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User:BROseidon
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I joined MS on April 18, 2013. I had a large amount of live mafia experience growing up, and had played a bit on a different site before coming to MS.
Statistics
Last updated: 10/30/13
Completed Games: 16
Overall 11-5 (68.75%)
Town: 9-4 (69.23%)
Mafia: 2-1 (66.67%)
SK: 0-0
Cult: 0-0
Other Third Party: 0-0
Games
Newbie 1364 | |||||
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Modded by | Role | Entry | Status | Outcome | |
DeasVail | Town Jailkeeper | Replaced in pre-game | Survived | Town win | |
My first game on the site. Got put early under pressure, but then the IC Nachomamma8 came in to defend me, and I was able to put the pressure elsewhere. My scumhunting early in the dayphase was not particularly strong, as I honed in on several false targets, but eventually my town read on Ms Marangal turned into a scum read. From there I was on the right track. After a successful day 1 scum lynch, I jailed Ms Marangal to block the kill, and town walked away without losing a single member. |
Mini 1453: Jobpick Mafia | |||||
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Modded by | Role | Entry | Status | Outcome | |
Empking | Town Dog Breeder | Started | Killed Night 3 | Town win | |
This game was horrible in a lot of ways. I responded to JacobSavage's request to name claim in a way that got me put under a large amount of pressure early, at which point I started massively flailing, using a non-standard mechanic in my role pm to try to bait out scum. The attempt to bait people out failed miserably, but it did shake the pressure from me. I spent the rest of the game having shit reads and eventually getting night killed because scum didn't know what my dogs did. The game ended up going into 6-person MyLo, with town managing to pull it out thanks to stellar play from kthxbye and d3x, who were my two scum reads after I had died (hooray for being egregiously wrong). The setup was a bit town-sided, and town hugely benefited from scum shooting their traitor night 1. |
Open 498: Fire and Ice Mafia | |||||
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Modded by | Role | Entry | Status | Outcome | |
penguin_alien | Vanilla Townie | Started | Killed Night 3 | Town win | |
This game was an interesting one. Despite getting a few people scumreading me early, I'm not put under any real pressure day 1 and we manage to lynch scum. Then night 1 the lone scum crossfires to bring the game down to 7:1:1. I then drive a lynch on scum guille2015 to L-1, but the lynch gets derailed and I get goaded into a really bad hammer from another VT. From there everything goes downhill, with the game starting day 4 at 2:1:1, which was horrible. One of the scum forgets to submit his night action after a no-lynch, which brings it down to 1:1:1, which promptly goes to no-lynch again. Town win from scum both hitting each other on the last night. |
Harry Potter and the Philosopher's Stone Mafia | |||||
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Modded by | Role | Entry | Status | Outcome | |
Nexus | Vanilla Townie | Started | Lynched Day 3 | Mafia win | |
This game went horribly for town in a lot of ways. Lovers claim day 1 as masons; VT fakeclaims supersaint day 1 to get lynched, which gets scum off the hook. I push a horrible lynch day 2 which gets me lynched day 3, since I couldn't successfully 1v1 the scum I'd pegged. Also, the mafia role cop hit both town PRs the first two nights and killed them off nights two and three. I had 2/3 of the scum team right when I died, but night four scum shot one of the lovers to end the game. |
Xenoblade Mafia | |||||
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Modded by | Role | Entry | Status | Outcome | |
borkjerfkin | Mechonis-aligned Jailkeeper | Started | Survived | Mechonis win | |
This game is honestly worth the read. I don't want to spoil it in here because it was honestly the single most incredible game I have played in or read, although I guess I am a little biased because I ended up pulling it out in the end. The overall quality of play from so many players was really high, and my scumbuddies RachMarie and orcinus_theoriginal did most of the heavy lifting until they both died. The quality of the modding was also incredible. Everything about this game was awesome and I was super lucky to get to be a part of it. |
Calvin and Hobbs Mafia | |||||
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Modded by | Role | Entry | Status | Outcome | |
MonkeyMan576 | Vanilla Townie | Started | Dayvigged Day 1 | Grownup Mafia win | |
I got dayvigged day 1 and everything went down the toilet from there. There are 2 main lessons from this game, though. First, it looks like I can spot Varsoon's scum play from a mile away. Second, in multiball, town needs to try to keep the scum teams even in size so that they have to turn on each other. |
Mini 1452 - Inevitable Mafia | |||||
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Modded by | Role | Entry | Status | Outcome | |
Kitoari | Vanilla Townie | Started | Lynched Day 5 | Town win | |
This game was interesting. After a few days of horrible lynches and looking like we had revealed our entire town power, I manage to drive a wagon over scum. We get down to 6 by day 5 and I get lynched by a wagon that was half scum-driven and half bad-driven. roflcopter's amazing play allows the town to close it out the next day, though. |
Micro 207: Bad Idea Micro | |||||
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Modded by | Role | Entry | Status | Outcome | |
Quadz08 | Vanilla Townie | Started | Shot Day 1 | Town win | |
Apparently playing in an abrasive style is bad in a game where one person getting pissed and shooting you is all it takes to get mislynched. Who knew. Also, I can't read rules >.> |
Micro 211: Cracking Idea Mafia | |||||
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Modded by | Role | Entry | Status | Outcome | |
Antagon | Town Jailkeeper | Started | Survived | Town win | |
Loved the setup. Game was sort of a steamroll after Wisdom got the only mafioso lynched day 1, leaving him as the only anti-town roll (red goo). Still, the format is fun, and this was my third straight jailkeeper win. |
Micro 219: Cracking Idea Mafia | |||||
---|---|---|---|---|---|
Modded by | Role | Entry | Status | Outcome | |
penguin_alien | Town Hider | Started | Survived | Town win | |
I finally got to play hider, but only could use my power once by a combination of the gamestate and getting vanillaized. I had a perfect read of the game board on day 2 because of a perfect (read: lucky) use of my investigative role. That said, I was unable to convince people to leave the lyncher alone, which mean that the game had to go to 3p LyLo. |
Mini 1475: War in the Middle East Mafia | |||||
---|---|---|---|---|---|
Modded by | Role | Entry | Status | Outcome | |
Majiffy | Mafia Godfather | Started | Lynched Day 2 | Town win | |
My play was bad and I should feel bad. A combination of inactive scum mates and a lack of hustle got me lynched on day 2, and then my scum mates continued to get lynched because they simply lurked and never pushed anything. I needed to take a more proactive role here as scum, instead of sitting back and hoping that the town would implode on itself. |
Micro 199: Nonsensical Narnia | |||||
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Modded by | Role | Entry | Status | Outcome | |
RachMarie | Town Day-1 Vengeful | Started | Lynched day 3 | Scum win | |
I fucked up day one and didn't go after the obvscum, and then fucked up day 2 still not going after the obvscum despite the fact that I had the scumteam pegged. I got lynched on day 3 as a result of playing too much to the setup and not enough to lynching scum, despite having read the game correctly, and then town lost in 3p LyLo. |
Open 527: Hard Boiled: Dixon Hill Madness | |||||
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Modded by | Role | Entry | Status | Outcome | |
Syryana | Town Tracker | Started | Killed Night 2 | Town win | |
Tracked hider to scum night 1 and claimed, so I got shot. Tammy then proceeded to carry the game hard, so I won anyways. |
Death's Diner | |||||
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Modded by | Role | Entry | Status | Outcome | |
4xi3ty | Town Cop (paranoid) | Started | Killed Night 6 | Mafia win | |
This game was pretty horrible on my end. I started out strong, after rolling one of the cops in the dethy side-game the mod decided to put in. However, eventually I get scumread, and the other dethy group members derp out and start trying to push a lynch onto me, which leads to me crumbing the side-game to Syryana, which in turn causes the traitor in the dethy to out the whole game. Even though we manage to nail the scum that was trying to push my mislynch on day 1, a bad day 2 leads to a town lynch when scum should have been lynched, and then Metal Sonic got modkilled on day 3, which put the town in a tight spot. At this point, scum manage to pull out a win, despite every member of the scumteam being on the receiving end of a major wagon in the first two days. Largely because bussing hard-counters me. |
NY 165 | |||||
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Modded by | Role | Entry | Status | Outcome | |
PeregrineV | Mafia Goon | Started | Survived | Mafia win | |
After getting scumread early by ProHawk but NKing him, I'm basically a universal townread for the remainder of the game. A lot of crazy shit happened over the course of this game, from a townie fakeclaiming mason with another townie, to AngryPidgeon pushing a mislynch onto the town OP AS BALLS FUNCTIONALLY BULLETPROOF DOCTOR WITH A COP INNO. Ultimately we were able to win in 5p LyLo, because I somehow managed to dodge SK shots the entire game. |
Xenogears Mafia | |||||
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Modded by | Role | Entry | Status | Outcome | |
borkjerfkin | Vanilla Townie | Started | Lynched Day 6 | Town win | |
I got scumread early, but managed to postpone a lynch several days while helping get scum lynched. It helped tremendously that scum were bus-happy in this regard. Eventually, town had enough conftowns to guarantee a win, at which point everyone checked out, and I could not postpone my lynch any further. After that, TiphaineDeath blew himself up on the supersaint, which fucked over town's guaranteed win, but we still won in 3p LyLo because Cabd stopped being a lazy fucker and started trying. |
Hydrae
alienBRO (with penguin_alien)
Completed Games: 1 Nulled from Record: 1
Overall 0-0
Town: 0-0
Mafia: 0-0
SK: 0-0
Cult: 0-0
Other Third Party: 0-0
Angry Frat BROs (with AngryPidgeon)
Completed Games: 1
Overall 0-0
Town: 0-0
Mafia: 0-0
SK: 0-0
Cult: 0-0
Other Third Party: 0-0
Comments
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