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Inspector

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Revision as of 01:40, 19 September 2021 by TemporalLich (talk | contribs) (change second paragraph)
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Inspector
Alias: none
Alignment:
Role type:
  • Investigative
Choice:
  • Night

An Inspector is an investigative role that targets a player each night, and will learn if the other player was targeted by another action or not. It is an easily confounded variation of a Watcher - they only learn if someone has been targeted or not, like the second half of the Motion Detector.

Standard version

Each Night, an Inspector may choose a player to inspect. If their action succeeds, they will know if anyone else targeted the player the Inspector targeted or not. Actions taken by a Ninja are ignored for this purpose, and the Inspector will produce the same results as if the Ninja's actions did not occur.

An Inspector's action can fail due to, e.g., a Roleblocker targeting them or an attempt to inpsect an Ascetic target; in these cases, the Inspector will be aware that their action has failed, and will receive a no result PM. This result should be clearly distinct from the result obtained when successfully inspecting a player, but no one else targeted that player; a "no result" result leaves it unclear if the inspected player was targeted or not, whereas a "no actions" result guarantees that nobody else (other than a possible Ninja) targeted the Inspector's target.

Variations

The Reporter is the flip side of the Inspector, a Reporter can check a player to see if they acted or not.

Use & Balance

An Inspector is a very weak role, weaker than even Voyeur. It is slightly stronger than a Checker as it can be used to confirm planned target claims.


Sample Role PMs

The standardized Role PM for "Inspector" describes the action as follows:

  • As a targeted action: you will learn if anyone else targeted that player that Night. (edit)

Example (simplest form)

Welcome to game! You are a Town Inspector.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, you will learn if anyone else targeted that player that Night.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Loud Inspector.

You have the following active ability:

  • Once in the game at Night, you may target a player. Assuming no interference with your action, you will learn if anyone else targeted that player that Night. Your target will learn that you targeted them (but not what action you targeted them with).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.