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The Hero We Deserve

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Revision as of 14:34, 14 November 2017 by Callforjudgement (talk | contribs) (another tiebreak)
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Name:
  • The Hero We Deserve
Setup Size:
Players:
  • 7
Setup Type:
Designer:

The Hero We Deserve is a 7-player Open setup designed to fit a Vigilante into a small game.

Setup


Mechanics

  • Day Start, i.e. standard lynch and kill mechanics.
  • The setup is typically run without daytalk (although this is not hugely important to the way the setup works).
  • The Roleblocker, instead of having an active ability, passively roleblocks the first player they kill. Bulletproofing cannot be roleblocked, as usual.
  • An ending involving both town power roles against both scum is not necessarily a scum win; it's played out.
  • An ending involving 1 scum against the Vigilante, though, is a scum win.

Role PM's


Town Even-Night Bulletproof Townie

Welcome, [Player]! You are a Town Even-Night Bulletproof Townie.

Abilities:

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Vanilla Townie

Welcome, [Player]! You are a Vanilla Townie.

Abilities:

  • You have no abilities other than your voice and your vote.

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

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Mafia Mafia 1-Shot Automatic Roleblocker

Welcome, [Player]! You are a Mafia Mafia 1-Shot Automatic Roleblocker.

Abilities:

Win Conditions:

  • You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).


History

History
Micro 755 - (Town Win)