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Cracking Idea Mafia
Cracking Idea Mafia is a goofy British (one of those is redundant) semi-open setup intended to maximise the balance in the inherently unbalanced Greater Idea Mafia, due to Xdaamno feeling a top-down design effort on this bottom-up setup idea would be entertaining.
As in Greater Idea Mafia, each player is randomly dealt two roles from the deck (You can use the Random.org List Randomizer for this purpose.) They must immediately choose one to keep and discard the other. Once every player has chosen a role, the mod checks that there is at least one anti-town role in the game. The game begins with any factional/partnered roles being informed of their partners. At the start of Day 1, every player's discarded role is publicly revealed - this information is usually sufficient to replace the random vote stage.
Setup
- Vanilla Townie
- Vanilla Townie
- Vanilla Townie
- Vanilla Townie
- Vanilla Townie
- Vanilla Townie
- Vanilla Townie
- Vanilla Townie
- Vanilla Townie
- Vanilla Townie
- Vanilla Townie
- Vanilla Townie
- Bulletproof Townie
- Bulletproof Townie
- Ascetic Townie
- Ascetic Townie
- Doctor
- Doctor
- Bodyguard
- Bulletproof Bodyguard (Can only die from own ability)
- Watcher
- Watcher
- Tracker
- Tracker
- Cop (Can detect Mafia & Serial Killers)
- Cop (Can detect Mafia & Serial Killers)
- Ascetic Cop (Can detect Mafia & Serial Killers)
- Backup Cop (Becomes a Cop if any role with 'Cop' in the name dies)
- Hider (Dies if the target is Mafia or Serial Killer)
- One-shot Commuter
- Roleblocker
- Compulsive Roleblocker
- Redirector
- Jailkeeper
- Jailkeeper
- Jack Of All Trades (Cop/Doc/Roleblocker abilities, all one-shot)
- Conspiracy Theorist (Immune to Alien kills; gets result for "Alien" or "Not Alien"; investigates as "Alien")
- Conspiracy Theorist
- Conspiracy Theorist
- Tentacled Mutant Townie (Investigates as Alien; has a one-shot roleblock)
- Tentacled Mutant Townie
- Area 51 Detective (Bulletproof to Alien kills; Target is roleblocked if Alien)
- Retired Area 51 Detective (Bulletproof to Alien kills)
- Marine (Bulletproof to Serial Killer kills; Target is roleblocked if Serial Killer)
- Retired Marine (Bulletproof to Serial Killer kills)
- Retired Werewolf Hunter (Bulletproof to- oh, wait)
- Ugly Townie (Can win with the town or goo)
- Ugly Townie (Can win with the town or goo)
- Black Goo (Town role. Anyone who successfully targets Black Goo with an action becomes goo-aligned and vanillerized)
- Mason
- Mason
- Mason Miller
- Mason Compulsive Bodyguard
- Mason Hesitant Cop Doctor (Both abilities are used on one player; but auto-roleblocked if they themselves are not targeted at night)
- Friendly Neighbor
- Nymphomaniac (Compulsively chooses a lover on night 1; the other lover is not informed)
- Nymphomaniac
- Gravedigger (Acquires abilities of first killed town player)
- Gravedigger
- One-shot Unlynchable Townie*
- Judas
- Saulus
- Supersaint
- Vengeful Townie
- One-shot Kingmaker
- Macho Death Kingmaker (Only activates upon death)
- Treestump
- One-shot Vigilante
- One-shot Vigilante
- Ascetic Vigilante
- One-shot Day Vigilante
- One-shot Paranoid Gun Owner (activates on the first night they are targeted, and kill all roles which target them that night.)
- Mafia Goon
- Mafia Goon
- Mafia Goon
- Mafia Goon
- Mafia Goon
- Mafia Goon
- Ascetic Mafia Goon
- Mafia Conspiracy Theorist (Immune to Alien kills; gets result for "Alien" or "Not Alien"; investigates as either "Alien" or "Mafia")
- Mafia Cupid (Targets player Night 1; all other players who targeted same player become Lovers with target)
- Mafia Mason
- Mafia Prostitute
- Mafia Tracker
- Mafia One-shot Day Vigilante
- Mafia Godfather
- Alien Avenger (Supersaint)
- Alien Silencer (Target is voteless for the following day)
- Alien Mesmerizer (Ascetic; Has a roleblock)
- Alien Vanillerizer (Effective immediately the next morning)
- Alien Psychotrooper (While alive, all roles which expect a result receive 'no result' as if role blocked)
- Alien Psychomagnet (All night actions are redirected to the target. This ability is one-shot)
- Alien Monarch (Bulletproof, Unlynchable, Day Vigilante - but loses all abilities when any ability is activated)
- Serial Killer
- Bulletproof Serial Killer
- Reflexively Vanillerizing Serial Killer (Effective immediately the next morning)
- Lyncher (on a mod-selected player)
- Pseudojester (One-shot unlynchable, and converts to the alignment of the hammering player when lynched)
- Grey Goo (Goo-aligned. Anyone who successfully targets Grey Goo an action becomes goo-aligned and vanillerized. Immediately after night 2, Grey Goo (unblockably) dies)
- Shapeshifting Goo (Identical to Grey Goo, but also a mason)
Terms & Conditions
- Vanillerizing a role means to strip it of any abilities (save team nightkills.) The player is not told of this (so cops receive 'no result' from then on, etc.)
- Lynching an Unlynchable role brings the game to night, but with no role reveal.
- Ascetic roles are immune to non-kill actions.
- Macho roles cannot be protected.
- No roles can self-target.
Factional Notes
- Aliens have a one-shot nightkill.
- Goo have no nightkill.
See Also
- Greater Idea Mafia
- Xdaamno's ScumDeck