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Template:CustomRolePM
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Example
Welcome, [Player]! You are a Town 1-shot Deathproof 1-shot Day Commuter Night 3 Tracker 1-shot 33% Gun Inventor 1-shot Delayer 1-shot Day Genie Miller 1-shot Cop.
Abilities:
- Deathproof: You will survive the first time you die.
- Commute: Once, during the day, you may commute, rendering yourself unable to be targeted by any actions that phase.
- Track: On Night 3, you may target one player in the game to track them. If successful, you will learn which players in the game they targeted that phase, if any.
- Gun Invention: Once, at night, you may hand someone a gun with a 33% chance of working the next day.
- Delay: Once, at night, you may target someone to delay their night actions for a night.
- Genie: Once, during the day, you may grant another player's wish for an item.
- Miller: You will appear as guilty to any alignment checks.
- Cop: Once, at night, you may target one player in the game to investigate them. You will receive a result of "Mafia", "Not Mafia", or "No Result".
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.