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Twofold Mafia

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Revision as of 21:24, 11 August 2011 by Hoopla (talk | contribs)
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Twofold Mafia is an Open Setup with two factions, originally designed by Maz Medias.

Setup

Mechanics

  • Daystart
  • Cop detects players in the form of Mafia/Not Mafia
  • Seer detects players in the form of Werewolf/Not Werewolf
  • Doctor save only protects against one nightkill.

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when you control a majority or nothing else can prevent this from occuring.


Mafia Werewolf

  • Welcome, [Player Name]. You are a Mafia Werewolf, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when you control a majority or nothing else can prevent this from occuring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Cop

  • Welcome, [Player Name], you are a Town Cop.

Abilities:

  • Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Mafia/Not Mafia.
  • You know you are guaranteed to be sane.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Seer

  • Welcome, [Player Name], you are a Town Seer.

Abilities:

  • Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Werewolf/Not Werewolf.
  • You know you are guaranteed to be sane.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Doctor

  • Welcome, [Player Name], you are a Town Doctor.

Abilities:

  • Each night phase, you may protect one player in the game from being nightkilled.
  • You can only stop one attempt on a player's life in the same night.

Win condition:

  • You win when all threats to the town have been eliminated.

Discussion

  • This setup is not related to Two-fold C9, which was created independently at another time.

History