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JEEP's Tells for Finding the Cop
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This requires that judging the general category of players, and interpret what constitutes "hesitant" in your game.
Generalities about cops
- Newbie cops refuse to vote for a person "without evidence" and often blatantly try to derail bandwagons of innocents. Caveat: Don't confuse with Masons.
- Intermediate cop players are hesitant to vote without proof.
- Experienced cops won't put the first vote on someone unless they have investigation.
- Cops often show up as "linked" to one or two people early in the game.
- The people looking for cops are mafia and doctors.
As mafia
- If someone never changes their vote and keeps up pressure (especially early on ), that person is likely cop.
- If someone votes, then quickly "confirms" that vote, that person is likely cop.
As doctor
- Look for an early voter who never changes vote.
The numbers
First non-random vote | +10% |
"Not quite random" votes day 1 | +10% |
Quick vote change first day | +5% |
Repeated "hesitance" to change vote | +10% |
Raw Newbie looking for reasons to vote day 1 | +10% |
Newbie that has played a couple games looking for reasons to vote day 1 | +20% |
Intermediate player looking for reasons to vote day 1 | +40% |
Advanced player commenting on how they are not random voting | +10% |
Intermediate/Advanced player probing for cop hints | +10% |
Subtle "confirm vote" (Good thing I'm already voting for him!) | +10% |
repeat Confirm Vote | +15% |