You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.
Masons and Monks: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
A 12-player [[open setup]] | A 12-player [[open setup]] with two scumteams and two randomised masonries. It's possible for scum to land a Mason or a Monk role. | ||
==Base Setup== | |||
[[ | *2 [[Mafia Goon|Mafia Goons]] | ||
*2 [[Werewolf|Werewolves]] | |||
*8 [[Townie|Townies]] | |||
[[Category: | ==Mechanics== | ||
*Daystart | |||
*2 players who are not Mafia are randomly selected to be Masons. | |||
*2 players who are not Werewolves are randomly selected to be Monks. | |||
*Those masonries are allowed to talk together at night. | |||
*It is possible for a Mafia Goon to be a Monk, and likewise, a Werewolf to be a Mason. | |||
*Mafia cannot have both the Monk roles, and Werewolves cannot have both Mason roles. | |||
==Role PM's== | |||
===<div style="color:red">Mafia Goon</div>=== | |||
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name]. | |||
'''Abilities:''' | |||
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link]. | |||
*Factional kill: Each night phase, one of you or your partner may perform the factional kill. | |||
'''Win condition:''' | |||
*You win when the other scumteam is eliminated and you control 50% of the town or nothing can prevent this from occurring. | |||
===<div style="color:red">Werewolf</div>=== | |||
* Welcome, [Player Name]. You are a '''Werewolf''', along with your partner, [Player Name]. | |||
'''Abilities:''' | |||
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link]. | |||
*Factional kill: Each night phase, one of you or your partner may perform the factional kill. | |||
'''Win condition:''' | |||
*You win when the other scumteam is eliminated and you control 50% of the town or nothing can prevent this from occurring. | |||
===<div style="color:green">Vanilla Townie</div>=== | |||
* Welcome, [Player Name], you are a '''Vanilla Townie'''. | |||
'''Abilities:''' | |||
*Your weapon is your vote, you have no night actions. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated and there is at least one town player alive. | |||
===<div style="color:grey">Mason</div>=== | |||
*In addition to your other role, you are also a '''Mason''', along with your partner, [Player Name]. | |||
'''Abilities:''' | |||
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link]. | |||
*You know that your partner is not aligned with the Mafia. | |||
===<div style="color:grey">Monk</div>=== | |||
*In addition to your other role, you are also a '''Monk''', along with your partner, [Player Name]. | |||
'''Abilities:''' | |||
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link]. | |||
*You know that your partner is not aligned with the Werewolves. | |||
==History== | |||
*'''{{plink|t|4179|Open 12}}''' - (Abandoned) '''Note:''' This game used a Nightstart | |||
*'''{{plink|t|5475|Open 23}}''' - (Werewolf Win) '''Note:''' This game used a Nightstart | |||
*'''{{plink|t|6963|Open 56}}''' - (Mafia/Werewolf Draw) | |||
*'''{{plink|t|12539|Open 177}}''' - (Mafia Win) | |||
*'''{{plink|t|16436|Open 283}}''' - (Werewolves Win) | |||
[[Category: Open Setups]] |
Revision as of 00:39, 16 August 2011
A 12-player open setup with two scumteams and two randomised masonries. It's possible for scum to land a Mason or a Monk role.
Base Setup
- 2 Mafia Goons
- 2 Werewolves
- 8 Townies
Mechanics
- Daystart
- 2 players who are not Mafia are randomly selected to be Masons.
- 2 players who are not Werewolves are randomly selected to be Monks.
- Those masonries are allowed to talk together at night.
- It is possible for a Mafia Goon to be a Monk, and likewise, a Werewolf to be a Mason.
- Mafia cannot have both the Monk roles, and Werewolves cannot have both Mason roles.
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
- You win when the other scumteam is eliminated and you control 50% of the town or nothing can prevent this from occurring.
Werewolf
- Welcome, [Player Name]. You are a Werewolf, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
- You win when the other scumteam is eliminated and you control 50% of the town or nothing can prevent this from occurring.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Mason
- In addition to your other role, you are also a Mason, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- You know that your partner is not aligned with the Mafia.
Monk
- In addition to your other role, you are also a Monk, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- You know that your partner is not aligned with the Werewolves.