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Friends and Enemies: Deadly Alliance
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Friends and Enemies Deadly Alliance
Also known as Friends and Enemies 2.0., this variation introduced by Albert B. Rampage added a 1-shot day-vig ability that was randomly given to one of the twelve players as part of their role pm. The nature of the 1-shot Vig shot falling on either alignment makes this game very swingy and unbalanced when in the hands of scum.
Setup
- 3 Mafia Goons
- 3 Masons
- 6 Townies
Mechanics
- Daystart
- Masons may talk amongst themselves at night
- A random player in the game is given a 1-shot dayvig ability.
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partners may perform the factional kill.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Town Mason
- Welcome, [Player Name], you are a Town Mason, along with your partners, [Player Name] and [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
- You are confirmed town to your partners, and them to you.
Win condition:
- You win when all threats to the town have been eliminated.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.
1-shot Dayvig
- In addition to your other role, you are also a 1-shot Dayvig.
Abilities:
- Once during the day, you may post in thread killing someone.
History
History |
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Open 63 - (Mafia Win) |
Open 307 - (Town Win) |