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Don't Trust The Cops: Difference between revisions
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===Town Investigative Roles=== | ===Town Investigative Roles=== | ||
Agent, Big Brother (1-shot), Coroner, Cop, Gunsmith, Stalker | Agent, Big Brother (1-shot), Coroner, Cop, Gunsmith, Stalker | ||
===Protective Roles=== | ===Protective Roles=== |
Revision as of 06:30, 26 June 2015
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Don't Trust the Cops is a semi-open setup game for 21 players, with roles heavily borrowed from almost-every site Titus has been on. THIS IS NOT AN APPROVED SETUP. THIS IS A WORK IN PROGRESS! DO NOT USE WITHOUT REVIEW!
Setup
- 16 town
- 2 Town Investigative Roles
- 2 Town Protecting
- 1 Town Killing
- 1 Town Messaging
- 1 Town Miscellaneous PR
- 3 Town Anything Roles (Cannot be Scum Exclusive or Third Party Roles)
- 6 Vanilla Townies
- 5 scum
- 1 Scum Manipulator
- 1 Scum Chaos Creator
- 1 Scum Investigative
- 1 Scum Untraceable
- 1 Scum Anything
- 1 Third Party Killer
- Assign three negative modifiers to players at random. Verify negative modifers have relevance.
- Check Balance as needed according to the FAQ. Make adjustments as needed.
- Assign three negative modifiers to players at random. Verify negative modifers have relevance.
Mechanics/FAQ
- Daystart
- Roll randomly for each category.
- Roles can repeat, unless described below
- If a cop or the gunsmith and the doctor and the armorsmith are in the same setup, the scum have a one shot strongman per cop and gunsmith. This is to prevent follow the cop. These strongmen kills are enabled by the cop and the gunsmith. If the cops and the gunsmiths or the doctors and the gunsmiths die, the scum no longer have the strongman kills.
- Reroll scum roles if they get two or more of dirty old bastards, neighborizing psychotic kidnappers, and 1-shot dayvigs.
- Scum Dirty Old Bastards, Day-vigs and neighborizing psychotic jailkeepers are kills in addition to the normal night kill. This is why scum can only have one of these.
- Any scum player can kill and use their ability in the same night. They will "visit" both locations for the purposes of trackers and watchers. If a player somehow targets a player twice, trackers and watchers only see one visit.
- Scum do not have daychat unless they have an encryptor.
- A self-targeting bus driver is not immune from roleblocking.
- If a bus driver is redirected, his first target is changed to who the redirector selects, even if he selected himself.
- Mods should check for any breaking scenarios after rolling, but there should not be any. If the setup is unfair, reroll.
Categories
Town Investigative Roles
Agent, Big Brother (1-shot), Coroner, Cop, Gunsmith, Stalker
Protective Roles
Bulletproof, Commuter, Doctor, Escort, Jailor (Mafiascum normal variant), Neighborizing Psychotic Jailkeeper
Killing Roles
Day-Vig (1 shot), Dirty Old Bastard, Neighborizing Psychotic Jailkeeper, Veteran, Vigilante
Messaging Roles
Informed Townie, Neighborizer, Neighborizing Psychotic Jailkeeper, Strongman Messenger
Miscellaneous Roles
Amnesiac, Judge, Overzealous Bartender, Pretender, Wagon Sensor (1-shot)
Town Anything
Agent, Amnesiac, Ascetic, Big Brother (1-shot), Bulletproof, Commuter, Coroner, Cop, Day-Vig (1 shot), Dirty Old Bastard, Doctor, Escort, Gunsmith, Informed Townie, Jailor (Mafiascum normal variant), Judge, Neighborizer, Neighborizing Psychotic Jailkeeper, Overzealous Bartender, Pretender, Rolecop, Stalker, Strongman Messenger, Tracker, Veteran, Vigilante, Wagon Sensor (1-shot), Watcher
Scum Manipulators
Actress, Drug Dealer, Framer, Janitor
Scum Chaos Creators
Bus Driver, Consort, Neighborizing Psychotic Kidnapper, Redirector
Scum Investigative Roles
Agent, Big Brother (1-shot), Rolecop, Stalker, Tracker, Watcher
Scum Untraceables
Ascetic, Day-Vig (1-shot), Godfather, Ninja
Scum Anything
Actress, Agent, Amnesiac, Ascetic, Big Brother (1-shot), Bulletproof, Bus Driver, Commuter, Day-Vig (1 shot), Dirty Old Bastard, Drug Dealer, Encryptor, Escort, Framer, Godfather, Gunsmith, Jailor (Mafiascum normal variant), Judge, Neighborizer, Neighborizing Psychotic Jailkeeper, Ninja, Overzealous Bartender, Pretender, Rolecop, Stalker, Strongman Messenger, Tracker, Watcher
Third Party Killers
Arsonist, Mass Murderer, Riddler, Serial Killer
Order of Operations
- Day Starts
- Day-Vigs shoot (if desired)
- Neighborizing Psychotic Jailkeepers/Kidnappers and Overzealous Bartenders finalize targets
- Day Ends
- Judge turns lynch into no-lynch
- Dirty Old Bastard triggers if lynched
- Night Starts
- Pretender gets their night role
- Overzealous Bartenders act
- Neighborhoods are formed with the prior night's selection
- Neighborizing Psychotic Jailkeepers/Kidnappers jail their targets, which removes them from chats
- Riddler submits their guesses
- Commuters Leave
- Veteran arms
- Bus Drivers act if not targeted by Consorts/Escorts, Jailors, Redirectors and Neighborizing Psychos
- Consorts, Escorts, and Jailors act
- Redirectors Redirect
- Bus Drivers if visited by Consorts, Escorts, Jailors Redirectors or Neighborizing Psychos
- Arsonists, Mass Murderers, Serial Killers, and Group Scum select their target
- Drug Dealers, Strongman Messengers, and Neighborizers select targets
- Doctors select targets
- Framers select targets
- Investigative Roles Visit Their Targets
- Investigative Roles Get Results
- Actress and Amnesiac Selects Their Targets
- Coroner digs up role info
- Kills Resolve
- Protects Resolve
Role Descriptions
Actress
Select one player at night. If you flip, you will flip as this player's role but with a different flavor name.
Agent
Select one player at night. You know who they targeted and who targeted them.
Amnesiac
Ascetic
Big Brother (1-shot) Bulletproof Bus Driver Commuter Cop Coroner Day-Vig (1 shot) Dirty Old Bastard Doctor Drug Dealer Encryptor Escort Framer Godfather Gunsmith Informed Townie Jailor (Mafiascum normal variant) Judge Neighborizer Neighborizing Psychotic Jailkeeper/Kidnapper Neighbors (Scum can get a neighbor)* Ninja Overzealous Bartender Pretender Rolecop Stalker Strongman Messenger Tracker Veteran Vigilante Wagon Sensor Watcher
History
None. This game is in design by Titus.