You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.
Tierce
Prefer to be a Pro-town Player. |
Tierce is a player at MafiaScum.
Games Played
Newbie #1185 | ||||||||
---|---|---|---|---|---|---|---|---|
Type | Moderator | Faction | Role | Entry | Fate | Lifespan | SWA | Outcome |
Newbie | iamausername | Town | Vanilla | Started | {{{fate}}} | 34 days | 2/2 | Town Win |
My first game in MS. Both scum ended up replacing out in D1, and town was left pointing fingers at each other. Fortunately, we managed to nail one of the scum and the replacement (LostGirlChan) was in a hopeless position. The jailkeeper (haycorn) jailed me N1, so I was confirmed town come D2 and managed to push the other players into some semblance of activity. Workdawg hammered rather unexpectedly once we got another wagon to L-1, but luckily for us it was the other scum. Flawless town victory!
My second in-game post actually nailed down the scum team. May rely stronger on gut tells in the future when they yield this kind of reaction. |
Tiger MetaTiger | ||||||||
---|---|---|---|---|---|---|---|---|
Type | Moderator | Faction | Role | Entry | Fate | Lifespan | SWA | Outcome |
Large Theme | Vi | Scummers | shaft.ed, Rigged Gaydar | Started | {{{fate}}} | 3 days | 0/2 | Town Win |
Quicklynched D2 with two scum and traitor on the wagon. It was a very entertaining and educational game to follow from the dead QT, and town still won by a large margin. Vi-flavor is a thing of beauty, if you know what I'm talking about. |
Newbie #1178 - Ye Olde Newbie | ||||||||
---|---|---|---|---|---|---|---|---|
Type | Moderator | Faction | Role | Entry | Fate | Lifespan | SWA | Outcome |
Newbie | Xalxe | Mafia | Goon | Replaced wazzatron Day 2 | {{{fate}}} | 34 days | n/a | Mafia Win |
Replace in, turn L-1 wagon on me around, lynch town, go on to do great things. Excellent game, usually active playerlist and a scum IC (Thor665) that had me trying to adapt to him at every turn. We killed the cop N2, which resulted on a confirmed D3 jailkeeper role on the hands of zMuffinMan. SnakePlissken placed an ill-advised vote in 5p LyLo and we quicklynched within seconds of each other. |
Mini #1284 - Cookie Mafia | ||||||||
---|---|---|---|---|---|---|---|---|
Type | Moderator | Faction | Role | Entry | Fate | Lifespan | SWA | Outcome |
Mini Normal | kiwieagle | Town | Vanilla | Replaced syndromeofadown Day 1 | {{{fate}}} | 9 days | 0/1 | Mafia Win |
Replace in, turn L-1 wagon on me around, lynch town, die N1. This game heralded a tendency to die early as town. Town likely lost due to apathy and zMuffinMan's good scum game--turn about is fair play. |
Mini #1290 - Mafia.txt | ||||||||
---|---|---|---|---|---|---|---|---|
Type | Moderator | Faction | Role | Entry | Fate | Lifespan | SWA | Outcome |
Mini Normal | CooLDoG | Town | Vanilla | Replaced Dekes Day 1 | {{{fate}}} | 13 days | 0/1 | Mafia / Town Win |
Replace in, be considered town by most everyone, tunnel on the Cop (oops), lead a tunnel on the SK (yay), end up lynching town... Die N1 by mod error via confusion of usernames. I spent a good chunk of my time in the dead QT figuring out the roles and the scumteam. The joint win is due to a wonky win condition for scum, and the mod ruled that the game would continue with the scum players in the game after they got their victory. |
Mini #1295 - Warlocks and Werewolves | ||||||||
---|---|---|---|---|---|---|---|---|
Type | Moderator | Faction | Role | Entry | Fate | Lifespan | SWA | Outcome |
Mini Theme | Ghostlin | Town | Herbalist | Started | {{{fate}}} | 20 days | 1/2 | Town / Mafia / Werewolves Draw |
Great flavor, varied playerlist. The setup was swingy, yet very fun. A drawn-out town v. town D1 led to several PR claims, including mine, and that hurt us in the long run. I chose to use my role as protection over investigation, and posthumously saved the town Medium (Pine) from a delayed N2 kill from the Warlocks. In the end, town found itself on a 2:1:1 situation after one of the Warlocks (BBmolla) deliberately claimed and the modified Werewolf-directed SK (Whiskers) was killed, and the players were offered a draw. |
Open #369 - Rise of the Tigers: The Encryption | ||||||||
---|---|---|---|---|---|---|---|---|
Type | Moderator | Faction | Role | Entry | Fate | Lifespan | SWA | Outcome |
Open | Xalxe | Panicked Scummers | Panicked Scummer | Started | {{{fate}}} | 35 days | n/a | Town / Third-party Draw |
Mime with Nobody Special, who told unsuspecting me he is usually night-killed. This did not happen, so my amazing pro-town D1 and D2 powerwagons on scummy town did not get me NK'd either because I was stupendously 'wrong'. Eventually, Nobody Special got lynched and I made a plan playing on the town's perceptions of win condition resolution order to get myself lynched in the guise of a joint win (that would actually result in mime solo victory). The plan was overruled by the Listmod, however--sad mime and a draw ensued. |
My Little Pony: Friendship is Awesome | ||||||||
---|---|---|---|---|---|---|---|---|
Type | Moderator | Faction | Role | Entry | Fate | Lifespan | SWA | Outcome |
Large Theme | Rainbowdash | Discord | Apple Family Day Neighbor | Started | {{{fate}}} | 43 days | n/a | Mafia Win |
Flashwagons aren't necessarily on town. I was wagoned to L-2 (10 to lynch) in a matter of hours on D1. When the wagon dissolved, it gave me a pretty solid base to work on. Glork replaced in as one of my town neighbors, yet he was thankfully looking elsewhere. Magister Ludi, our goon, claimed vig and was outed when the serial killer (fatlikepig) was lynched. Cogito Ergo Sum and I banked on some mod speculation and the fact that there was town with bad connections to our dead buddies to coordinate a quicklynch on D6. |
Newbie #1188 | ||||||||
---|---|---|---|---|---|---|---|---|
Type | Moderator | Faction | Role | Entry | Fate | Lifespan | SWA | Outcome |
Newbie | izakthegoomba | Mafia | Rolecop | Replaced mcqueen Day 2 | {{{fate}}} | 13 days | n/a | Town Win |
A very frustrating game for me. I replaced into a slot that had fakeclaimed cop on Day 1, immediately dropped it since it would have been impossible to maintain in the long run. The actual setup (Praetyre cop, Thor665 doctor) made it impossible for scum to win due to that fakeclaim, so I replaced into a hopeless situation. The only way I could have won would be if Praetyre only investigated me the night before LyLo, making it a 50/50 chance, but that never happened.
A rules violation by mcqueen after I replaced in led to kdowns replacing out voluntarily, and the whole event increased the suspicious vibes in my direction. All in all, I think I played as well as possible given the options I had, and managed to survive longer than expected. This game is painful to dwell on; I don't think I deserved to lose, even though town did deserve to win. It serves as a lesson on studying the games I want to replace into before actually jumping in. |
Newbie #1197 - Mobsters in Merivale | ||||||||
---|---|---|---|---|---|---|---|---|
Type | Moderator | Faction | Role | Entry | Fate | Lifespan | SWA | Outcome |
Newbie | DonJosh, Haylen | Town | Doctor | Replaced Hacker_666 Day 2 | {{{fate}}} | 13 days | 0/1 | Mafia Win |
No one to blame but myself. Replace in D2, notice someone who has done an overnight 180 on my slot and has an apparent breadcrumb on my role. The player (Christine) turned out to be the cop's innocent, but the way the cop claim was voiced convinced me it was fake. Paranoid doctor-me protected scum, was shot N2 and town mislynched D3. A shout-out to borkbork, who was scum, fakeclaimed jailkeeper and performed fantastically throughout the game. Bitter, maybe. Impressed, definitely. |
New York #147 - The Vanillaside | ||||||||
---|---|---|---|---|---|---|---|---|
Type | Moderator | Faction | Role | Entry | Fate | Lifespan | SWA | Outcome |
Large Normal | Quilford | Town | Innocent Child Vanillizer | Replaced Nachomamma8 Day 1 | {{{fate}}} | 23 days | 0/2 | Mafia Win |
I deliberately replaced into a mod-confirmed innocent slot. Never again. It completely bungles my scumhunting, due to the loss of certain interactions with my slot since everyone knows my alignment. Drawn-out game, suffering from heavy town v. town. Scum lurked their way into a victory after a crafty Cop fakeclaim via vanilising+kill of the real cop. The highlight of the game was the 1v1 between the tracker (Shadoweh) and the scum redirector (zMuffinMan), who showed a comical vein once his lynch became inevitable. |
Games Played
Game Statistics
(stolen from Vi)
5-6-2 (Total - 45.5%)
3-5-1 (Town - 37.5%)
2-1-0 (Mafia - 66.7%)
0-0-1 (Anything Else - 0%)
Lynched: 2/14 (14.3%)
Killed: 8/14 (57.1%)
Suicided: 0/14 (0%)
Survived/Endgamed: 4/14 (28.6%)
Abandoned: 0/14 (0%)
Alive in/Ongoing: 4/7 (57.1%)
Games entered as replacement, invitation, or IC: 9/18 (50%)
Lynch SWA: 4/14 (28.6%)
Average Lifespan (real life): 297/14 = 21.21 days/game
Average Lifespan (game days): 31/14 = 2.21 days/game
Rules for Lynch Scum/Wagon Average (shamelessly plagiarized from Mr. Flay):
- Pro-Town role, or part of a Team Anti-Town Faction where at least one other Anti-Town Faction existed for me to successfully lynch. Lynching SKs doesn't count, because it doesn't matter who they lynch;
- Vigilante attempts count. So do S-Kills;
- Getting lynched myself counts as a failure;
- No ongoing games, unless I'm already dead;
- No Mafia Mutations so distorted that lynching is essentially meaningless (RPS, Unknown Role, etc.).
Miscellaneous
Proud member of the Cult of Xalxe.
Mafia Achievements
Graffiti
Peanut gallery welcome below this line. Any comments that are not heckling in nature will be deleted.