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Elemental Large
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This setup was designed by wgeurts after he recieved an idea attempting to balance Anarchy, another setup by him.
Roles
- 1 Fire Element Goon
- 1 Water Element Goon
- 1 Earth Element Goon
- 3 Elemental Doctors
- 1 Backup Elemental Doctor
- 1 Tracker
- 7 VT's
- 1 Elemental Serial Killer
Mechanics
- If an element goon dies the other remaining element goons then gain the element of the dead element goon. They from then on must also say which element to use if they take a kill.
- Elemental doctors must also name one element (Fire, Water or Earth) as well as a target. They will only protect against all kills using that element.
- The elemental serial killer survives one night kill and must say which element he wants to use for a kill. He is also immune from that type that night.
- The element of an elemental goon isn't revealed to everyone on death. (So only "Elemental Goon" is shown etc.)
Balance
There are a lot of doctors in this setup however 3 Elemental Doctors have the same chance of stopping a kill as a normal doctor. With the backup this is basicaly a Doctor with a 1-Shot-BP modifier. It wouldn't be wise for a Tracker to claim either as the doctors don't know what the other doctors are going to protect from. The ideal strategy for the tracker would to claim his results end-game as to get the best effect for the town.
History
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Role PM's
Welcome, [Player]! You are a Mafia *You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same)..
Abilities:
- You share a Private Topic with your fellow scum; [names].
- You have a factional night-kill meaning that each night one of you may night-kill a player.
- If another element goon dies you gain their element.
- If you have multiple elements you must choose one to use when you take a night-kill.
Win Conditions:
- Fire Element Goon