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What flaws were in the newbie game that are being addressed in F11? Just wondering.
It's explained on the C9 page.--Packbat 10:50, 10 November 2010 (EST)- Wait - no, it isn't. I, too, would like to know. --Packbat 12:47, 10 November 2010 (EST)
I was thinking of working out the probabilities for different populations given a F11 setup and knowledge of your own role-PM only. Does anyone want to comment on the following? --Packbat 10:50, 10 November 2010 (EST)
- Probability of all three PRs existing:
- If your PM is a PR: 50%.
- If your PM is a Mafia Goon with a Mafia Roleblocker partner: 50%.
- if your PM is a Mafia Goon with a Mafia Goon partner: 0%.
- If your PM is Vanilla Town: 20.83% (5/24)
- Probability of any given PR existing:
- If your PM is a PR: 100% yours, 50% others.
- if your PM is a Mafia Goon with a Mafia Roleblocker partner: 100% Roleblocker, 50% both Cop and Doc, 50% neither.
- if your PM is a Mafia Goon with a Mafia Goon partner: 0% Roleblocker, 50% Cop, 50% Doc (known one or the other).
- if your PM is Vanilla Town: 45.83% (11/24) Cop or Doc (incl. 20.83% both); 50% Roleblocker (incl. 20.83% all three).
- Probability of any given player being Mafia:
- If Mafia: Known.
- If Town: 25%.
- Probability of any given player being Roleblocker:
- If Mafia: Known.
- If Town: 6.25% (1/16).
- Probability of any given player being Cop or being Doc:
- If Mafia: 0% yourselves, 7.14% (1/14) towns.
- If other town PR: 6.25% (1/16).
- If Vanilla Town: 5.73% (11/192).