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F-16 Fighting Falcon

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Statistics

Statistics

Faction Count Win Loss Win Rate Lynched Killed by Scum Killed by Town Survived Endgamed
Town 14 6 8 42.8% 1 4 1 5 3
Mafia 4 3 1 75% 0 1 1 2 0
Total 18 9 9 50% 1 5 2 7 3

Ongoing Games

1) Big Brother: Head of Household Mafia

2) N is for Normal (dead)

3) Micro 247: Matrix 6

Completed Games

1) Micro 51: Stratego Mafia

Game Type Modded by Faction Role Entry Status Outcome
Micro Hoopla Town JOAT Replaced in Day 1 Lynched Day 2 Loss
I replaced into a slot garnering some suspicion and although I figured out one of the scum players, didn't last beyond Day 2. Jailed scum on Night 1 but wasn't convincing enough to push away a fake-guilty on me by scum on Day 2. It didn't help that most of the town were inactive and there was a serial killer in the mix which made scum only need 2 mislynches in order to win. Overall, most townies had great night actions and great hunches about who the scum were but scum just outperformed the town and town were unable to work together very well.


2) Micro 70: Mafia in Triplicate

Game Type Modded by Faction Role Entry Status Outcome
Micro Vi Town Vanilla Townie Started Survived Win
A very good overall performance by the town and a great twist in the setup. Once a lynch occurred on Day 1, the playerlist was split into 3 groups ("cells") of 3 with each group being a LYLO cell. We needed to lynch 2 out of the 3 scum and we did so on the first two attempts. Our cell was fairly straightforward as the scum player flaked and the replacement was inactive as well with the other two of us posting a lot of analysis. The good analysis put forth by the other town players made it a well earned win and overall a great team effort.


3) Micro 65: No Town Lynched

Game Type Modded by Faction Role Entry Status Outcome
Micro Equinox Town Vanilla Townie Started Survived Win
Very interesting and quick game. I hammered a townie on page 2 thinking he was scum. It drew out another player who was scum but we ended up lynching town anyways to get us to LYLO. Once at 5P LYLO, I put a townie at L-1 to confirm another townie and fortunately the other scum wasn't online to hammer. He was mostly inactive. We lynched scum to get to 3P LYLO. Both of us townies had the scum nailed at the beginning of the Day but for whatever reason, when he voted me, I got paranoid about the other townie since he just won a game as scum and ended up voting that townie. Yet again, the scum wasn't online to hammer and we managed to regroup and lynch him. Not my best performance but scum never had a chance considering their activity level even accounting for town mistakes.


4) Micro 74: There Must Be Some Way Out of Here

Game Type Modded by Faction Role Entry Status Outcome
Micro zoraster Town Vanilla Townie Started Endgamed Loss
The jester won. We lynched two townies, and scum killed two more leaving it at 3P LYLO with a scum and the jester. Wasn't as active as I'd like to have been but it was fun trying to figure out which scummy behavior was intentional and which was not. The jester did a great job lurking and avoiding getting killed by scum as opposed to the more straightforward way of getting lynched. The concept was a good one although second guessing myself at every turn wondering if my scumread was a jester became a bit tiring after a while.


5) Open 463: Black Flag Nightless (as Deadpool)

Game Type Modded by Faction Role Entry Status Outcome
Open callforjudgement Town Vanilla Townie Replaced in Day 2 Survived Win
As Deadpool (hydra with Ser Arthur Dayne). One of the most complex games I've played in owing to the skill of the playerlist. We replaced in just as a scum player was about to be lynched, hammered and then started to read the ultra-long walls of text coming from nearly every player. While the next lynch happenned to be on a townie, the town collectively zoned in on one of the remaining scum and lynched them after a lot of deliberation. The entire game revolved around finding associative tells and finding the scumteam considering it was White Flag. SAD was nice to keep posting while I took my time catching up although once I did, it turned out to be fun trying to figure out the scum.


6) Micro 78: High Noon

Game Type Modded by Faction Role Entry Status Outcome
Open maxwell Town Vanilla Townie Replaced in Day 1 Killed Night 1 Loss
An interesting game utilizing the duel mechanic where a player could challenge another one to a duel. A scum player made the first challenge which led some of the town to believe that he was town. I did fairly well replacing in during the middle of Day 1 and pushed for the lynches of both scum. It failed due to the town dividing themselves into two groups with two of the townies supporting scum at every turn and after another townie was replaced, it increased to three, so scum lynches never materialized. Replaced out N1 but was killed anyways and I was the sole contributor to the slot, I'll count this as a loss. Scum made some really good moves buddying with each other but it was mostly the way they had two townies absolutely convinced they were town that led to their win.


7) Micro 81: Stratego Mafia II

Game Type Modded by Faction Role Entry Status Outcome
Micro Hoopla Town Town Roleblocker Started Endgamed Loss
Was completely fooled by one of the scum players (roflcopter) who played exceptionally and convinced very living townie that he was town. After two straight mislynches, the game reached 6 player MYLO where a townie was lynched with two other townies and both scum on the wagon. My reads were totally off and I don't think I've analyzed behavior enough or scrutinized the thread as closely as I would have liked.


8) Micro 89: Mafia Rarefaction Segunda

Game Type Modded by Faction Role Entry Status Outcome
Micro Vi Town Innocent Child Started Killed Night 1 Loss
More later.


9) Open 462: Carbon-14

Game Type Modded by Faction Role Entry Status Outcome
Open ProsecutorGodot Town Vanilla Townie Started Endgamed Loss
More later.


10) NY 160: Terrible Melodrama mafia

Game Type Modded by Faction Role Entry Status Outcome
Large Normal DeasVail Mafia Encryptor Replaced in Day 1 Killed by SK Night 4 Loss
More later.


11) Open 469: Medical mafia

Game Type Modded by Faction Role Entry Status Outcome
Open PMysterious Mafia Goon Started Killed Night 2 Win
More later.


12) HunterxHunterx Mafia: Yorknew City (as CarbonFiber)

Game Type Modded by Faction Role Entry Status Outcome
Large Theme hitogoroshi Town 11X Doc Started Suvived Win
As CarbonFiber, hydra with FourTrouble.


13) Mini 1472: Swagtown

Game Type Modded by Faction Role Entry Status Outcome
Mini Empire Town Vanilla Started Killed Night 1 Win
More later.


14) Newbie 1415

Game Type Modded by Faction Role Entry Status Outcome
Newbie Penguin_Alien Town Cop Replaced in Day 3 Survived Win
More later.


15) Micro 214: Chosen Mafia

Game Type Modded by Faction Role Entry Status Outcome
Micro RedCoyote Mafia Goon Started Survived Win
More later.


16) Micro 243: Micro Popcorn Mafia

Game Type Modded by Faction Role Entry Status Outcome
Micro ArcAngel9 Town Vanilla Started Shot self Day 2 Loss
More later.


17) Newbie 1429: N is for Newbie

Game Type Modded by Faction Role Entry Status Outcome
Newbie N Mafia Goon Replaced in Day 3 Survived Win
Replaced into a scum-slot that everyone was convinced was town thanks to beginner. I even thought the slot was town before I replaced in. Managed to hold on for the autowin.


18) Mini 1492: Harry Potter and the Chamber of Secrets

Game Type Modded by Faction Role Entry Status Outcome
Mini Nexus Town Fruit Vendor Replaced in Day 1 Killed Night 3 Loss
More later.