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User:Ircher/Nomic/Archive
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Proposal History
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Proposals 301-325
Proposal 301 (Post #9) by Jake The Wolfie: Currency reffers to any resource which may be freely traded between players without any cost. Should a law instate a new currency, it must have a name, and one initial way to earn it. If it is not stated, assume that all players start with 0 of the Currency. Yea - Jake The Wolfie (#9), Charles510 (#10), Ircher (#12) Nay - Not Voting - tris, lendunistus Accepted as of post #12.
Proposal 302 (Post #13) by Ircher: The player who proposes a proposal that passes gains 1 point. This rule is retroactive at the time of enactment. Yea - Ircher (13), Charles510 (16), tris (23) Nay - lendunistus (17) Not Voting - Jake The Wolfie Accepted as of post #23.
Proposal 303 (Post 19) by Jake The Wolfie: The Monarch is defined to be exactly one player at a time, who has special abilities that may later be defined. In addition, The Monarch may choose to abdicate their power to a player of their choice. If more than 3/4ths of all active non-Monarch players vote to overthrow the Monarch, then a new Monarch shall be picked with the old Monarch being ineligible for being picked. If a Monarch becomes inactive, a new Monarch shall be picked. If no player is currently the Monarch, whoever has the most points above 10 and is eligible shall become the Monarch. All inactive players are considered ineligible for becoming the Monarch. Yea - Jake The Wolfie (19) Nay - lendunistus (21), Deimos27 (42), Ircher (86) Abstain - StrangerCoug (41) Not Voting - tris, Charles510 Rejected as of post #86.
Proposal 304 (Post #26) by tris: If a proposal is edited while pending, all yea votes aside from that of the proposer are immediately removed. Yea - tris (26), Jake The Wolfie (27), lendunistus (28) Nay - Not Voting - Ircher, Charles510 Accepted as of post #28.
Proposal 305 (Post #26) by tris: A player automatically votes yea on any proposal that they propose for which yea is an option. Yea - tris (26), Jake The Wolfie (27), lendunistus (28) Nay - Not Voting - Ircher, Charles510 Accepted as of post #28.
Proposal 306 (Post 30) by lendunistus: When a proposal has not been voted on for 72 hours in a row or the player who made the proposal becomes inactive, the proposal automatically fails. Yea - lendunistus (30), Ircher (33), StrangerCoug (41), Deimos27 (42) Nay - Not Voting - tris, Jake The Wolfie, Charles510, Deimos27 Accepted as of post #42.
Proposal 307 (Post 31) by lendunistus: Amend rule 202 An inactive player is any player who hasn't posted for 72 hours in a row. Yea - lendunistus (31), StrangerCoug (38), Deimos27 (42), Ircher (86) Nay - Not Voting - tris, Jake The Wolfie, Charles510 Accepted as of post #86.
Proposal 308 (Post 43) by StrangerCoug: Whenever a player makes a proposal, that player automatically votes Yea thereon by default. Yea - Nay - Deimos27 (45), Ircher (47), lendunistus (48), StrangerCoug (84) Not Voting - tris, Jake The Wolfie, Charles510 Rejected as of post #84.
Proposal 309 (post 50) by lendunistus: An inactive player can make themselves active again by posting in the thread. Yea - lendunistus (50), Ircher (51), StrangerCoug (53), Deimos27 (55) Nay - Not Voting - tris, Jake The Wolfie, Charles510 Accepted as of post #55.
Proposal 310 (Post 53, edited in post 57) by StrangerCoug: Players may withdraw proposals they have made that they no longer support by bolding "Withdraw ###", where ### is the number of the proposal that the player wishes to withdraw. A withdrawn proposal automatically fails. If this proposal passes while Proposal 308 is still pending, that proposal shall automatically be withdrawn and fail. Yea - StrangerCoug (57), Deimos27 (62), Ircher (66), lendunistus (98) Nay - Not Voting - tris, Jake The Wolfie, Charles510 Accepted as of post #98.
Proposal 311 (Post 66) by Jake The Wolfie: Shiny Rocks are a type of Currency. Each player gains 10 Shiny Rocks for each point that they gain, including retroactively. Yea - Jake The Wolfie (66) Nay - StrangerCoug (73), lendunistus (81), Deimos27 (127) Inactive - Charles510 (130) Not Voting - Ircher, tris Rejected as of post #130.
Proposal 312 (Post 90) by Ircher: If there is a disagreement about the application of a rule or an action that occurs, a player (hereby referred to the initiator) may request a more detailed explanation of the rules involved from the person who applied the rule or took the action (hereby referred to the executor). If the explanation does not satisfy the initiator, the initiator may appeal the decision to the group as a whole by posting in bold, "I request an executive review for [link to dispute]." (This process is called an "executive review".) Players besides the initiator and the executor may then vote (using vote tags) to agree with the initiator or agree with the executor. Whichever receives a simple majority of votes becomes the final verdict. Only one such executive review may be active at any time. Yea - Ircher (90), StrangerCoug (91), lendunistus (98), Deimos27 (99) Nay - Not Voting - tris, Jake The Wolfie, Charles510 Accepted as of post #99.
Proposal 313 (Post 91) by StrangerCoug: A player may vote "[Yea/Nay] with reservations" on any proposal made after this rule, which shall henceforth be known as a vote with reservations. A player who does so should, but is not required to, explain the reservations the player holds that prevent an unqualified vote. A vote with reservations is indistinct from a normal vote for the purposes of calculating the number of votes needed to pass a proposal. Yea - StrangerCoug (91), Ircher (93), lendunistus (98) Nay - Jake the Wolfie (92), Deimos27 (99) Inactive - Charles510 (130), tris (131) Not Voting - Accepted as of post #131.
Proposal 314 (Post 104) by Deimos27: Amend 206: Proposals require an absolute majority of active votes to pass, where active votes are defined as those held by active non-abstaining players. Proposals fail as soon as they can no longer pass. Yea - Deimos27 (104), StrangerCoug (108), Ircher (110), lendunistus (124) Nay - Not Voting - tris, Jake The Wolfie, Charles510 Accepted as of post #124.
Proposal 315 (Post 106) by Jake The Wolfie: Amend Rule 208 to say the following: There may be no more than X pending proposals at any given time, where X is the largest of either 5, or 5 + 1/2 * (# of active players - 5), rounded down if necessecary. The only exception is when an active player becoming inactive would cause X to be less than the current number of proposals. A pending proposal is a proposal that has not yet been marked as having passed or failed. Yea - Jake The Wolfie (106), StrangerCoug (108) Nay - Ircher (111), Deimos27 (128), Charles510 (155) Inactive - tris (131) Not Voting - lendunistus Rejected as of post #155.
Proposal 316 (Post 115) by StrangerCoug: There is hereby created a currency called Nomic dollars, whose symbol shall be N$. Upon passage of this proposal, every current player, regardless of activity, shall earn N$1,000. Every new player who joins after the passage of this proposal shall thereby earn N$1,000. Every day at 00:00 UTC, every active player shall earn N$100. How many Nomic dollars each player has shall be noted in the Player Statuses section of the wiki. Yea - StrangerCoug (115), Ircher (116), Deimos27 (128) Nay - Inactive - Charles510 (130), tris (131) Not Voting - lendunistus, Jake the Wolfie Accepted as of post #131.
Proposal 317 (Post 130) by Ircher: The Establishment of the Nomic Central Bank: An entity known as the Nomic Central Bank is hereby established upon the passage of this proposal. Yea - Ircher (130) Nay - Inactive - Charles510 (130) Not Voting - tris, lendunistus, Jake The Wolfie, StrangerCoug, Deimos27 Withdrawn as of post #130.
Proposal 318 (Post 130) by Ircher: Players may make motions in addition to proposals. Unlike proposals, which are permanent in nature, all motions are temporary and must cease to be in effect after a certain time. A maximum time limit shall be prescribed in a future rule. Motions are proposed, voted upon, passed, and failed in a similar manner as proposals. Numbering shall begin at M001 and increase with each proposed motion. Yea - Ircher (130), lendunistus (131), Deimos27 (133) Nay - Inactive - Charles510 (130), tris (131) Not Voting - Jake The Wolfie, StrangerCoug Accepted as of post #133.
Proposal 319 (Post 145) by StrangerCoug: There is hereby created an items shop, from which players may use Nomic dollars to buy items. Players may make motions to add items to the shop. Such motions must include a price for each item in Nomic dollars (although the same price can apply to multiple items) as well as a use effect for each item. Items so added for sale are removed therefrom when the motion adding them expires unless otherwise stated in the motion adding the item. Yea - StrangerCoug (145), Ircher (146), Deimos27 (148) Nay - Inactive - Charles510 (130), tris (131) Not Voting - lendunistus, Jake The Wolfie Accepted as of post #148.
Proposal 320 (Post 146) by Ircher: Motions supersede mutable rules, but they do not supersede immutable rules. Yea - Ircher (146), StrangerCoug (147), Deimos27 (148) Nay - Inactive - Charles510 (130), tris (131) Not Voting - lendunistus, Jake The Wolfie Accepted as of post #148.
Event History
28th of October, 2021
- StrangerCoug added as player as of Post #36
- Deimos27 added as player as of Post #39