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A Deputy is a role that functionally begins as an ordinary [[Townie]]. Once a [[Cop]] has died, the Deputy will become an ordinary [[Cop]] (the flavor logic being that the Deputy steps up to replace the deceased Cop).  The Deputy may or may not be informed that they are a Deputy (if not, they will receive a [[Vanilla Townie]] Role PM).  Occasionally a self-aware Deputy is called a Retired Cop.


A Deputy is a role that begins as a [[Vanilla Townie]] with no knowledge of their special role. Once the [[Cop]] has 'died', the Deputy will be notified and can choose to 'retrieve' the results of that Cop's investigations. If there is more than one Cop, the deputy usually can only get the results of one of the Cop's investigations, so they must choose wisely.
This role does not necessarily make any guarantee about the existence of a Cop in the setup to begin with. If there is no Cop, this role is effectively Vanilla.  On the other hand, if there are multiple Cops in the setup, the Deputy will traditionally inherit the [[sanity]] of the first deceased Cop.


== Variations ==
== Variations ==
A common variant is that the Deputy will begin the game with knowledge of his role (often called a Retired Cop). Whether or not the player knows about his abilities at the game's start is usually dependent on the [[moderator]].
An older variant is that the Deputy can choose to 'retrieve' the results of a dead Cop's investigations instead of becoming a full Cop. If there is more than one Cop, the deputy usually can only get the results of one of the Cop's investigations, so they must choose wisely when and on whom to use their ability.
 
== Use and Power ==
A Deputy is used to ensure that the Cop role stays in the game even if the first person holding the role dies.  To that end, it is vaguely similar in power to giving a Cop one shot of death immunity.  This is fairly good for Town; so Deputy is not often seen except in games with variable sanity, Cop-themed games, or in games with no Cop at all.

Revision as of 01:44, 14 July 2011

Deputy
Alias:
  • Retired Cop
Alignment:
Role type:
  • Informative
  • Linked
Choice:
  • Night
Notes: linked to Cop

A Deputy is a role that functionally begins as an ordinary Townie. Once a Cop has died, the Deputy will become an ordinary Cop (the flavor logic being that the Deputy steps up to replace the deceased Cop). The Deputy may or may not be informed that they are a Deputy (if not, they will receive a Vanilla Townie Role PM). Occasionally a self-aware Deputy is called a Retired Cop.

This role does not necessarily make any guarantee about the existence of a Cop in the setup to begin with. If there is no Cop, this role is effectively Vanilla. On the other hand, if there are multiple Cops in the setup, the Deputy will traditionally inherit the sanity of the first deceased Cop.

Variations

An older variant is that the Deputy can choose to 'retrieve' the results of a dead Cop's investigations instead of becoming a full Cop. If there is more than one Cop, the deputy usually can only get the results of one of the Cop's investigations, so they must choose wisely when and on whom to use their ability.

Use and Power

A Deputy is used to ensure that the Cop role stays in the game even if the first person holding the role dies. To that end, it is vaguely similar in power to giving a Cop one shot of death immunity. This is fairly good for Town; so Deputy is not often seen except in games with variable sanity, Cop-themed games, or in games with no Cop at all.