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User:Ircher/Nomic
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Current Ruleset
Immutable Rules
101: Players must follow all currently active rules. 102: A rule is active (except as excluded in 103) if it passes and is formally recognized as active by the moderator. 103: A rule is no longer active if it is completely overridden by another rule or repealed. 104: No rule shall be made to stop further amendments, additions, or deletions of the rules. 105: Five active players are required to make, vote upon, or pass proposals. 106: Inactive players automatically abstain on all proposals. 107: Voting threshold changes due to additional players or inactive players are considered instantly. 108: Immutable rules automatically override mutable rules unless an immutable rule specifies otherwise. 109: Whenever a mutable law conflicts with a mutable law, or an immutable law conflicts with an immutable law, the lowest ordinal shall take precedence unless otherwise dictated by the laws. If both defer to each other, then the number rule applies again. 110: All players are eligible to vote. 111: All immutable rules may be transmuted to mutable rules by unanimous consent. 112: Mutable rules may be transmuted to immutable rules by unaminous consent. 113: To calculate the total number of active votes, tally up the number of votes possessed by active players minus the votes of abstaining players. 114: All new rules are mutable. 115: In the initial ruleset, rules 101-115 are immutable, and rules 201-212 are mutable.
Mutable Rules
201: All players are given one vote to vote Yea or Nea to proposals. 202: An inactive player is any player who has not posted for a total of 72 hours. 203: Unless otherwise specified, all immutable rules require unaminous consent of active votes to amend or repeal. 204: Unless otherwise specified, all mutable rules require an absolute majority of active votes to amend or repeal. 205: New proposals begin at 301 and ascend in number. They are numbered in accordance to the time they are proposed regardless of whether they pass or fail. 206: New rules require an absolute majority of active votes to pass. 207: The game begins when there are at least five active players, including the moderator. 208: There may be no more than five pending proposals at any given time. A pending proposal is a proposal that has not yet been acknowledged by the moderator as having passed or failed. 209: Votes for proposals should be done using the vote tags and include "Yea" or "Nay" (and variants and any other options that are allowed in future rules) and include the proposal number. 210: It is the player's responsibility to number proposals correctly. Proposals with missing or wrong proposal numbers will be ignored by the moderator. 211: Players may VOTE: ABSTAIN # to abstain on a proposal. (Please use vote tags or bold.) 212: To join, simply post /in.
Active Proposals
Use the following format (and please make sure to have the initial space on each line!):
Proposal ### (Post #) by Username: Text body. Yea - User1, User2, ... Nay - User3, User4, ... Not Voting - User5
Links
- Overview, Current Ruleset, and Player Statuses
- Change Log, Proposal History, and Event History
- [[User:Ircher/Nomic/Initial Ruleset|Initial Ruleset