You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Friends and Enemies: Deadly Alliance

From MafiaWiki
Revision as of 16:03, 18 October 2011 by Hoopla (talk | contribs)
Jump to navigation Jump to search

Friends and Enemies Deadly Alliance

Also known as Friends and Enemies 2.0., this variation introduced by Albert B. Rampage added a 1-shot day-vig ability that was randomly given to one of the twelve players as part of their role pm. The nature of the 1-shot Vig shot falling on either alignment makes this game very swingy and unbalanced when in the hands of scum.

Setup

Mechanics

  • Daystart
  • Masons may talk amongst themselves at night
  • A random player in the game is given a 1-shot dayvig ability.

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partners may perform the factional kill.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.


Town Mason

  • Welcome, [Player Name], you are a Town Mason, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
  • You are confirmed town to your partners, and them to you.

Win condition:

  • You win when all threats to the town have been eliminated.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.


1-shot Dayvig

  • In addition to your other role, you are also a 1-shot Dayvig.

Abilities:

  • Once during the day, you may post in thread killing someone.

History