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User:Dark Ermac
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My stats:
- Town: 0/1
- Mafia: 0/1
- SK: 0/1
- Unrevealed: 0/1
- Won: 0/1 (0 as town, 0 as mafia)
- Lost: 0/1 (0 as town, 0 as mafia)
- Abandoned: 0/1 (0 as town, 0 as mafia)
- In Progress: 1/1
- Lynched: 0/1 (0 as town, 0 as mafia)
- NKed: 0/1 (0 as town, 0 as mafia)
- Survived: 0/1 (0 as town, 0 as mafia)
- Alive: 1/1
Games I've Modded (including other sites):
- Mcleod Gaming Wolf IV: Kung-Pow Mafia (Aug 20 - Oct 8 2007)
- Town Win - Night 3 - 181 posts
- Non-Vanilla Game, 7 town, 2 mafia
- This was the first time the town won on that site.
- Originally supposed to be a 16-player game, lack of people caused it to be 9-player.
- The game suffered heavily from noobish discussion/voting, despite the town winning.
- Mcleod Gaming Kung-Pow Mafia 2 (Oct 8 - Nov 10 2007)
- Mafia Win - Night 5 - 242 posts
- Non-Vanilla Game, 9 town, 4 mafia, 2 independents
- The game was shy 1 player on start, so the non-existant jester was killed night 1.
- The game suffered from inactives, town noobishness, and a suicidal cop on Day 4.
- Mafia members rarely communicated at night with each other, so mafia would often kill someone who was investigated by Spy, killed again by Evil Vig, and silenced by Silencer.
- Most night actions were performed with extreme bias, without even considering the evidence.
- The independents were killed by Day 3.
- The Silencer died Night 2, then a mason was lynched Day 3, accused of being the Silencer.
- Rediculously short game, day and post-wise, considering it had 15 players.
Games I've Played (including other sites):
(Aug 2 2007 - , joined Dec 2)
- Game in progress - Day 2 - 1398 posts
- 12-player game, ? town, ? mafia, ? independents
- This game is still in progress.
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(Jul 19 - Aug 20 2007)
- Draw Game - Day 1 - 89 posts
- 12-player game, 9 town, 3 mafia
- The mod for this game was forced to leave the boards, so the game was cancelled.