message from the moderator containing [Name(s)] or [None].


Watcher

You are a Watcher

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Abilities:

  • Each night you may target a player to be watched, thus discovering if that player was targeted in the same night phase and if somebody did who. You will receive a Private Message from the moderator containing the names(s) of the players.


Voyeur

You are a Voyeur

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Abilities:

  • Each night you may target a player to be watched, thus finding out all effects targeted at that player. You will recieve a Private Message from moderator containing the effect(s).


Sensor

You are a Sensor

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Abilities:

  • Every night you will recieve a Private Message from the moderator containing the number of mafia-sided players on the lynch wagon the day before the night.


Protective

Killing

Passive

Confirmative

Other