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Natirasha
I'm Natirasha, (in)famous mod-flaker/anti-town player from the past. My three month break in the past ended up being a five year break, because reasons. While I once prided myself on being as obstructive as possible in game, I'm a bit more down-to-earth now. Some might even say I'm good. That's cool. You can typically find me in flavorful, mechanically complex games--they're my favorite.
Also can be found...
- Running Headlong into Ruin(with Shadow Dancer).
- Being the backside of a werewolf Planeswalker(with MafiaSSK).
- Pretending to be Strangely Hegelian Ghosts(with Fferyllt).
- Commiting ritualistic suicide(with Sakura Hana).
- As the Pirate King of Mafiascum(with zMuffinMan).
Nati's Modded Games
- Mini Normal 649-Everything Comes Down To Money(Mafia Win, gimmick was the town-aligned mafia)
- Mini Theme 676-Corruption on the Throne(Rebellion Win, An experimental open setup that is the spiritual successor to Assassins in the Palace)
- Mini Theme 702-Serum & Steel(Neutral Serial Killer and Town Win, gimmick was that some players were unkillable and that the town voted on who to give powers to)
- Mini Theme 726-Mind Screw Gaiden(Mafia Win. My greatest claim to fame and my greatest failure all in one--this was at the end of my last tour in Mafialand, and I ended up flaking as a player-mod. Not good. The good news is, besides my lazy modding and the highly swingy setup, the roles generally got praise for their uniqueness)
- Large Normal 90-Lolwat? Mafia(Mafia Win. My first and only large normal game. Around the same time period as Mind Screw Gaiden, I was much more invested in the former. Ended up in me mod flaking. Helped spur the "return to normalcy" in the Large Normal queue. Woo, I guess)
- Micro 202-DotA UPick Nightless(Mafia Win. A bad modkill might have been killed it. Lots of lurking. Great concept, bad execution)
Nati's Played Games
Any games prior to my return in 2013 are not included in this total.
Current Record: 4-12 Town 2-4 Mafia 2-0 Third Party
- Mini 1454(Loss). I was a Vanilla Townie. Played under my alt Hooker Punch. We lost due to idiotic cops. Game was my first from my return, so it's kinda meh.
- Micro 191--NikPick 3(Loss). I was Poorly-Drawn Author-Avatar Mary Sue, voteless town jailkeeper. We lost due to me being kingmaker and being dumb. Oh well.
- Mini Theme 1461--Paradox Prime(Win). I was a Kyrie Wilson, Vanilla Townie. Although the setup was pretty town-sided(and crazy!), we still won by only the slightest of margins. Very fun game, great player list.
- Micro 216--NS's Surprise Mafia(Loss). I was a town Dayvig. Shot the other dayvig immediately at random. This cascaded into a critical loss for our team. YOLO.
- Micro 220--Mainstream Micro 4(Win). I was the town neighborizer, neighborized the cult leader night one as he culted me. Despite this, I ended up fucking up my claim(Alarmist) so bad, but the town didn't kill me. Day three, I cultslipped. Still didn't get lynched and lurked to victory...
- Mini 1492--Castle Mafia(Loss). I was the Meredith, town Cop. Game was close, but we had a unanimous townread on one of the scum and the town had a lot of deathtunneling on each other. Alright game though.
- Open 527--Hard Boiled: Dixon Hill's Maudlin Madness(Loss). I was a mafia goon. Despite forcing out all three town power roles by day two and getting two of them killed, the rest of my scumteam was having an off game and kinda threw.
- Death's Diner(Loss). I was a Chocolate Zombie, town role thief. Replaced into a slot with suspicion on it day two, correctly called 3/4 of the scumteam, who did a massive push towards me and got me lynched over obvscum.
- Mini 1484--Pick Your Partners(Win). I was a mafia goon. This was a variation of Jungle Republic where the players had some say in who their teammates would be. After a disastrous day two, I bussed both my partners and somehow managed to stay off the radar enough to make it to the endgame. Very, very proud of this win--I usually don't feel good about my day-game, and that's all this was.
- Micro 232-Rob13's Bastard Mafia(Win). As the Garruk Relentless hydra. We were a Mafia Ninja JoAT Lover. Game was secretly mountainous. Ended up catching this fact early and fakeclaiming Ninja Alarmist Lover to the win.
- Mini Normal 1496--Cash Cabd(Loss). I replaced in as a mafia strongman. Setup was skewed heavily towards the town, the power roles played really well and the player list was scary. To top it off, my predecessor fakeclaimed PGO. Yeah, this didn't go well.
- Mini 1488--Lucid Dreamers(Loss). I was a dreamer. Half the game was inactive. By the end, I didn;t even care about winning or losing, just wanted to end it. That's all I'll say about that.
- Micro 245--Saving the Riverdale Empire(Win). I was VT. Lurky game. Ended up being nightkilled for some odd reason as lynchbait, which worked out to our benefit, leading to a win.
- SMBMIII: Bowser's Mega Potluck Surprise(Loss). I was Kamek, a VT. Replaced in day one after three players got booted due to flaming. Successfully lynched scum, then the OTHER scum team dayvigged me. Okay.
- Touhou UPick (Win). I was Mystia Lorelei, Town Reflexive Neighborizer/1-shot Weak Cop. I was browbeat into joining this game by FakeGod. It worked out, though, nailed 2/3 scum day one, and we won by day four in a complete rout of the scum team.
- Micro 237--Greatest Idea (Win). I was a Mafia Conspiracy Theorist. Somehow became the biggest non-IC townread and had townies crossvoting in MyLo. I count this as a third-party win because I was a mafia team of one.
- Mini 1522--Ace Attorney: Mafia For All (Loss). As the geists hydra. We were Sal Manella, a VT. The setup was super-stacked in favor of the mafia and SK, but an early massclaim sorta broke the setup. However, it still wasn't enough to overcome the setup balance and we got a technical loss.
- Mini 1507--We the Purple (Loss). I replaced in day one as scum. This game was advertised as bastard, but really that just meant that the town had multiple players replacing out to confirm their alignment and we could lynch the mod. Also, bulletproof lynchproof power-role giver on the town side. Yeah. Whatever. We still played hard and only lost in a tough MyLo.
- Marketplace Mafia 3 (Loss). As the Harakiri hydra. We were an town entrepreneur. Scum played well, and the setup's mechanics dictated that town could not coordinate.
- Fire Emblem Awakening Mafia (Win). I was Virion, Town Multiproposer. Game had a marriage mechanic to create extra players. Town was on FIRE this game.
- MIcro 276--Peek a Boo! Mafia (Loss). I was a mafia player. The gimmick here was no one knew their role or alignment at the start. I still figured out I was scum d1, and almost ran over the game. Except my partner hammered me in LyLo and subsequently lost.
- Mafia Pinnipedum (Loss). I was a Wax Seal, Vanilla Townie. Vig killed mason and the other mason claimed trimasons with scum. Yeah.
Nati's Random Ideas for Future Games
this list is destined to change--make of it what you wish
I rate bastardness on a scale of 1-5, 1 being no bastard elements, 2 means that the mod might try to subtly mislead you and the roles are exceedingly non-normal, 3 means things like cults/jesters/lynchers are in play and the mod may be a player, 4 is where I might start actually lying to people and stuff, 5 meaning your role PM is 100% lies. I will likely never run a game at bastard level 1...or 5.
- Natirasha's On Parole(Mini Normal)--I hate mini normals, but that doesn't mean I can't screw with them. Bastard Level: 1
- The Final Radiant Tales of the Golden Dragon Trigger(Mini Theme)--My callback to JRPG genre. Bastard Level: 3
- Natirasha's Untitled(Mini Theme)--How to get banned from modding, round 2. Bastard level: 4
- Serum & Steel 2(Large Theme)--Restarting my Planeswalker series from the past. Bastard Level: 2
- The Dark Age of the Law(Large Theme)--A fan's tribute to the Ace Attorney series. Gonna be flavor-friendly. Bastard Level: 1.
- Into the Aurora(Large Theme)--Part 2 of my Planeswalker series, based on Lorwyn this time. Bastard Level: 3.
- Hydramafia(Large Theme)--All Hydras...with a twist. Bastard Level: 3.