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Xdaamno/ScumDeck

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The ScumDeck is a deck of mafia cards created with a regular deck of playing cards and a sharpie, for use in real life. The intended setup is a goofy semi-open game as in Greater Idea Mafia (as created at the UK '13 Easter meet). Each player draws two random cards and chooses one to be their role. After a meet-and-greet Night 0 for the factional roles, each player publicly reveals the card they discarded and did not pick. This information is usually sufficient to replace the random vote stage.

If the game is played with no mod, the first player to be lynched becomes mod and has the immediate duty of checking that anti-town roles exist in the game. If not, the game is abandoned. (Optionally, for fun, if the town reaches consensus on Day 1 that no anti-town roles exist they win a "glorious victory" - but if they are wrong, the anti-town roles win.) With a mod, the meet-and-greet should be performed Night 0.

Setup

  1. Vanilla Townie
  2. Vanilla Townie
  3. Vanilla Townie
  4. Vanilla Townie
  5. Vanilla Townie
  6. Vanilla Townie
  7. Vanilla Townie
  8. Vanilla Townie
  9. Vanilla Townie
  10. Doctor
  11. Doctor
  12. Bodyguard
  13. Jailkeeper
  14. Roleblocker
  15. Ascetic Townie
  16. Cop
  17. Cop
  18. Ascetic Cop
  19. Watcher
  20. Tracker
  21. Hider
  22. Vigilante
  23. One-shot Vigilante
  24. Bulletproof Townie
  25. Mason
  26. Mason
  27. Mason
  28. Mason Doctor
  29. Nymphomaniac (Compulsively chooses a Lover on Night 1)
  30. Enabler for the player sitting to the right
  31. Enabler for the player sitting to the left
  32. Supersaint
  33. Treestump
  34. Mafia Goon
  35. Mafia Goon
  36. Mafia Goon
  37. Mafia Goon
  38. Mafia Goon
  39. Mafia Goon
  40. Mafia Godfather
  41. Mafia Tracker
  42. Mafia Roleblocker
  43. Ascetic Mafia Goon
  44. Mafia Reflexive Doctor (protects anyone who targets them)
  45. Serial Killer (Immune to Mafia kills)
  46. Bulletproof Serial Killer
  47. Reflexively Disabling Serial Killer
  48. Survivor
  49. Spare Card
  50. Spare Card
  51. Spare Card
  52. Spare Card

Role Notes

  • Cop & Ascetic Cop: These roles return "guilty" or "not guilty", so they can detect serial killers.
  • Enabler & Reflexively Disabling Serial Killer: If a role is disabled (i.e. a role which is enabling it dies, or it targeted the reflexively disabling serial killer on any previous night), its ability will cease to work without the player being explicitly told. Town roles will become effectively vanilla, mafia roles will become effectively a goon, and survivors stay unchanged. Disabled investigation roles receive "no result" as if blocked by a roleblocker.