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Fire and Ice

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Revision as of 11:38, 12 October 2011 by Hoopla (talk | contribs) (→‎History)
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Fire and Ice is an open setup game with 12 players

Setup

Mechanics

  • Daystart
  • The nightkill of the Fire Mafia and the Ice Mafia will fail if both groups of mafia target the same person.
  • The Mafia groups are not night kill immune.

Role PM's

Fire Mafia Goon

  • Welcome, [Player Name]. You are a Fire Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when the other mafia team is eliminated and you control 50% of the town or nothing can prevent this from occurring.


Ice Mafia Goon

  • Welcome, [Player Name]. You are an Ice Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when the other mafia team is eliminated and you control 50% of the town or nothing can prevent this from occurring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Doctor

  • Welcome, [Player Name], you are a Town Doctor.

Abilities:

  • Each night phase, you may protect one player in the game from being nightkilled.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.

History