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F-16 Fighting Falcon
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Statistics
Statistics | |||||||||
---|---|---|---|---|---|---|---|---|---|
Faction | Count | Win | Loss | Win Rate | Lynched | Killed by Scum | Killed (misc) | Survived | Endgamed |
Town | 16 | 7 | 9 | 43% | 1 | 5 | 2 | 5 | 3 |
Mafia | 5 | 3 | 2 | 60% | 1 | 1 | 1 | 2 | 0 |
Total | 21 | 10 | 11 | 47% | 2 | 6 | 3 | 7 | 3 |
Ongoing Games
Finished: 1) Big Brother: Head of Household Mafia
Alive:
1) Micro 254: Mentor and Mentee
2) Mini 1518: Death Note (as Mafia Theory)
3) Micro 264:
Completed Games
1) Micro 51: Stratego Mafia | ||||||
---|---|---|---|---|---|---|
Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Micro | Hoopla | Town | JOAT | Replaced in Day 1 | Lynched Day 2 | Loss |
I replaced into a slot garnering some suspicion and although I figured out one of the scum players, didn't last beyond Day 2. Jailed scum on Night 1 but wasn't convincing enough to push away a fake-guilty on me by scum on Day 2. It didn't help that most of the town were inactive and there was a serial killer in the mix which made scum only need 2 mislynches in order to win. Overall, most townies had great night actions and great hunches about who the scum were but scum just outperformed the town and town were unable to work together very well. |
2) Micro 70: Mafia in Triplicate | ||||||
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Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Micro | Vi | Town | Vanilla Townie | Started | Survived | Win |
A very good overall performance by the town and a great twist in the setup. Once a lynch occurred on Day 1, the playerlist was split into 3 groups ("cells") of 3 with each group being a LYLO cell. We needed to lynch 2 out of the 3 scum and we did so on the first two attempts. Our cell was fairly straightforward as the scum player flaked and the replacement was inactive as well with the other two of us posting a lot of analysis. The good analysis put forth by the other town players made it a well earned win and overall a great team effort. |
3) Micro 65: No Town Lynched | ||||||
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Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Micro | Equinox | Town | Vanilla Townie | Started | Survived | Win |
Very interesting and quick game. I hammered a townie on page 2 thinking he was scum. It drew out another player who was scum but we ended up lynching town anyways to get us to LYLO. Once at 5P LYLO, I put a townie at L-1 to confirm another townie and fortunately the other scum wasn't online to hammer. He was mostly inactive. We lynched scum to get to 3P LYLO. Both of us townies had the scum nailed at the beginning of the Day but for whatever reason, when he voted me, I got paranoid about the other townie since he just won a game as scum and ended up voting that townie. Yet again, the scum wasn't online to hammer and we managed to regroup and lynch him. Not my best performance but scum never had a chance considering their activity level even accounting for town mistakes. |
4) Micro 74: There Must Be Some Way Out of Here | ||||||
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Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Micro | zoraster | Town | Vanilla Townie | Started | Endgamed | Loss |
The jester won. We lynched two townies, and scum killed two more leaving it at 3P LYLO with a scum and the jester. Wasn't as active as I'd like to have been but it was fun trying to figure out which scummy behavior was intentional and which was not. The jester did a great job lurking and avoiding getting killed by scum as opposed to the more straightforward way of getting lynched. The concept was a good one although second guessing myself at every turn wondering if my scumread was a jester became a bit tiring after a while. |
5) Open 463: Black Flag Nightless (as Deadpool) | ||||||
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Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Open | callforjudgement | Town | Vanilla Townie | Replaced in Day 2 | Survived | Win |
As Deadpool (hydra with Ser Arthur Dayne). One of the most complex games I've played in owing to the skill of the playerlist. We replaced in just as a scum player was about to be lynched, hammered and then started to read the ultra-long walls of text coming from nearly every player. While the next lynch happenned to be on a townie, the town collectively zoned in on one of the remaining scum and lynched them after a lot of deliberation. The entire game revolved around finding associative tells and finding the scumteam considering it was White Flag. SAD was nice to keep posting while I took my time catching up although once I did, it turned out to be fun trying to figure out the scum. |
6) Micro 78: High Noon | ||||||
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Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Open | maxwell | Town | Vanilla Townie | Replaced in Day 1 | Killed Night 1 | Loss |
An interesting game utilizing the duel mechanic where a player could challenge another one to a duel. A scum player made the first challenge which led some of the town to believe that he was town. I did fairly well replacing in during the middle of Day 1 and pushed for the lynches of both scum. It failed due to the town dividing themselves into two groups with two of the townies supporting scum at every turn and after another townie was replaced, it increased to three, so scum lynches never materialized. Replaced out N1 but was killed anyways and I was the sole contributor to the slot, I'll count this as a loss. Scum made some really good moves buddying with each other but it was mostly the way they had two townies absolutely convinced they were town that led to their win. |
7) Micro 81: Stratego Mafia II | ||||||
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Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Micro | Hoopla | Town | Town Roleblocker | Started | Endgamed | Loss |
Was completely fooled by one of the scum players (roflcopter) who played exceptionally and convinced very living townie that he was town. After two straight mislynches, the game reached 6 player MYLO where a townie was lynched with two other townies and both scum on the wagon. My reads were totally off and I don't think I've analyzed behavior enough or scrutinized the thread as closely as I would have liked. |
8) Micro 89: Mafia Rarefaction Segunda | ||||||
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Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Micro | Vi | Town | Innocent Child | Started | Killed Night 1 | Loss |
More later. |
9) Open 462: Carbon-14 | ||||||
---|---|---|---|---|---|---|
Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Open | ProsecutorGodot | Town | Vanilla Townie | Started | Endgamed | Loss |
More later. |
10) NY 160: Terrible Melodrama mafia | ||||||
---|---|---|---|---|---|---|
Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Large Normal | DeasVail | Mafia | Encryptor | Replaced in Day 1 | Killed by SK Night 4 | Loss |
More later. |
11) Open 469: Medical mafia | ||||||
---|---|---|---|---|---|---|
Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Open | PMysterious | Mafia | Goon | Started | Killed Night 2 | Win |
More later. |
12) HunterxHunterx Mafia: Yorknew City (as CarbonFiber) | ||||||
---|---|---|---|---|---|---|
Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Large Theme | hitogoroshi | Town | 11X Doc | Started | Suvived | Win |
As CarbonFiber, hydra with FourTrouble. |
13) Mini 1472: Swagtown | ||||||
---|---|---|---|---|---|---|
Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Mini | Empire | Town | Vanilla | Started | Killed Night 1 | Win |
More later. |
14) Newbie 1415 | ||||||
---|---|---|---|---|---|---|
Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Newbie | Penguin_Alien | Town | Cop | Replaced in Day 3 | Survived | Win |
More later. |
15) Micro 214: Chosen Mafia | ||||||
---|---|---|---|---|---|---|
Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Micro | RedCoyote | Mafia | Goon | Started | Survived | Win |
More later. |
16) Micro 243: Micro Popcorn Mafia | ||||||
---|---|---|---|---|---|---|
Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Micro | ArcAngel9 | Town | Vanilla | Started | Shot self Day 2 | Loss |
More later. |
17) Newbie 1429: N is for Newbie | ||||||
---|---|---|---|---|---|---|
Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Newbie | N | Mafia | Goon | Replaced in Day 3 | Survived | Win |
Replaced into a scum-slot that everyone was convinced was town thanks to beginner. I even thought the slot was town before I replaced in. Managed to hold on for the autowin. |
18) Mini 1492: Harry Potter and the Chamber of Secrets | ||||||
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Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Mini | Nexus | Town | Fruit Vendor | Replaced in Day 1 | Killed Night 3 | Loss |
More later. |
19) Mini 1505: N is for Normal | ||||||
---|---|---|---|---|---|---|
Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Mini Normal | N | Town | Non-consecutive Hider | Replaced in Day 1 | Hid behind scum N1 | Loss |
More later. |
20) Micro 247: Matrix 6 | ||||||
---|---|---|---|---|---|---|
Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Micro | Zaicon | Mafia | Goon | Started | Lynched Day 4 | Loss |
Started strongly but my buddy got investigated by the cop. Got lynched in 3P LYLO. |
21) Micro 252: There is no Doctor | ||||||
---|---|---|---|---|---|---|
Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Micro | BBmolla | Town | Cop | Started | Killed N2 | Win |
The setup featured Werewolves and over half the town were "cops" although useless. This is one game where I strayed outside my usual playstyle and stuck to my reads very hard. Figured out the scumteam at the end of D1 after a mislynch. The town played well carrying the team to a win. |
22) Big Brother: HoH Mafia | ||||||
---|---|---|---|---|---|---|
Game Type | Modded by | Faction | Role | Entry | Status | Outcome |
Large Theme | Voidedmafia | Ongoing | Ongoing | Replaced in Day 1 | Ongoing | Ongoing |
More later. |
Modded Games
Mini 1516: Mafia in Space - Ongoing