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Zindaras
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Likes kittens and lives in the Netherlands. Is therefore awesome.
Mafiascum
- Newbie 275-Mormon Missionary Mafia: Replacement for Mert. Cit. Survived. Loss.
- The first time I met the phenomenon of voidybuns in endgame. Needless to say, it didn't end well for me, as I wrongly thought her to be town.
- Newbie 293: Immune System Mafia: Red Blood Cell (Cit). Killed Night One. Loss.
- Got killed first Night after not seeing Skruffs was scum.
- Newbie 297: Kitten Mafia: GO.
- Newbie 299-More than Meets the Eye: Replacement for lazarusmoth. Ongoing game.
- Newbie 305: Ongoing game.
- Open 2 – Vanilla Mafia: Backup Mod.
- Open 8 – Vengeful: Cit. Lynched Day Two. Loss.
- Mafia 56: Hardcore Street Mafia: Replacement for Dranko20. Ongoing game.
- Mafia 60: Face-to-Face: Ongoing game.
- Mafia #62, Suspicion in Sicily: Backup Mod.
- Mini 308: Deck of Cards Mafia: Replacement for bmfpoker. Stupid Poker Hands Card, Backup Cop. Killed N1. Loss.
- Heh, this was my first game on this site. It was amusing. I didn't know my role, and I tried to play my best, which led to my death on the first Night. Eventually, the Mafia won.
- Mini 311: Cit. Lynched Day 2. Win.
- Proof that I shouldn't do stupid stuff. I fake claimed Roleblocker as Town to get the other guy on the block lynched (who I was abslutely sure was scum). I failed because Glork saw the wrongness in my targets. I was right, but also pretty stupid.
- Mini 327 – Star Trek Mafia: Data, Town Aligned Mason. Survived. Win.
- I got to be masons with Cogito Ergo Sum, who unfortunately got killed early on. The game was mainly won on the back of the Cop and my confirmedness. Seol, who modded it, also put a nice twist in it, where the Mafia got the PMs of the people they killed, but they never killed any good fake claims.
- Mini 362 - Open Role Bastard Mafia: Bastardized Vanilla Townie. Killed Night 2. Win.
- Open Role or not? The Role PMs were known, but the bastard effects weren't. A good game from the town. We managed to get rid of the scum pretty easily.
- Mini 363: Mostly Mute Mime Mafia: Replacing Teucer. , Tracker. Killed Night 4. Win.
- Mostly Mute games rock. This one was no exception. The town did a great job, lynching Solo-Mafia-Mafia-Mafia-SK. No crosskills, no cop investigations.
- Mini 370: Reverse Mafia: Replacing Mr. Cesar. Cop. Insane. Revived Day 0.75. Loss.
- Insanity. How lame. My suspicions weren't very good, and we revived the wrong person due to a town investigation on a scumbag, which led to a really quick loss.
- CVM Missionary Mafia Mini 372 (California Ventura Mormon): Replacing Claramata. Emily the Seductive Part-Time College Student. Survived. Abandoned.
- My role PM was about a page long. It was odd, it was weird, and it messed with my play. My suspicions were fairly good, but the game got abandoned because the mod went away.
- Mafia 374 – Numbers Mafia: 1984, Cult Leader. Lynched Day Two. Loss.
- Lynched after a bad fake claim. *sighs* I had bad luck. While I found the last scum, he managed to get me killed before I could get him killed. That last scum actually claimed to be a Cult member afterwards, which the town amazingly believed and led to their downfall.
- Mini 379: Speed Mafia: Emmett "Doc" Brown, Cop. Killed in Phase II, Block 1. Win.
- I liked this game a lot, and I think it showed, as I was the first kill of the game. I was fairly correct in my suspicions, pointing to 2 scum.
- Mini 380: Artifacts: Ongoing game.
- Mini 382: Small Town Mafia: Replacement for Ixnayonthehombre. Jane the Invisible Woman. Asploded (Lynch Bombed) Day 2. Loss.
- What do you do when you replace for a scummy player, when the town lynched scum day one and the SK and your other buddy crosskilled the first night? Well, try. I hammered a Bomb hoping that the Governor would veto the lynch (not hammering would've meant my lynch regardless). The world will never know if my death would be vetoed, as the Governor waited out the deadline for his choice and then didn't send it in.
- Mini 392: Jungle Republic: Replacing Rastapopoulos. Islamist (Mafia without kill). Survived. Win.
- This is a great read. We managed to get the Republicans (town) and Communists (Mafia with a kill) to pretty much get rid of each other, getting the Cop to claim, killing one Communist before being killed by the other. In the endgame, we managed to push enough to get the lynch we wanted, ending the game without losing even one of our number
- Mini 396: ChatMafia Mafia: Ongoing game.
- Mini 404: Diablo Mafia: GO.
- Mini 407 – Mostly Mute Mafia Haiku Edition: Ongoing game.
- Mini 413 – Famous Cats: Ongoing game.
- Cultural Revolution Mafia: Replacement for LoudMouthLee. Shanshan Guo, Town Aligned Mason. Killed. Loss.
- My first large game on MS, and it showed. I never even got around to rereading the (huge) thread. I got my own masonbuddy lynched because I was afraid he got recruited. All in all, I screwed up. We still would've won if it weren't for the huge amount of Mafia recruiters.
- Goats Mafia: Woody Allen, Full Doc. Replaced. Win.
- I got replaced Day One due to vacation issues. I should never have signed up for this game.
- Snakes on a Plane Mafia: Replacement for Colonel Kurtz. Ongoing game.
- Kingmaker II: Replacement for Pariah. Ongoing game.
- Two-Headed Mafia 2: Replacement for ziliu, paired with ChannelDelibird/Skruffs. Townie. Lynched Day Five. Win.
- Horrible play from my part. I screwed up due to not knowing how Cults on MS usually work. Skruffs then went and got us killed even more. Most of the scum got caught by the Cult Recruiter who kept failing his recruits. Eventually, it turned out he had never recruited at all and the last Mafiate was lynched in endgame.
- Meadows of Sorrow Mafia: Replacement for three word name in confirmation phase. Ongoing game.
- Space Monkey Mafia: Replacement for Sarcastro. Ongoing game.
- Royal Family Mafia: Replacement for bird1111. Ongoing game.
- No Pressure Mafia: Cop/Doc/Vig (Paranoid/Doc/Blank). Lynched Day Two. Loss.
- Oh, how I hate screwing up, and I sure did here. I got lynched over not reading my role PM right.
- Lights Out Mafia 2: Sleepover Slaughterfest: Ongoing game.
- Board Games Mafia: Ongoing game.
- Consulmaker Mafia: Ongoing game.
Paranoia Paradise
- Dungeons and Dragons Mafia: Monika Amastacia, one-shot doc. Survived. Win. MVP.
- A good game, in which I deserved the MVP. I came out of the starting blocks with guns blazing, trying to get people to react to some really odd play. We lynched a Survivor Day One. Day Two, I pushed for a guy who had made himself look bad due to my earlier antics. When he came up scum, I completely analyzed his play and used it to catch the last two scum.
- Witch Hunter Mafia: Seer. Survived. Win. MVP.
- Deflected a lynch away from a townie day one and onto a scumbag, after which the other two outed themselves via voting patterns.
- Mortal Kombat Mafia: Scorpion. Death-redirector. Lynched/forced replaced Day 2. Loss.
- An overall inactive game. Got lynched in deadline, but the mod screwed up with the vote count, which led to my forced replacement. Role died, and the scum simply won the further inactive game.
- Kitten Mafia 2: Revenge of the Kittens: GO.
- Mafia 17: Replacement for AlexandrTheGreat. Citizen. Endgamed. Loss.
- Replacing in in an endgame situation isn't very nice. My analysis was good, but I was unable to catch all the scum, and I pushed for the wrong guy from the start.
- Mafia 18: Cit. Killed Night 3. Win.
- A fairly good game for me. I was able to catch three scum by the end of Day Two due to some really obvious defending, but I got killed. It worked out well in the end, as the Cop caught scum and the Mafia were unable to find the doc.
- MtG 12: Replacing urzasucks. Selenia, Dark Angel. Lynched Day 8. Loss. Scum MVP.
- A really painful loss. I claimed unkillable Day Two under some pressure, but my claim wasn't tested until Day Three. I managed to get the Cult Leader lynched, and survive, even through my bad role claim. The game was against us from the start, with town roles overall being more confirmable and the Town also having a player who would receive random role PMs every night, which screwed over all attempts at fake claims. I got lynched after a rolename Cop confirmed that I wasn't who I had claimed.
- MtG 13: Ongoing game.
- Discworld Mafia: Replacement for KetchupBoy. Agnes Nitt/Perditax. Lynched in 3-way LyLo by a random vote. Loss.
- Probably one of the silliest games I've played in. I replaced in near the end, got lynched over my predecessor's claim before even being allowed to reread the game, but survived due to an ability. The scum had claimed scum by then, thinking it was over, but it wasn't, as a third person entered the scene. Amusingly enough, this third person had a vote which was completely random, which left the game to nothing more than a coin flip.
- Final Fantasy VII Mafia: Replacement for Johnny, Combo Player. Cloud Strife, miller-one-shot vig. Killed Day/Night 4 in Lifestream. Win.
- Replaced in, managed to catch two scum before the third one killed me. The last scum got killed in endgame by a lurking town.
- Deadly Rooms of Death Mini Mafia: Curbley Enkorj, Vigilante. Killed Night One. Win.
- Deadly Rooms of Death Mini Mafia: Replacing Gongsun_Zan. Fegundo. Survived. Win.
- Lame game. Started off, got killed Night One after a Cop claim led to a short Day One. Replaced back in, but the game never got off the ground. Caught the last scum by some silly role interactions.
- Inquisition Mafia: Ongoing game.
- Ghost Mafia: Return to Ghost Manor: GO.
- Blizzard Mafia: Replacement for Drizzt Clone. Paladin. Killed Night Three. Loss.
- Replaced in, was pretty spot on with my suspicions, but got killed the next night by a Vig who thought I was "behaving oddly".
- Harry Potter Mafia: Cho Chang, Self Aligned Student. Killed Night One. Abandoned.
- A game I thought I'd like, especially with my role as SK. I had a perfect plan to win the game, but I got killed before even being allowed to post.
- Unrealistically Convoluted Pop Cultural Mafia on the Scary Foggy Moor II/9: PG Mafia Frankenstein #2. Survived. Win. MVP.
- Must have been the weirdest game design ever. After most of the good, active players died, I led the town to a win, pretty much deciding every lynch.
- Village Mafia II: Return to Town Village: Yawgmoth the Ineffable. Mod made SK. Win.
- An overall lethargic game. It was supposed to be a no-scum game, but the mod was so disappointed in its activity that she spiced it up by making me an SK. I pretty much 'wagoned along with the town to a win.
- Zodiac Mafia: Aquarius. Survived. Win.
- I thought I had no win condition, which led to some pretty lethargic play from my part. I got the opportunity to win if I'd have been lynched day 1, but instead I decided to try to get the town to win. With 3 Mafia, a Cult Leader and a Serial Killer and not a whole lot of power roles, this game was balanced heavily against the town, but we still managed to win in the end via some amazing lynching.
- Secret Agent Mafia: Ongoing game.
- Dungeon Keeper Mafia: Bile Demon. Killed Night 5. Win.
- Average game. I proposed the name claim which probably won the game for us, as the SK had to claim Vig and let the town decide on her targets.
- Psychiatric Hospital Mafia: Ongoing game.
- Nightmare Mafia: The Tale of the Nightmare Trials: Ongoing game.
A Series of Tubes
- Mafia in the 20's: Jack Henry, Miller Roleblocker. Killed Night Four. Loss.
- A good game from my part, where I lynched Self Aligned scum all by myself in deadline Day One. I managed to catch some scum afterwards, but I got killed and the town proceeded to screw up completely, making some really stupid lynches.
- Series of Tubes Porn Studio Mafia: Cherry-Flavoured Condom. Killed Day One. Abandoned.
- I died because I targeted the one player that would've made me die. How unlucky can you be? Game got abandoned later on.
- Starcraft Mafia: Kurt Hectic, semi-unkillable. Survived. Win.
- A mod screw-up confirming me, some awful play, this game had it all. Won in the end, but not very satisfying.
- Upick Mafia: GO.
Myrnia
- Weerwolf Myrnia VI: Villager. Killed Night Three. Loss.
- An unusually quick set-up, with one Lynch every 24 hours. I got killed after hinting at a Doc claim. Town almost managed to pull out a win.
- Weerwolf Myrnia VII: Villager. Killed Night Eight. Loss.
- Oh my, this one was horrible. I couldn't catch scum for the life of me. We eventually pretty much lost due to inactives.
Graveyard
- Harry Potter Mafia: Fred&George Weasley. Died because of the Imperius Curse. Win.
- It's a shame the site's gone. This was a good game. The town was lost throughout most of the game, until I proposed a mass claim. Due to the flavour essentially confirming most roles being in the game, we managed to pick out the scum without any real problems. I fell under the Imperius curse and died when we lynched Voldemort. Luckily, the last scum's claim of Snape wasn't trusted enough and we won. The mod never made a game breakable by mass claims ever again.
- Mafia 1: Replaced Diving Griffin, who was BG, close to the end. Survived. Win.
- Replacing in as non-confirmed a day before the end isn't that annoying when you have a BG claim to back you up. Funnily enough, due to the inactivity of the guy I replaced, the claimed Cop went unprotected for 5 nights, but the Mafia didn't kill him.
MPFG
- Kindergarten Mafia: GO.
- Warcraft Mafia: Replacement for PariahKing. Anubiros, Crypt Lord, Psychopath. Survived. Win.
- Do I even want to talk about this game? Pariah got the entire town to believe my role was town, and then I went and didn't actually catch any scum. We did win in the end, but it was close.
- Mafia 13: Cit. Survived. Win.
- My first Classic. An overall good game. I was wrong a couple of times, but also right. The Mafia got torn by one guy counterclaiming the Cop, and the rest not wanting to go with that plan. Divided they fell.
- Mafia 14: Cit. Survived. Loss
- One of those reasons I hate endgames. I screwed up amazingly, picking the wrong guy after a tight game.
- Mafia 15: Cit. Survived. Win.
- A silly game. We had 4 or 5 scum investigations in the first 5 days. An actual sweep in a 24 player game.
- Mafia Invitational: Cit. Lynched. Loss.
- Even though it was supposed to be an invitational, it pretty much sucked. Lots of inactivity. I got lynched after some discussion. We lost in endgame due to inactivity.
- Mafia 16: Cit. Lynched. Loss.
- Mafia 16: Replacement for boredpunk2. Cit. Night Killed. Loss.
- Got lynched in a really stupid way at first. Replaced back in, caught a scum which had been silently pushing the town in the wrong direction. I got the rest of the town to post their opinions, but I got killed and they went back to lurking, which lost us the game.
- MtG 7: Rith, the Awakener. Got Mafia’ed Night Two. Loss.
- One of my first games. I screwed up by not stopping the lynch when I could Day One, and I got killed on the spot by the Mafia.
- MtG 8: Nim Devourer, Mafia Don (Vanilla). Backstabbed by PariahKing. Loss.
- This is a classic. We had an amazing Mafia, with three of the best players on the board. My godfather buddy claimed Cop and got Cultivated, upon which he stabbed me in the back and went on to dominate the entire game. Annoyingly enough, I wanted to kill the Cult Leader the night before, but he talked me out of it.
- MtG 9: Mindslicer, Mafia Aligned. Blocks all non-Mafia when lynched. Loss.
- Oh, this was a great game. I was a traitor. We lynched a townie Day One with random votes and a day-ending role. Day Two, I went along with a partial claim. After the Cop claimed a scum investigation on me, I made a claim which wouldn't work with my partial claim. My lynch trigger roleblocked all town roles, allowing my buddies to kill the Cop. I don't remember how we ever lost this game.
- MtG 10: Dimir Guildmage, Mafia Aligned Mason. Survived. Abandoned.
- Why did this game have to be abandoned? I got to be a Mason Traitor, awesomely. I had a perfect fake claim, fooling pretty much everyone, but the game got abandoned.
- MtG 11: Exalted Angel, Town Aligned. Conditional Doc. Killed by gift. Abandoned.
- Killed by my favourite card which came out of a gift. How painful.
- Ghost Mafia: Soul Entangler, SK. Got Mafia’ed after being Culted. Win.
- My first game ever. And how awesome it was. Being SK is always pretty awesome. I laid low throughout most of the kill, tried to kill the unkillable Cult Leader on a hunch the same night I got cultivated. Eventually, my team recruited Mafia, managing to win the game.
- Ghost II: Paranormal Investigator. Survived. Abandoned.
- A horrible sequel to a great game. I FoSed the Cult Leader to death thanks to metagaming. My suspicions were pretty good all-around, until the game got abandoned.
- Ninja Mafia: Last Samurai. Mafia’ed Night Two. Loss.
- The Samurai had a time limit to deal with, and the Ninja had a recruiting role to restock their team. Balanced against the town. I got killed before I was able to gain the powers I would've gained over time.
- MPFG Mafia: Yourself. Mafia’ed Night One. Loss.
- Heh, I got to be myself. Pretty neat. Killed after the first Day.
- Scientific Mafia: Starlet, Town Aligned. Got blown up for saying “Starlet”. Win.
- A Hider, with a Starlet Stalker in the game, too. A well-designed game. Some really unusual roles. We managed to get through it in the end after some good playing. I got killed in a rather silly way.
- MPFG II: JayDreven, MPFG Aligned Caffeine Charged Citizen. Lynched. Loss.
- Weird role. In a day with no vote-reveal, I got killed after a huge debate with another townie who was defending a scumbag I was trying to get lynched.
- Super Smash Bros Mafia: Mr. Game&Watch. Killed Night One. Abandoned.
- Woo, killed before even posting! A no-roleclaim game, some odd mechanics (the scum weren't predetermined but randomized), and a mod who never finished his game.
- Pokemon Mafia: Geodude, Town Aligned. Killed, then Revived as Cult. Survived. Win.
- One of my better games. I managed to do pretty well, claimed Unlynchable, then after it seemed I had survived a death, I claimed to have evolved and hinted at having an awesome new ability, trying to get the scum to hit me again. Unfortunately, the SK could kill me, and I died the day after. I got Revived back into a Revive Cult and managed to push for a mislynch after the town had eradicated the scum.
Planet Mafia
- Mafia 6: Cit. Survived. Win.
- Mafia 7: Mafia. Lynched two days after claiming BG. Win. Scummy Bunny (MVP).
- Mafia 8: Cit. Survived. Loss..
- Mafia 9: Movie Mafia: Penélope Cruz. Cit. Killed Night One. Abandoned.
- Mafia 10: Cit. Killed Night Three. Win.
- Mafia 10: Replacement for Phoenix. Survived. Win.
- SE Mafia 3: Seto, Uncle of the King. Killed. Loss.
Rec-Room
- Convoluted Mafia: Mason. Got Mafia’ed Night Two. Loss.
- McDonalds Mafia: Mafia Don. Game died during Night Three. Survived. Abandoned.
- Alien Mafia: Communicator, Town Aligned Mason. Survived. Abandoned.
- Village Mafia: Vanilla Cit. Survived. Abandoned.
- Realistic Mafia: Mafia Don, Old Syndicate. Vigged. Loss.
- WotC Community Mafia: Investigative WizO, Town Aligned Cop. Killed. Loss
- Lunatic Mafia: Medic, Mafia BG. Cultivated. Survived. Win as Cult.
- Not Actually Ralph Doom Mafia: GO.
- Scary Movie Mafia: Cody, in the future seeing Youngster. Killed. Loss.
- Movie Mafia: Neo, "The One". Unkillable. Replaced last day. Survived. Win.
- Convoluted Mafia 2: Vanilla Citizen. Replaced. Survived. Abandoned.
- Kitten Mafia (Inexperienced): GO.
The Source
- Source Mafia: WizO_Fraxus, got Dr. Morbius as second role. Mafia’d. Loss.
- Star Wars Mafia: Vanilla Cit. Survived. Loss.
- Presidential Mafia: George Washington, Tracker. Survived. Win.
- Agent Smith Mafia: Corrupted Agent Smith, Corrupter. Survived. Abandoned.
- 8-Bit Mafia: Black Mage, Vigilante. Mafia’ed Night One. Abandoned.
- Gleemax’s Revenge Mafia: GO.
- LOTR Mafia: Gollum, SK. Mafia’ed Night Two. Loss.
- WTF? Mafia: The Source, Miller Doc. Crucified Night One. Win.
- Harry Potter Mafia: Wormtail. Killed Night One. Loss.
- Source Mafia 1-2: Town. Killed Night One. Win.
- Furry Mafia: The Ready.gov Mountain Lion family, Disaster Awareness Mascots. Survived. Abandoned.
- WTF? Mafia 2: Revenge of the Teletubbies: Barney the Dinosaur. Killed Night 2. Loss.
- White Mafia: Vanilla Cit. Lynched. Loss.
- Food Mafia: Spaghetti and Meatballs. Survived. Abandoned.
Terisia
- Werewolves 3: Wolf Hunter/Vigilante: Got Mafia’ed last night. Win.
- Werewolves 4: Very drunk girl. Mafia’ed. Loss.
- Werewolves 5: Town. Lynched. Abandoned.
Other
- Guildpact Mafia: Rancored Elf, Town Aligned PO. Lynched. Screwed game.
- SE Mafia 4: Farmer. Survived. Abandoned.
- Return of the Werewolves - UnCon: The Werekitten. Second place.
- Games Where I Looked Over Roles:
- Mafia #62: Suspicion in Sicily
- Games Where I Looked Over Roles That Have Not Yet Started:
- Weebls Stuff Mafia-Tomahawk
- Pirate Mafia-ShineyNickel
Games I Hosted
- Kindergarten Mafia: Mafia win.
- Gleemax's Revenge Mafia: Town win.
- Not Actually Ralph Doom Mafia: Abandoned.
- Kitten Mafia: Mafia win.
- Ghost Mafia: Return to Ghost Manor: Cult (of the Damned) win.
- Newbie 297: Kitten Mafia (Mafiascum Newbie): Mafia win.
Games I'm Hosting Or On A List For
- Mini 404: Diablo Mafia (Ongoing Mafiascum Themed Mini)
- Kitten Mafia 2: Revenge of the Kittens (Ongoing PaPa Inexperienced)
- Escape from Mafia Museum (PaPa Alternate, List)
- Upick Mafia (Ongoing, The Source)
Gratuitous Statistics
- Finished games: 94
- Cit-Mafia-SK-Cult-Cultivated: 74-15-4-1-3
- Town percentage: 79%
- Win-Loss: 37-40-17
- Win percentage: 39%
- Loss percentage: 43%
- Town record: 32-31-11 (1 Win as Cult)
- Win percentage: 43%
- Loss percentage: 42%
- Mafia record: 3-7-5 (1 Win as Cult)
- Win percentage: 20%
- Loss percentage: 47%
- Other record: 2-1-1 (1 Win as Cult)
- Win percentage: 50%
- Loss percentage: 25%
- Cult record: 0-1-0
- Win percentage: 0%
- Loss percentage: 100%
- Cultivated record: 3-0-0
- Win percentage: 100%
- Loss percentage: 0%
- Survived-Lynched-Killed: 34-17-41 (1 where I came back) (does not count Goats or Reverse. Small Town as Killed)
- 112 games. (115 if doubles count)
Awards
- MVP: Dungeons and Dragons Mafia, Witch Hunter Mafia, Mafia 7 (Planet Mafia).
- Non-Town MVP: MtG 12.
- Town MVP: Unrealistically Convoluted Pop Cultural Mafia on the Scary Foggy Moor II/9.