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iLord
iLord is a Mafia player who predominantly plays on MTG Salvation, but is now playing more and more in MafiaScum.
He is still learning how to play the game well. As of 2/06/10, he has played or is playing in 22 games, on MTG Salvation, MafiaScum, and Art of Problem Solving.
Mafia Stats and Games
Stats at a Glance
6/3/6/5/2/0 (Town Win/Scum Win/Town Loss/Scum Loss/Abandoned/Ongoing)
13/9/0/0 (Town/Mafia/Neutral/Still Alive)
7/11/4/0 (Lynched/Nightkilled/Endgamed/Still Alive)
Newbie Games (3)
- Newb 16 - Ithaca Mafia: 12/19/07 - 2/21/08. Modded by Apokalypse Kid
- Mafia Goon, Nightkilled Night 2. Mafia Loss
- This was my first game, and I was really excited. Unfortunately, I played rather unsatisfactorily and was vigged on Night 2 after my scumbuddies were lynched Day 1 and Day 2 respectively. Played on (MTG Salvation).
- Newb 17 - Team Fortress II Mafia: 2/22/07 - 3/23/08. Modded by Ged
- Vanilla Townie, Lynched Day 1. Town Win
- Weak scumteam - caught two members based on tells, and guessed correctly the last one. Unfortunately, I couldn't convince the town, and a desperate gambit sealed death for me on Day 1. The cop lead the town to victory at the end still. Not one of my better games. Played on (MTG Salvation).
- Newb 19 - Famous Decks Mafia: 5/05/08 - 8/28/08. Modded by Karmoderm
- Vanilla Townie, Endamged. Town Loss
- A long and grueling game that lasted the better part of four months. Lots of analysis and man-to-man quote wars, but not a lot of scumhunting. The only reason we caught two scum was because they got replaced and their claimed role contradicted the role the person they replaced claimed. At the 3-Player endgame, I made the wrong choice and lost it for the town. The mod gave me TOWN MVP, but we had a weak town overall. Played on (MTG Salvation).
Mini Games (8)
- Mushroom Kingdom II Mafia: 2/29/08 - 4/15/08. Modded by Diggy
- Diseased Townie Cop, Nightkilled Night 1. Town Loss
- Replaced in on Day 1. I led the town to the wrong play on Day 1 and we lynched a newb. To make matters worse, on Night 1, three townies died (1 SK kill, 1 Mafia kill, and 1 JOAT kill). The scum outplayed a massclaim and was erroneously declared the winner (the SK still could've won). An extremely swingy set-up with a lot of possible kills. Played on (MTG Salvation).
- Stratego Mafia: 3/14/08 - 6/25/08. Modded by LookingForReality
- Blue Town Colonel, Nightkilled Night 1. Town Win
- An interesting set-up that was effectively vanilla, but filled with red herrings. The biggest one was the "color Win Con" which stated that we could win with our color by capturing the other's flag. This distracted and split the town until the very end. Only two mafia, but was reasonably balanced. With some Win Con wording confusion at the beginning, I managed to "clear" a player and formulate a good attack on another. I got my target lynched, and he turned up scum. Interesting enough, I got nightkilled (perhaps to dodge possible doc protection). DGB got bulldozed by Azrael on Day 2 (She was playing as Kami_of_Lunacy), and turned up town. Also very interesting, the mod revealed that the Mafia knew about the town Win Con, making my Day 1 cases completely null. A long game as well, with quite an apathetic town at the end, but still managed to find the last scum. Played on (MTG Salvation).
Mini Theme 651 - Sense Motive (MafiaScum)
- Broken Set-up. Lynched on Day 2 as Mafia Goon. Mafia Loss
Mini Theme 671 - Dwarf Fortress (MafiaScum)
- Nightkilled on Night 2 as Suicide Vig. Town Loss (SK Win).
Mini Theme 693 - Legend of Zelda: Ocarina of Time Mafia (MafiaScum)
- Nightkilled on Night 4 as Doctor/Angel. Town Loss.
Mini Theme 692 - Boost Mafia (MafiaScum)
- Nightkilled on Night 1 as Townie. Town Win.
Kithkin Mafia (MTG Salvation)
- Made it to Endgame on Night 4 as Invisible Mafia. Mafia Win.
Science Mafia (MTG Salvation)
- Nightkilled Night 4. Town Win.
Normals and Large Themes (11)
- Song of Ice and Fire Mafia: 1/30/08 - 3/16/08. Modded by Loran16
- Lannister Mafia Letter Writer, Lynched Day 1. Mafia Loss
- Faction based set-up and game with several interesting twists. This was my second ever game, and I completely melted under pressure on Day 1 and got lynched. A poor scum team caused several of my buddies to follow suit, but we got the town to Lynch or Lose just because of the sheer number of scum in the game. Played on (MTG Salvation).
- Points Mafia: 5/20/08 - 6/25/08. Modded by Axelrod
- Townie with 9 Points, Lynched Day 6. Town Loss
- Was a very interesting set-up where you bought abilities with points. Most of the town (including me) messed up by buying Lynch Vulnerability (which made the lynch threshold for that player 2 less than normal), and the Mafia won with a combonation of Double Life and Double Vote, controling the lynch even though we knew who all of the Mafia were (I bought Role Cop, and a lot of the town bought powerful information roles). Very cool game, even though I got lynched in 5 minutes. Played on (MTG Salvation).
Warhammer 40000 Mafia (MTG Salvation)
- Made it to Endgame on Night 5 as Townie Inventor. Town Win.
Normal 34 - NYC Mafia (Art of Problem Solving)
- Lynched Day 1 as Mafia Goon. Abandoned
Final Fantasy VII Mafia (MTG Salvation)
- Lynched Day 1 as Townie Limited Cop. Town Loss (SK Win).
The Price is Right Mafia (MafiaScum)
- Never died (counted as endgamed). Abandoned
Normal 36 - Mt. Chimney Mafia (Art of Problem Solving)
- Nightkilled on Night 1 as Mafia Goon. Mafia Loss (SK Win).
Final Fantasy VII Mafia (MafiaScum)
- Nightkilled on Night 1 as Mafia Goon. Mafia Loss (Draw).
Traitor Mafia (MafiaScum)
- Nightkilled on Night 4 as Mafia Traitor. Mafia Win.
StarTrek: Expanded Universe Mafia (MTG Salvation)
- Nightkilled on Night 2 as Town Racecop. Town Win.
Inheritance Mafia (MTG Salvation)
- Daykilled on Day 4 as Mafia Radiation Expert. Mafia Win.
Ongoing (0)
Modded Games (3)
Normal 35 - List Mafia (Art of Problem Solving)
Mini 708 - Cheat Mafia (MafiaScum)
Fahrenheit 451 Mafia (MTG Salvation)