You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Flag in the Palace

From MafiaWiki
Revision as of 15:21, 3 March 2016 by PokerFace (talk | contribs) (Created page with "__NOTOC__ {{Setups |Title=Gla in the Palace (FITP) |Setup Size=Variable |type=Royal Mafia |Players=? |Designer=PokerFace |Designer2= |Designer3= |Notes= }} Rebels in the Pala...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Name:
  • Gla in the Palace (FITP)
Setup Size:
Players:
  • ?
Setup Type:
Designer:

Rebels in the Palace is an Open Setup designed by Xylthixlm and taking its name from Assassin in the Palace by Kelly Chen. Its important to note that in AITP the guards and king or kingdom is town. And the assassin is scum. While in RITP the guards and king or kingdom is scum. And the rebels are town

Flag in the Palace is an Open Setup designed by PokerFace. This setup takes RITP and adds the White Flag Mechanic to it. The Kingdom consists of the King and the Guards. If the King dies, the Kingdom loses (Standard royal mafia mechanic). If all Guards die, the Kingdown loses (Scum White Flag). If X+1 Rebels die, the Rebels lose (Town White Flag).


Setup and Mechanics

  • 1 King (doesn't know anyone, wins if King + Guards >= Rebels)
  • X Guards (know who King is but not who the other Guards are, win if King + Guards >= Rebels) (X=2 is believed most balanced)
  • 2(X+1) Rebels (win if King is lynched)

Standard Role PMs

King

You are the King! You win if X+1 Rebels are lynched. You lose if you are lynched. You lose if all Guards are lynched.

Guard

You are one of X Guards to the Magnificent King ____. You win if X+1 Rebels are lynched. You lose if the King is lynched. You lose if all Guards are lynched.

Rebel

You are one of 2(X+1) Rebels. You win when all guards are lynched. You win when the King is lynched. You lose if X+1 Rebels are lynched.


Completed Games

None