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__NOTOC__
{{Setups
|Title=Masons and Monks
|Setup Size=Mini
|Players=13
|Designer=
|Designer2=
|Designer3=
|type=Mini Open
|type2=Multiball
|type3=
|type4=
|type5=
|type6=
|Notes=}}
A 13-player [[open setup]] with two scumteams and two randomised masonries. It's possible for scum to land a Mason or a Monk role.
A 13-player [[open setup]] with two scumteams and two randomised masonries. It's possible for scum to land a Mason or a Monk role.


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==History==
==History==


*'''{{plink|t|4179|Open 12}}''' - (Abandoned) '''Note:''' This game used a Nightstart and was 12p
{{SetupHistory/Database}}
*'''{{plink|t|5475|Open 23}}''' - (Werewolf Win) '''Note:''' This game used a Nightstart and was 12p
{{:Masons and Monks/Stats}}
*'''{{plink|t|6963|Open 56}}''' - (Mafia/Werewolf Draw) '''Note:''' This game was 12p
*'''{{plink|t|12539|Open 177}}''' - (Mafia Win) '''Note:''' This game was 12p
*'''{{plink|t|16436|Open 283}}''' - (Werewolves Win) '''Note:''' This game was 12p
 
[[Category:Open Setups]]
[[Category:Approved Open Setups]]
[[Category:Mid Open Setups]]

Latest revision as of 06:58, 20 September 2015

Name:
  • Masons and Monks
Setup Size:
Players:
  • 13
Setup Type:
Designer:
  • Anonymous

A 13-player open setup with two scumteams and two randomised masonries. It's possible for scum to land a Mason or a Monk role.

Base Setup

Mechanics

  • Daystart
  • 2 players who are not Mafia are randomly selected to be Masons.
  • 2 players who are not Werewolves are randomly selected to be Monks.
  • Those masonries are allowed to talk together at night.
  • It is possible for a Mafia Goon to be a Monk, and likewise, a Werewolf to be a Mason.
  • Mafia cannot have both the Monk roles, and Werewolves cannot have both Mason roles.

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when the other scumteam is eliminated and you control 50% of the town or nothing can prevent this from occurring.


Werewolf

  • Welcome, [Player Name]. You are a Werewolf, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when the other scumteam is eliminated and you control 50% of the town or nothing can prevent this from occurring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Mason

  • In addition to your other role, you are also a Mason, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • You know that your partner is not aligned with the Mafia.


Monk

  • In addition to your other role, you are also a Monk, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • You know that your partner is not aligned with the Werewolves.

History

History
Open 12 - (Abandoned)
Open 23 - (Werewolf Win)
Open 56 - (Draw)
Open 177 - (Mafia Win)
Open 283 - (Werewolf Win)
Open 317 - (Mafia Win)
Open 349 - (Werewolf Win)
Open 407 - (Werewolf Win)
Open 514: Monks and Masons in Serona - (Mafia Win)
Open 709 - (Werewolf Win)
  • Total Games: 8
  • Town Win: 0%
  • Mafia Win: 37.5%
  • Werewolf Win: 50%
  • Draw: 12.5%