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'''Abilities:''' | '''Abilities:''' | ||
*Each Night you may target a player to be inspected, thus recieving [Anti-Town] ] if they are a Serial Killer. You will receive a Private Message from the moderator containing either [Anti-Town], or [Pro-Town]. | *Each Night you may target a player to be inspected, thus recieving [Anti-Town] ] if they are a Serial Killer. You will receive a Private Message from the moderator containing either [Anti-Town], or [Pro-Town]. | ||
==='''<div style="color:green">Follower</div>'''=== | |||
You are a '''Follower''' | |||
'''Win Conditions:''' | |||
*You win if all threats to the town are eliminated and at least one town-aligned player is alive. | |||
'''Abilities:''' | |||
*Each night you may target a player to be inspected, thus finding out what action they took that night but not who they targeted. | |||
==='''<div style="color:green">Forensic Investigator</div>'''=== | |||
You are a '''Forensic Investigator''' | |||
'''Win Conditions:''' | |||
*You win if all threats to the town are eliminated and at least one town-aligned player is alive. | |||
'''Abilities:''' | |||
*Every night you may target a dead player to be inspected, thus discovering who targeted that player since the start of the game. You will receive a Private Message from the moderator containing [Name(s)] or [None]. | |||
==='''<div style="color:green">Tracker</div>'''=== | |||
You are a '''Tracker''' | |||
'''Win Conditions:''' | |||
*You win if all threats to the town are eliminated and at least one town-aligned player is alive. | |||
'''Abilities:''' | |||
*You may target a player to be tracked, thus discovering who that player targeted in the same night phase. You will receive a Private Message from the moderator containing [Name(s)] or [None]. | |||
==Protective== | ==Protective== | ||
Line 65: | Line 96: | ||
==Passive== | ==Passive== | ||
==Confirmative== | |||
Revision as of 20:20, 21 October 2014
Main Page | Open Setups | Other Setups | Role PM's | Useful Links for Mods |
Main Page | Town | Scum | 3rd-Party |
This is a collection of as many role PM's for as many roles possible by wgeurts. It's a large project and he'll try and update as frequently as possible however remember; he also has a life ;-).
Informative
Cop
You are a Cop
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- Each night you may target a player to be inspected, thus discovering their alignment. You will receive a Private Message from the moderator containing either [Anti-Town], [Neutral], or [Pro-Town].
Role Cop
You are a Role Cop
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- Each night you may target a player to be inspected, thus discovering their role name. You will receive a Private Message from the moderator containing their role name.
Gun Smith
You are a Gun Smith
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- Each night you may target a player to be inspected, thus discovering whether or not they possess a [Weapon]. You will receive a PM from the moderator containing either [Positive] or [Negative].
Coroner
You are a Coroner
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- You may target a dead player each night to be inspected, thus discovering their role name. You will receive a Private Message from the moderator containing their role name.
FBI Agent
You are a FBI Agent
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- Each Night you may target a player to be inspected, thus recieving [Anti-Town] ] if they are a Serial Killer. You will receive a Private Message from the moderator containing either [Anti-Town], or [Pro-Town].
Follower
You are a Follower
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- Each night you may target a player to be inspected, thus finding out what action they took that night but not who they targeted.
Forensic Investigator
You are a Forensic Investigator
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- Every night you may target a dead player to be inspected, thus discovering who targeted that player since the start of the game. You will receive a Private Message from the moderator containing [Name(s)] or [None].
Tracker
You are a Tracker
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:
- You may target a player to be tracked, thus discovering who that player targeted in the same night phase. You will receive a Private Message from the moderator containing [Name(s)] or [None].