22, recent architecture grad currently residing in California. I have the bad habit of signing up for too many games at once so if I lurk/replace out of yours, please don't take it personally. I don't really have a handle on my playstyle and it changes a lot with every game I play, but here's a wiki anyway.
Newbie
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Mod
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Entry
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Role
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Team
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Status
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Outcome
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Crazy
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Started
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Mafia Rolecop
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Mattman/Fionnabhair
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Lynched, Day 3
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Town win, Day 3
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My first game of forum mafia contains a lot of fumbling around as I figured out how to fake reads and press players. Day 1 was cake - sitting back as a belligerent townie got himself lynched. We noticed Praetyre playing cautiously and killed him, thinking he was a PR (he was Cop!). My partner had plenty of experience from another site and looked super town to everyone until she made a BAD slip and got lynched for it. Implosion was then able to lead a lynch on me via Process of Elimination. I'm not proud of this game because I kind of just rolled over once my lynch gained traction. Still, I think I got to learn some aspects of basic scumplay.
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Modded by
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Entry
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Role
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Team
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Status
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Outcome
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quadz08
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Started
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Mafia Goon
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BebbZ/Diabolik
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Survived
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Scum win, Day 3
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I wasn't happy about rolling scum again. This game was an experiment in a bullish/aggressive playstyle kind of unnatural to me. At game start, Notscience's odd newbie play generated a lot of confusing noise. I tunneled him, picking up on inconsistencies in his play, but he didn't get hammered and we had to wait until his Day 2 lynch. I had a general strategy to either eliminate the most experienced players or get them on my side. We rolecopped the IC, The Acting Method, then killed him the next night (he was Cop) before he could completely confirm his clear. The final day I played closely to Ms Marangal by letting her develop a confirmation bias towards DoctorPepper and following her movements. We convinced town to lynch during 6-P MYLO by saying a no-lynch would result in the same situation the next day, only with Autti (our presumed clear) gone. I was pretty proud of my play this game since I managed to stay completely out of the line of fire, being townread by most. TAM even said I was the scum MVP!
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Mod
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Entry
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Role
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Team
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Status
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Outcome
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Messiah/Zaicon
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Replaced in Day 3
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Vanilla Townie
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Antagon, fferyllt, goodmorning, Karnage, Saki, theslimer3
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Survived
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Town Win, Day 3
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My first replacement game and also my first town win! This game was severely disrupted by replacements (even the mod!) and I inherited a slot that, despite leading the lynch on scum Day 1, wasn't confirmed. Luckily, going into Day 3 we had two clears and one universally-read town. It was a unique situation because all three possible-scum players were replacements, unable to answer for their Day 1 actions (and our clears weren't being of any help to discussion). At first town seemed to be in agreement that Sakura deserved rope, but then I got paranoid and started to see everything Ffery did through a scum lens, doing a lot of back-and-forth guesswork. When Sakura self-voted, Ffery also started to see everything I did through a scum lens. Sakura could have nearly pulled off a lynch on me until she got tired of the day dragging on and self-hammered. This game showed me I like playing town over scum, even though I'm tragically indecisive and need more confidence in my gut reads.
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Mod
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Entry
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Role
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Team
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Status
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Outcome
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Zaicon
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Started
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Town Cop
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Mr. Flay, Kattaze, Mutleyddmc, notscience, rmpeacoc, Xiao Long
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Killed Night 2
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Town Win, Day 5
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Pretty interesting game. I rolled Cop and was pleasantly surprised that my play seemed to be transparent enough to get townread by everyone. Then I found out: a near-universal townread, while great for making friends, can be problematic for survival. I ended up investigating people who I thought could competently lead town in an endgame situation (also I was paranoid of the IC, and wanted to check him to make cooperation possible the next day). Too bad I was killed before I could confirm Xiao and Flay as town results - I was clueless as to how breadcrumbs work, and omitted them altogether. Kattaze was a pretty awesome Doctor who correctly chose to save me Night 1, but WIFOM'd and let me die Night 2; Night 3 he saved Xiao. He afforded town enough time to find scum, even after several bad mislynches. Scumteam started brilliantly - I didn't even start looking in the right direction till I was dead. I'm glad the right people were around at endgame.
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Mod
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Entry
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Role
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Team
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Status
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Outcome
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Maestro
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Started
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Vanilla Townie
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TheIrishPope, Rank, Nachomamma8, TheGreatOne, homertve, maverick_alpha
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Killed Night 4
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Scum Win, Day 5
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Town had a lackluster performance. A late Tracker claim Day 1 caused us to no-lynch, and he died that night. I had difficulty scumhunting and spent more time trying to make my intentions seem open and genuine to other townies. Due to a previous game, I thought Mara looked pretty town and didn't catch on that I was wrong until others had built up a big case for her. Town looked to be having a comeback after lynching Mara for claiming Bulletproof, but the next day went into a standstill due to inactivity. I helped lead the lynch on TGO who was massively lurking but refusing to replace out, coming around occasionally only to proclaim how much he didn't care about the game (he was later modkilled for not playing to his wincon). I changed my read on Likeabauss due to his pretty convincing case on me, which I took as a sign of townie conviction. Obviously, I shouldn't have. At MYLO, I started a quicklynch on TIP that really shouldn't have happened. Yeah, even thinking about my play here makes me die a little inside.
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Mod
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Entry
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Role
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Team
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Status
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Outcome
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yabbaguy
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Started
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Vanilla Townie
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JasonWazza, enomis, Siegfried, Wilma, T S O, notscience
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Survived
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Town Win, Day 4
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Enjoyable game hosted by a great mod! The scumteam was two newbies, who had decent day play but made some weird nightkills while PR-hunting rather than removing their biggest threats. Day 1 I spent a lot of time shouting back-and-forth with JasonWazza only to sort him town, and after that helped lynch a newbie for taking soft stances on everything and barely bothering to defend himself. Day 2 I got sidetracked on Baezu (a Townie whose reads ended up being almost 100% correct). Notscience's replacement was a boon to town, breaking up Day 2 momentum for the better (similar to Newbie 1382). After Guyett flailed under pressure and claimed Tracker, TSO counterclaimed. We ended up lynching Guyett, and I didn't wise up till he flipped that I had been looking in the completely wrong direction. I think my biggest mistake was refusing to rethink Kaze, my strongest town read from Day 1, who ended up being scum. I was quite impressed that this was his first game. In 3-P LYLO we crossvoted, and a confirmed Jason hammered for the win on Day 4.
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Micro
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Mod
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Entry
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Role
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Team
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Status
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Outcome
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AngryPidgeon
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Started
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John Cavil, Mafia Goon
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buldermar
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Lynched Day 4
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Town win
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My first foray outside of the Newbie forum, which showed me I still had a ways to go in learning the ropes. AngryPidgeon came up with a cool flavor setup! Overall I had a really difficult time faking my reads or pursuing leads on anybody, and I think I hid behind the "I'm a newbie" wall too often for it to feel genuine. I lurked a lot :(. Buldermar and I fell for Nero's fakecrumbing and nearly fell for Malakitten's too. I think our mistake was not killing Orcinus when he was obvtown right out of the gate; unfortunately for us he was a Role Cop. I observed some great scum play from my partner and town play from the others. Buld advised me early on: "Don't do anything drastically different as scum, but just play town and try to forget what your wincon is"... which I've since tried to incorporate into my games. ***As a side note, this game caused me to watch all 4 seasons of BSG in about 2 weeks right before finals, so there's that LOL.***
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Mini
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Mod
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Entry
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Role
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Team
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Status
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Outcome
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JasonWazza
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Started
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In Progress
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Large
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Mod
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Entry
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Role
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Team
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Status
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Outcome
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Venmar
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Started
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In Progress
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Salt n Pepper (Hydra with DoctorPepper)
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Mod
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Entry
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Role
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Team
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Status
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Outcome
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Majiffy
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Started
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In Progress
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Modded Games
Hopefully coming soon!