You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.
User:Leucosticte/Ideas/leu-002
Jump to navigation
Jump to search
Usual core roles: Seer, Gravedigger, Militia, Protector, Reviver, Diseased, Lycan, 5 x Villager, Shapeshifter, Bloodhound, Alphawolf
Two new roles: Drunk Tanner.
New roles
Drunk Tanner
The Drunk Tanner is a moody villager whose feelings and wishes change by the day. Sometimes he feels happy, hopeful, and full of desire to continue living, and for the village to prosper; other times, he feels sad, despairing, and hateful, and wishes he would get lynched or shot or eaten, or even that the whole village would fall to the wolves.
Rules:
- The Drunk Tanner has no special powers, and functions just like a regular Villager except for his moodiness, which alters his win condition from day to day.
- Some days the Drunk Tanner is in a Good mood, other days in a Bad mood. These moods remain in effect for the whole 24-hour day/night cycle.
- On days when the Drunk Tanner is in an Up mood, he wins with the village, and loses if the wolves wins or if he gets killed.
- On days when the Drunk Tanner is in a Down mood, he wins with the wolves or if he gets killed, and loses if the village wins.
- After the Drunk Tanner's death, the game continues until the village or wolves win according to their own win conditions.
- The Drunk Tanner is counted as town for parity purposes.