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Glome
Amstaad Character for Kaiveran.[1].
Name: Glome
Player: Kaiveran
Race: Armei (+1 CHA, +1 CRD) Note: I am 99% sure this is legal since every race is entitled to 2 bonuses without penalties, but if I'm wrong, let me know.
Description: Glome is a member of the Armine race, mysteriously teleported to the world of Amstaad by a bizarre event. He is a furred anthropomorphic creature, having a mix of characteristics, commonly compared to dogs, cats, and foxes.
Age: 14
Height: 5'8"
Weight: 139 lbs.
Eye Color: Usually green, but varies based on the element he channels.
Fur Color: Blue with wavy, flame like patterns resolving into lighter slate-colored patterns covering his hands and feet. White on his muzzle, chest, abdomen, etc. down to his inner thighs. He may display additional slate-blue patterns on the rest of his body when using elemental magic (curving arcs for water, intricate lines for lightning, snow crystals for ice, etc.) He used to be able to transform and have his fur colors change entirely by immersing himself in a certain magic energy, but this ability has been lost.
Attire: Usually wears minimal/breathable clothing. Dresses more warmly for summer, but still wears much less than humans would. Has an affinity for traditional-style Armine garments, which are often highly decorative and made of transparent/translucent fabric. In private settings, may not wear clothes at all (which isn't terribly offensive, since an Armei's "naughty bits" don't show up unless...um...needed.)
Experience:
HEART - 0
MIND - 0
BODY - 0
SPIRIT - 0
Attributes:
HEART
Empathy: 6(2)
Charisma: 5(2)
MIND
Acuity: 4(1)
Reason: 3(0)
BODY
Strength: 4(2)
Coordnation: 6(4)
SPIRIT
Power: 5(1)
Purpose: 4(2)
Qualities:
Status: 1
Reputation: 0
Wealth: 1
Karma: 1
Skills
HEART Skills
Animal Handling Lv. 1 (Empathy)
Intuition Lv. 1 (Empathy)
Seduction/Charm Lv. 2 (Charisma)
MIND Skills
Appraise Lv. 1 (Acuity)
Language: Armine Lv. 8 (Reason)[default, native speaker]
Language: Trade Language Lv. 4 (Reason)[also default]
BODY Skills
Acrobatics Lv. 2 (Coordination)
Climbing Lv. 2 (Strength)
Melee Combat Lv. 2 (Coordination)
SPIRIT Skills
Willpower Lv. 2 (Purpose)
Sorcery Lv. 1 (Power)