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IceGuy
Finished games
- Newbie 1062 - Mafia Goon, lynched D3, won
This was my first game and I didn't play well at all, mostly lurking and quickhammering once. A town player already caught me on D2; luckily, nobody followed him at first; unfortunately, I got lynched the day after. However, my scumbuddy bussed me very well, made a great fake claim and claimed victory.
- Open 297 - Twofold Mafia - Vanilla Townie, lynched D1, lost
After my first newbie game, I jump into another game. Not quite knowing what I should make of two scum teams, I get lynched early, setting a precedent for my Mafia career.
- Open 303 - CosySide's two of four - Mafia Goon, lynched D1, lost
Well, I could've pulled it off this time, maybe. But not when my scumbuddy lurks all the way, makes an extremely incriminating post when he actually posts the first time, gets replaced as he returns to lurking, and the replacement hammers me and allows town to conclude that he's the last scum by process of elimination.
- Open 310 - Medical Mafia - CPR Doctor, killed N1 (replaced chkflip on D1), won
A game that was decided by night actions more than by scumhunting: every town player was a doctor, but a different kind of doctor, and didn't knew what kind. We quickly settled on a plan where everybody would target the person below them in the player list. Even though town was hampered by having a notorious troll in the game, scum was swiftly caught and town won. I wasn't killed on purpose; I simply had the misfortune of being the target of an unaware quack doctor.
- Open 315 - Quack Mafia - Doctor, survived, halted due to mod error D3
Again, a game that was decided by night actions. Unfortunately, the mod made a mistake once and killed off the wrong person, so the game had to be halted.
- Mini 1198 - Marketplace Mafia - Mafia Cartel Member, killed N2, lost
Although it did have some flaws, it was one of the best-designed games ever run. Players had starting money and a daily wage, and they would bid on powers they could use in the night, or invest their money for extra returns. The SK misspoke and was almost lynched, but luckily for him it was his word vs. a scum's word. So when a replacement for the SK attacked them hard, they flipped scum, and the SK rode to victory with massive towncred.
- Mini 1194 - Reverse Mafia - Townie, endgamed (replaced crypto on D3), lost
Interesting idea (players would get revived instead of lynched) in principle, unfortunately it suffered from two serious flaws: a player, once revived, could not be put to death again by town, only NK'd by scum; and there was a scum role that, once revived, guaranteed victory for scum. I replaced in after this role was revived. Yeah.
- Execution Mafia: Days of the Cold War - Vanilla Townie, endgamed (replaced kondi2424 on D1, as Cosca since D2), lost
Again, a game with odd mechanics: players wouldn't be killed directly, but executioners would be voted on. This is a game I'm still angry about. We had the scum mostly figured out, but lost because vezokpiraka thought it was a good idea to hammer a few hours into LyLo day. Even worse, he thinks he has done nothing wrong and blamed us. He's one of the few players I'll never play a game with again.
- Mini 1215 - Black & White Mafia - White Phase Post-Restricted Vanilla Townie/Black Phase Vanilla Townie, killed N2 (replaced Pine pre-game), lost
In this game, the roles were determined by a color. When the color was white, I couldn't post more than a hundred words a page, and I didn't even have a power in black to offset this like most other PR'd players. However, scum thought I had, and killed me off early.
- Open 341 - My Name is Earl - Vanilla Townie, lynched D3, lost
Voted by town, quickhammered by scum.
- Mini 1250 - That 70s Smalltown - Town Tracker, killed N3, lost
- Mini 1263 - xkcd Mafia - Mafia Classhole, lynched D2, lost
"Classhole" meant I could silence a player a day, only allowing them to post votes and unvotes. I had two scumpartners. One was modkilled D1, I was lynched D2 after a cop guilty, and the last scum survived to endgame only to win with an alternate win condition (alive with another player, who was in principle town). The game also featured an SK against a SK-vigcopPGO (a player who could investigate any player and automatically shoot them if they were the SK, and he would also kill the SK and remain alive if they would target them), making it my favorite example why all games should be reviewed.
- Open 348 - JK9 - Vanilla Townie, survived (replaced Meji Fan on D2), won
- Secret Society Mafia - Vanilla Townie, lynched D1, lost
- Hired Help Mafia - Mafia Goon, lynched D1, lost
- Open 361 - jmj3000's Carbon-14 - Mafia Goon, survived, won
- Mini 1295 - Warlocks and Werewolves - Vanilla Townie, killed D1, draw
- Open 369 - RotT: The Encryption - Vanilla Townie, killed N1 (as Cosca), draw
- Open 372 - Duck, Duck, Goose! - Vanilla Townie, killed N1, won
Ongoing games where I'm dead
- Open 366 - Weak M.D. - Vanilla Townie, lynched D4 (replaced Mist7676 on D1)
Current games
- Mini 1297 - Prisoner's Dilemma Mafia
- Mini 1310 - I Got My Eye On You Mafia
- Open 379 - JK9++
- Polite Mafia
Modded games
- Open 334 - Friends and Enemies in Icetown - Town win
Upcoming games
- Divided Germany Mafia - a 13-player Mini Theme game of political friction and espionage. /in now!
MishMash games
- What's My Line? - Scummer Edition