Nightless Mafia is similar to Vanilla Mafia (also known as Mountainous), with only Mafia Goons and Vanilla Town, with the difference being that the game does change to a night phase after an elimination, and thus the Mafia does not get a Night kill.
Nightless setups have been run with different player counts, with each count having a different Balance.
EV Calculations
The EV of a Day Start setup with M Goons and T Townies can be calculated as follows:
Proof by induction:
EV[M,M] = 0/2M = 0
EV[0,T] = T/T = 1
For 0<M<T:
- EV[M,T] = M/(T+M) * EV[M-1,T] + T/(T+M) * EV[M,T-1]
- = M/(T+M) * (T-M+1)/(T+M-1) + T/(T+M) * (T-M-1)/(T+M-1)
- = (MT-MM+M + TT-TM-T)/((T+M)(T+M-1))
- = (TT-T-MM+M)/((T+M)(T+M-1))
- = ((T+M)(T-M)-(T-M))/((T+M)(T+M-1))
- = ((T+M-1)(T-M))/((T+M)(T+M-1))
- = (T-M)/(T+M)
EV for Select Setups
The EV calculated in this table is the expected win percentage for Town. To calculate for Mafia, subtract each from 100%.
EV has been calculated up to M = 1000 (and T > 4000000); this table gives values up to 10 Mafia and 40 total players.
Nightless EV Table
T \ M
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
2
|
33.33%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
3
|
50.00%
|
20.00%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
4
|
60.00%
|
33.33%
|
14.29%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
5
|
66.67%
|
42.86%
|
25.00%
|
11.11%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
6
|
71.43%
|
50.00%
|
33.33%
|
20.00%
|
9.09%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
7
|
75.00%
|
55.56%
|
40.00%
|
27.27%
|
16.67%
|
7.69%
|
0.00%
|
0.00%
|
0.00%
|
0.00%
|
8
|
77.78%
|
60.00%
|
45.45%
|
33.33%
|
23.08%
|
14.29%
|
6.67%
|
0.00%
|
0.00%
|
0.00%
|
9
|
80.00%
|
63.64%
|
50.00%
|
38.46%
|
28.57%
|
20.00%
|
12.50%
|
5.88%
|
0.00%
|
0.00%
|
10
|
81.82%
|
66.67%
|
53.85%
|
42.86%
|
33.33%
|
25.00%
|
17.65%
|
11.11%
|
5.26%
|
0.00%
|
11
|
83.33%
|
69.23%
|
57.14%
|
46.67%
|
37.50%
|
29.41%
|
22.22%
|
15.79%
|
10.00%
|
4.76%
|
12
|
84.62%
|
71.43%
|
60.00%
|
50.00%
|
41.18%
|
33.33%
|
26.32%
|
20.00%
|
14.29%
|
9.09%
|
13
|
85.71%
|
73.33%
|
62.50%
|
52.94%
|
44.44%
|
36.84%
|
30.00%
|
23.81%
|
18.18%
|
13.04%
|
14
|
86.67%
|
75.00%
|
64.71%
|
55.56%
|
47.37%
|
40.00%
|
33.33%
|
27.27%
|
21.74%
|
16.67%
|
15
|
87.50%
|
76.47%
|
66.67%
|
57.89%
|
50.00%
|
42.86%
|
36.36%
|
30.43%
|
25.00%
|
20.00%
|
16
|
88.24%
|
77.78%
|
68.42%
|
60.00%
|
52.38%
|
45.45%
|
39.13%
|
33.33%
|
28.00%
|
23.08%
|
17
|
88.89%
|
78.95%
|
70.00%
|
61.90%
|
54.55%
|
47.83%
|
41.67%
|
36.00%
|
30.77%
|
25.93%
|
18
|
89.47%
|
80.00%
|
71.43%
|
63.64%
|
56.52%
|
50.00%
|
44.00%
|
38.46%
|
33.33%
|
28.57%
|
19
|
90.00%
|
80.95%
|
72.73%
|
65.22%
|
58.33%
|
52.00%
|
46.15%
|
40.74%
|
35.71%
|
31.03%
|
20
|
90.48%
|
81.82%
|
73.91%
|
66.67%
|
60.00%
|
53.85%
|
48.15%
|
42.86%
|
37.93%
|
33.33%
|
21
|
90.91%
|
82.61%
|
75.00%
|
68.00%
|
61.54%
|
55.56%
|
50.00%
|
44.83%
|
40.00%
|
35.48%
|
22
|
91.30%
|
83.33%
|
76.00%
|
69.23%
|
62.96%
|
57.14%
|
51.72%
|
46.67%
|
41.94%
|
37.50%
|
23
|
91.67%
|
84.00%
|
76.92%
|
70.37%
|
64.29%
|
58.62%
|
53.33%
|
48.39%
|
43.75%
|
39.39%
|
24
|
92.00%
|
84.62%
|
77.78%
|
71.43%
|
65.52%
|
60.00%
|
54.84%
|
50.00%
|
45.45%
|
41.18%
|
25
|
92.31%
|
85.19%
|
78.57%
|
72.41%
|
66.67%
|
61.29%
|
56.25%
|
51.52%
|
47.06%
|
42.86%
|
26
|
92.59%
|
85.71%
|
79.31%
|
73.33%
|
67.74%
|
62.50%
|
57.58%
|
52.94%
|
48.57%
|
44.44%
|
27
|
92.86%
|
86.21%
|
80.00%
|
74.19%
|
68.75%
|
63.64%
|
58.82%
|
54.29%
|
50.00%
|
45.95%
|
28
|
93.10%
|
86.67%
|
80.65%
|
75.00%
|
69.70%
|
64.71%
|
60.00%
|
55.56%
|
51.35%
|
47.37%
|
29
|
93.33%
|
87.10%
|
81.25%
|
75.76%
|
70.59%
|
65.71%
|
61.11%
|
56.76%
|
52.63%
|
48.72%
|
30
|
93.55%
|
87.50%
|
81.82%
|
76.47%
|
71.43%
|
66.67%
|
62.16%
|
57.89%
|
53.85%
|
50.00%
|
31
|
93.75%
|
87.88%
|
82.35%
|
77.14%
|
72.22%
|
67.57%
|
63.16%
|
58.97%
|
55.00%
|
32
|
93.94%
|
88.24%
|
82.86%
|
77.78%
|
72.97%
|
68.42%
|
64.10%
|
60.00%
|
33
|
94.12%
|
88.57%
|
83.33%
|
78.38%
|
73.68%
|
69.23%
|
65.00%
|
34
|
94.29%
|
88.89%
|
83.78%
|
78.95%
|
74.36%
|
70.00%
|
35
|
94.44%
|
89.19%
|
84.21%
|
79.49%
|
75.00%
|
36
|
94.59%
|
89.47%
|
84.62%
|
80.00%
|
37
|
94.74%
|
89.74%
|
85.00%
|
38
|
94.87%
|
90.00%
|
39
|
95.00%
|
Balancing Nightless Mafia
The number of Townies needed to balance a given number of Mafia, M, is linearly related with M.
For Nightless Mafia the Town has typically overperformed the EV - it is suspected that this comes from the Mafia's inability to get rid of Townies that they don't want around, as they can do in non-nightless games using the nightkill.
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