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Mega Popcorn Mafia

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Revision as of 06:59, 9 April 2015 by Wgeurts (talk | contribs)
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Name:
  • Mega Popcorn Mafia
Setup Size:
Players:
  • 18
Setup Type:
Designer:
Notes: *See: Popcorn Mafia

This setup designed by ArchAngel9 is based off Popcorn Mafia. It's intended to be a more balanced version of that setup for both factions.

Setup

  • 3 Vengeful Mafia
  • 4 Mafia Goons
  • 11 Townies


Mechanics

  • Before the game starts, mafia must elect a townie to be the gunbearer. That player has until deadline runs out to shoot another player. If the gunbearer hits scum, they keep the gun. If the gunbearer hits town, the gunbearer dies and the targeted townie becomes the new gunbearer.
  • If the gunbearer does not shoot by deadline, they die and the mafia pick a new gunbearer.

The gunbearer is always announced and confirmed as innocent.

  • If a Vengeful Mafia dies then the gunbearer dies as well, the mafia then proceed to choose a new gunbearer.
  • This game is nightless.

Role PM's

  • You win when all threats to the town have been eliminated. Townie

Welcome, [Player]! You are a

  • You win when all threats to the town have been eliminated. Townie.

Abilities:

Win Conditions:

  • You win when all threats to the town have been eliminated.

  • You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same). Mafia Goon

Welcome, [Player]! You are a

  • You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same). Mafia Goon.

Abilities:

Win Conditions:

  • You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).

  • You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same). Vengeful Mafia

Welcome, [Player]! You are a

  • You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same). Vengeful Mafia.

Abilities:

Win Conditions:

  • You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).


History

History
Open 596 - (Draw)