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==='''<div style="color:green">Doctor</div>'''=== | ==='''<div style="color:green">Doctor</div>'''=== | ||
You are a '''''' | You are a '''Doctor''' | ||
'''Win Conditions:''' | '''Win Conditions:''' |
Revision as of 20:48, 21 October 2014
Main Page | Open Setups | Other Setups | Role PM's | Useful Links for Mods |
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This is a collection of as many role PM's for as many roles possible by wgeurts. It's a large project and he'll try and update as frequently as possible however remember; he also has a life ;-).
Informative
Cop
You are a Cop
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- Each night you may target a player to be inspected, thus discovering their alignment. You will receive a Private Message from the moderator containing either [Anti-Town], [Neutral], or [Pro-Town].
Role Cop
You are a Role Cop
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- Each night you may target a player to be inspected, thus discovering their role name. You will receive a Private Message from the moderator containing their role name.
Gun Smith
You are a Gun Smith
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- Each night you may target a player to be inspected, thus discovering whether or not they possess a [Weapon]. You will receive a PM from the moderator containing either [Positive] or [Negative].
Coroner
You are a Coroner
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- You may target a dead player each night to be inspected, thus discovering their role name. You will receive a Private Message from the moderator containing their role name.
FBI Agent
You are a FBI Agent
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- Each Night you may target a player to be inspected, thus recieving [Anti-Town] ] if they are a Serial Killer. You will receive a Private Message from the moderator containing either [Anti-Town], or [Pro-Town].
Follower
You are a Follower
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- Each night you may target a player to be inspected, thus finding out what action they took that night but not who they targeted.
Forensic Investigator
You are a Forensic Investigator
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- Every night you may target a dead player to be inspected, thus discovering who targeted that player since the start of the game. You will receive a Private Message from the moderator containing [Name(s)] or [None].
Tracker
You are a Tracker
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- You may target a player to be tracked, thus discovering who that player targeted in the same night phase. You will receive a Private Message from the moderator containing [Name(s)] or [None].
Watcher
You are a Watcher
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- Each night you may target a player to be watched, thus discovering if that player was targeted in the same night phase and if somebody did who. You will receive a Private Message from the moderator containing the names(s) of the players.
Voyeur
You are a Voyeur
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- Each night you may target a player to be watched, thus finding out all effects targeted at that player. You will recieve a Private Message from moderator containing the effect(s).
Sensor
You are a Sensor
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- Every night you will recieve a Private Message from the moderator containing the number of mafia-sided players on the lynch wagon the day before the night.
Protective
Doctor
You are a Doctor
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- Once per night you may target a player to be protected, this will protect them from one kill for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill.