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Calling the Game

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Revision as of 22:28, 30 November 2007 by Somestrangeflea (talk | contribs) (Changed the format. Still incomplete...)
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This article is a draft. It may be incomplete and is subject to changes and rewrites before being added to the Article category. Feedback would be apprecited on this article's Talk Page


This article discusses in detail when a game of Mafia should be declared over by the Moderator.

Introduction

Normally, in a standard game of Mafia, the Mafia Win Condition reads:

You win when at least half of the living players are Mafia, or when nothing can prevent the same.

This Win Condition (also known as The ≥50% Rule) was to prevent having to waste time by playing out situations in which the outcome of the game was already decided. For example, imagine this scenario going into Day:

It has become impossible for the Mafia to be lynched (assuming normal game mechanics, where it would take 3 players to lynch), and hence it is impossible for the Town to win the game. It has become customary in this situation for the Game Moderator to declare that the Mafia have won. When the Mafia control ≥50% of the population, the Town cannot possibly lynch the scum, and the scum are normally declared the winners of the game.

However, a number of situations have arisen whereby this is seen as unfair.

Bulletproof Townie

Consider the following endgame situation:

  • 1 Vanilla Mafia
  • 1 Bulletproof Townie

The Problem

Some argue that the Bulletproof Townie's powers are made useless by an Endgame situation, and thus the Mafia will win the above situation. However, others argue that the above situation is considered a Happily ever after. The Townie cannot lynch the Mafia, and the Mafia can neither lynch nor kill the Townie.