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Allomancer/Nomic 2.0

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Immutable Rules

R101

All players must always abide by all the rules then in effect.

R103

A player is considered active when they post /in in the Nomic thread. A player is considered inactive if they have not posted in a week. An inactive player can be considered active if they post re-/in. Inactive players may discuss in the Nomic thread, but may not submit or vote upon proposals. A player is also considered inactive if they post /out.

R104

No rule can be made to stop further amendments, additions, deletions or changes to the rules.

R105

Immutable rules automatically override mutable rules unless an immutable rule specifies otherwise.

R107

All active players are eligible to vote and have a single vote.

R109

All immutable rules may be amended, repealed, or transmuted to mutable rules by unanimous consent.

R110

All mutable rules may be amended, repealed, or transmuted to immutable rules by a supermajority.

R111

Unaminous consent is defined as 100% of the active votes in support. A supermajority is defined as greater than 2/3 of the active votes in support. An absolute majority is defined as greater than 50% of the active votes in support. A plurality is defined as having the most votes in support of it in comparison to the competing options. For the purposes of calculating the number of active votes, tally up the total number of votes possessed by all of the active players in the game.

R112

All new rules are mutable.

R113

A current list of all rules, players, proposals, and other important information shall be maintained by all players at wiki.mafiascum.net/index.php?title=Allomancer/Nomic_2.0. The list can be updated by any player, active or inactive. The moderator should set a precedent for the format that all other players shall follow. If a player is unsure of how something should be formatted, they should ask in the Nomic thread. Should any player edit the wiki page not in accordance with the rules of the game, the edit shall be rolled back.

Mutable Rules

R201

No proposals can be made or voted upon without at least 3 active players.

R202

Proposals shall begin numbering at P001 and count up by each ordinal number. When a proposal is made a new rule, the new rules will begin numbering at R301 and count up by each ordinal number.When a proposal amends a rule, -A1 shall be added to end of the rule number. The number will count up by each ordinal number for subsequent amendments. The original text of the rule, prior to any amendments, shall be designated by the suffix -A0.

R203

Amendments can modify the rule they are a part of. When two amendments to the same rule conflict, the higher amendment number takes precedence.

R204

Proposals require an absolute majority to pass.

R205

Whenever a mutable law conflicts with a mutable law, or an immutable law conflicts with an immutable law, the lowest ordinal shall take precedence unless otherwise dictated by the laws involved. If both defer to each other, then the number rule applies again.

R206

Votes for proposals should be done using the vote tags and include "Yea" or "Nay" and include the proposal number. A player can also abstain from voting; their vote will not be counted among the number of active votes.

Players

Allomancer

Joined 28 Dec 2018

Active as of 28 Dec 2018

Current Proposals

None

Failed Proposals

None

Passed Proposals

None

Repealed Rules

None