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User:Mr. Flay/Game ideas: Difference between revisions
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===Upcoming/almost ready games=== | ===Upcoming/almost ready games=== | ||
* 'Succession' Mafia: [[Experimental Game]] due to strange [[Game Mechanic]]s; this is an old concept I still want to do, but need to work the bugs out. Probably will run in Fall 2010. Pre-ins: | * 'Succession' Mafia: [[Experimental Game]] due to strange [[Game Mechanic]]s; this is an old concept I still want to do, but need to work the bugs out. Probably will run in Fall 2010. Pre-ins: | ||
** the silent speaker | ** <s>the silent speaker</s> - retired | ||
** animorpherv1 | ** animorpherv1 (confirmed active, not confirmed pre-in or flaking) | ||
** Mastermind of Sin? ''(expressed interest)'' | ** Mastermind of Sin? ''(expressed interest; confirmed still active)'' | ||
** ooba? ''(expressed interest)'' | ** ooba? ''(expressed interest; confirmed still active)'' | ||
** Yosarian2? ''(expressed interest)'' | ** Yosarian2? ''(expressed interest; confirmed still active)'' | ||
** PokerFace? ''(expressed interest)'' | ** PokerFace? ''(expressed interest; confirmed still active)'' | ||
** Lord Gurgi? ''(expressed interest)'' | ** Lord Gurgi? ''(expressed interest; confirmed still active)'' | ||
* 'The Boondock Saints': [[Theme Game]] based on the movie; probably going to work on it as [[Glork]]'s [[backup mod]] when he gets a chance. | * 'The Boondock Saints': [[Theme Game]] based on the movie; probably going to work on it as [[Glork]]'s [[backup mod]] when he gets a chance. | ||
* 'Giant*Lizard*Con' Mafia; "convention" flavor for a [[Theme Game]] (co-mod: [[Orbiting]]); this one's on the shelf for now, since -O- quit playing. | * 'Giant*Lizard*Con' Mafia; "convention" flavor for a [[Theme Game]] (co-mod: [[Orbiting]]); this one's on the shelf for now, since -O- quit playing. |
Revision as of 16:47, 9 August 2010
Game ideas
Upcoming/almost ready games
- 'Succession' Mafia: Experimental Game due to strange Game Mechanics; this is an old concept I still want to do, but need to work the bugs out. Probably will run in Fall 2010. Pre-ins:
the silent speaker- retired- animorpherv1 (confirmed active, not confirmed pre-in or flaking)
- Mastermind of Sin? (expressed interest; confirmed still active)
- ooba? (expressed interest; confirmed still active)
- Yosarian2? (expressed interest; confirmed still active)
- PokerFace? (expressed interest; confirmed still active)
- Lord Gurgi? (expressed interest; confirmed still active)
- 'The Boondock Saints': Theme Game based on the movie; probably going to work on it as Glork's backup mod when he gets a chance.
- 'Giant*Lizard*Con' Mafia; "convention" flavor for a Theme Game (co-mod: Orbiting); this one's on the shelf for now, since -O- quit playing.
- 'Gormenghast', a Mini Theme based on the BBC miniseries of the Mervyn Peake novels, is back in the bin after stalling at 6/12 players. Maybe I'll try it in the Theme Park someday...
- Either another Angel Nightless game or the inverse variant, set in Hell. Pre-ins:
- WeyounsLastClone
- Firestarter
- Seraphim
- vIQleS
- Tenchi
- Albert B. Rampage
- zwetschenwasser
- WaltWishbone
- populartajo
- Papa Zito
- q21
- Nuwen
Glimmers-in-my-eye ideas
- 'Mother Goose' Mafia
- 'Skater' Mafia, probably a Mini Normal game.
- 'Pimps-n-Ho's' Mafia - not sure what size yet.
- 'Anagram' Mafia, a game in which all players' roles are based on anagrams of the words mafiascum.net.
- 'The X-Files'; gave this to another player once upon a time, have to figure out what happened with the idea. Not sure if I want to play or moderate...
- 'Hottie' Mafia, really a joke idea but maybe something will come of it, someday. It sure sparked more interest than most of my real ideas!
- Many Worlds Mafia, based on John Barnes ideas in Finity.
Failed ideas
- 'The Usual Suspects': Theme Game; not enough pro-town roles available in my estimation. Could possibly function as a game in which the gangsters are the uninformed majority, but Succession seems like more fun for that motif.
- 'Cruise From Hell' Mafia: Theme Game with split motives/roles and some strange Game Mechanics; never did get the balance details worked out to my satisfaction without turning it into a board game.