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Pseudomason: Difference between revisions
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|type3 = Investigative}} | |type3 = Investigative}} | ||
'''Pseudomasons''' are players who know each other's [[alignment]] | '''Pseudomasons''' are players who know each other's [[alignment]] and can speak to each other. Unlike [[Mason]]s, Pseudomasons can be any alignment. [[Scum]] pseudomasons will be known to be scum to the the other pseudomasons. | ||
==Standard version== | ==Standard version== | ||
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A variant pseudomason could instead know if players in the pseudomasonry are Town or Not Town, as if they were checked by a [[Cop]]. | A variant pseudomason could instead know if players in the pseudomasonry are Town or Not Town, as if they were checked by a [[Cop]]. | ||
[[Coworker]]s know each other's roles | [[Coworker]]s know each other's role. | ||
[[Category:Passive roles]] |
Latest revision as of 19:21, 7 March 2022
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Pseudomasons are players who know each other's alignment and can speak to each other. Unlike Masons, Pseudomasons can be any alignment. Scum pseudomasons will be known to be scum to the the other pseudomasons.
Standard version
A Pseudomason is informed of the other pseudomason's alignments (e.g. Pseudomasons in the same group know a Town Pseudomason is Town-aligned and they know a Mafia Pseudomason is Mafia-aligned). A group of pseudomasons can communicate with each other in a shared private topic.
Variations
Mason is the role where this role is derived from.
A variant pseudomason could instead know if players in the pseudomasonry are Town or Not Town, as if they were checked by a Cop.
Coworkers know each other's role.