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Aneninen
Prefer to be a Pro-town Player. |
Feel free to help me constructing my Setup ideas: Matrix 14 and Charge Me Up!
About myself...
I arrived to the forum on the 9th of June. So, the astrological sign of my account is actually Gemini. (I meant the Sun. The Asc must be Pisces, if I'm correct. Fascinating, isn't it?)
I've been playing IRL Mafia for more than 20 years or so but IRL experience helps very little in online gaming and I learnt it in the hard way.
Also, you can find plenty of things about me here: Get To Know A Scummer – Aneninen
How to read Aneninen?
If I
(1) post a pigeon or mention one
(2) talk about my kitty
(3) start fluffing without any reason
(4) overuse the "we should remember" expression
(5) post a shytty theory, complain that everyone ignores it, push my theory over and over, get someone lynched because of it only to realize that I was wrong
(6) launch a conversation about something blatantly irrelevant
(8) post a wall-catchup which is harder to read than an average book about theoretical physics
(9) get annoyed because someone scumreads me or ignores me because of the things mentioned above
...that means I'm either town or I'm lying. But I'm always town, everyone knows that. Even if I'm scum. And there was no (7) in that list. And fairies are nice.
Fun Fact: so far, whenever I was at MyLo/LyLo, the game was a scumwin. Regardless of my alignment. This means 7 games. – FINALLY it's not true anymore!
Aneninen's Tells
Here are some tells based upon my personal experience. Sometimes they even work, trust me! ^_^
The Regardless Of Card
If someone's scumreading you (or another player) regardless of everything you post, that player is usually scum (or a very bad townie).
It's similar to tunneling with a major difference. The scumread never changes as the game progresses and everything is a scumtell. I mean, if you think that if you posted the opposite thing, it would be just as scummy in the particular player's eyes, it's a Regardless Of Card. Especially if they call scumtells contradicting things!
This dialogue is a typical (and of course, fictional) example for using the Regardless Of Card:
Chenjesu: You're parking your vote Melnorme, and that's a vanity wagon. You're scum!
Mycon: I'm voting for Melnorme because I think he's the scummiest.
Chenjesu: But you posted in [post number] that you're scumreading Thraddash. If you were town, you'd vote for your scumreads.
Mycon: I'm voting for my strongest scumread.
Chenjesu: Because you know that the Melnorme-wagon won't go anywhere.
Mycon: [posts reasons for scumreading Thraddash, who has a long wagon at that moment, and votes for him.]
Chenjesu: Wow, you've just jumped on the longest wagon! Die, scum!
The Regardless Of Card is often paired with tunneling, the one who plays the Regardless Of Card usually starts agitating others to join the wagon against you.
It's a very useful tell on Day1 – however, it's much easier to spot a Regardless Of Card if it's played against you.
Caveat: on later Days (if it's played against another player) it's not essentially a scumtell. It may come from a town-PR with an investigation result too!
MissMarple-ing
This one works on newer and/or unknown players.
If you experience from a player a certain gameplay/posting style that you've already seen in another game from someone else, those two players often have the same alignment.
Fictional example (and this is one of the easiest example too):
You remember a player from a game who kept vote-hopping all the time, made zillions of short posts, FoS-ed everyone, and as a strong wagon had emerged on him/her got sulky and started tunneling the first name on the wagon. Got lynched early (most probably on Day1) and flipped town.
You're playing with a player who's doing the same – that player is usually town as well.
For doing MissMarple-ing you need to bank on your own impressions: in most cases phrases, post lengths, etc. are worth more than "traditional" tells.
Caveat: MissMarple-ing is not working if it turns out that the player you don't know is an alt of an experienced player. (In that case they're often miming a newbie!) Also, it can't replace scumtells like votes, slips, etc.
(It's named after the star of the Agatha Christie-books: Miss Jane Marple used to find murders by spotting common things between the people involved in a case and people living in her village.)
Parallel Activity Check
If someone's in-game activity is very different from their general activity, they're often scum.
Eg. if a player hasn't posted anything for a day but made 10+ posts in each of their other games they may be scum. Sometimes the opposite works: if someone's very active in the game but does nothing in all of their other games, that may be a scumtell too.
It's not a strong tell in itself but it may be very strong if the parallel behavior's clearly contradicting. (Eg. someone posts that he/she's unable to post for a while because of IRL things while they're posting a lot in another game...)
Caveat: sometimes there are other reasons for the difference. Eg. the player is at LyLo in a long game or the game you're in is stalled.
On the other hand Parallel Activity is very useful if it proves that the player was online at a certain time. (Eg. he/she could have hammered his/her scumread but he/she didn't post anything, yet was very active in another game at the same time.)
Vacuum Activity
The Wikipedia says the following about this concept: fixed action patterns of animal behaviour that are performed in the absence of the external stimuli that normally elicit them. This type of abnormal behaviour shows that a key stimulus is not always needed to produce an activity.
At Mafia, this means the following: townies are scumhunting and they do so even if there are no scumposts present – however, in this case, they start finding scumtells in each others' posts.
So, if there are unusually vehement fights in early-game (typically early-Day1) with only a couple of players involved, and these players flip town later, the scums are probably amongst the lurkers or those players who didn't produce any useful content in that game phase.
Unexpected Gamestall
There are stalls in almost every games. Sometimes the whole game starts out very slow, sometimes a late-Day is passing without any content for days. Even if it's undesired, it's normal.
On the other hand, sometimes the game gets stalled at strange points. A typical Unexpected Daystall situation is the following: it's Mid-game (eg. Day3), there are two strong wagons, both are close to lynch and suddenly the posts get infrequent, the votes are not moving at all. Even prods occur. It's very likely that in a situation like this none of the wagoned players are scum. The scums are in safety so they don't have to build counterwagons, nor pushing a wagon to mislynch – after all, they think being away from a mislynch earns them town-credit. (I know it's not true but many scums may think so!)
Caveat: an early-game stall or a LyLo-stall is never an Unexpected Stall. Also, sometimes a game can get stalled because the most active players are away. So, if you suspect that the game has slowed down only because the most talkative players are not posting anything useful, that's a null in most cases.
Ongoing games
(Do not ask me about those. Even if I'm not alive there anymore ^_^)
New York 181
Shameless Mafia – ended, review is coming soon
Micro 451: Lucky's GIF UPick! – ended, review is coming soon
Newbie 1595: University of Mafiascum Class 101 (as IC)
Open 594: Stack the Deck – ended, review is coming soon
Team Mafia 2015: White Flag
New York 185: Freshwater Frenzy!
(What the pigeon poop am I doing in so many games?)
My games so far...
Newbie 1513 – Lingo Linguistics Link
Modded by | Cabd | Role | Vanilla Townie |
Entered the game | Start | Ended | Lynched at LyLo |
Overall Fun | 3 | My Gameplay | 3 |
Outcome | Scum win | ||
Story: That was my first game on MafiaScum.
I got annoyed very early and that determined many things in the game. However, I had been in the queue for more than a week before the game finally began. It started about 3 days later because some of the players didn't pick their Role PM at all. So, it took almost two weeks to get into a game after I had signed to the forum. After this I got FoS-ed and attacked for silly reasons on early-Day1. Of course, I wouldn't care about it too much now, but I got upset because I thought that I would get lynched quickly and I would need to queue for a long time again to get into another game. The overall atmosphere was terrible, partly because of me: I thought that the more experienced players were scum and they wanted to get rid of the newbies, because of "why not". (A thing like that is very common in most situations (projects, work, friendship, etc.) both on the Internet and In Real Life in my country.) No surprise that my "theory" was wrong. On Day3 I solved the game, but after my early gameplay no one really cared. In the Death Thread even the townies were for the remaining scum, saying that "he's ace in the game" (in reality he did almost nothing) and there was a mere comment about me, something like "lol, he has solved the game". | |||
Summary: I'd never be such a bad-tempered player if I were in the same game now. But, it wasn't only me who was responsible for the bad atmosphere. The town could have paid attention to my later posts; the gameplay of a Newbie can change a lot during a single game. |
Mini 1584 – Neuroscience Mafia Link
Modded by | Kagami | Role | Town Mason |
Entered the game | Start | Ended | lynched at LyLo |
Overall Fun | 8 | My Gameplay | 7 |
Outcome | Scum win | ||
Story: Like wow, my fist non-Newbie and I even had a town-PR.
Although I got involved in an unnecessary fight on Day1, I got out of it later. I enjoyed almost everything in this game. We lynched Mafia on Day1 and his partner on Day2. Overall, I managed to be funny and focused at the same time. Unfortunately it was a Multiball. We thought that there were an SK. As far as I can remember, I posted once "what if there's another scumgroup" but my idea was turned down. Too bad that I was right. On Day2 there was a massive fight between Thor and Elyse. We lynched Thor and gave a free pass to Elyse, even if I strongly thought that she was scum. Actually, she was – and I didn't think that the fight was a scum-vs-scum fight. On Day3 we mislynched (BlueBloodedToffe, I think) and we didn't even know that we were at a LyLo on Day4. I got quicklynched by the Werewolves in the middle of a conversation while I was having dinner. As a Mason, I had fun. MuffinMan was hard defending me, I was distancing (we lost our third member, MDD-hydra at Night1), maybe I overdid it a bit... but I simply didn't have time to finish my reads at LyLo. The whole game was a bit unlucky. There were no crosskills and after killing the Mafias we didn't suspect that there might be Werewolves. (Nothing referred to the existence of another scum team.) | |||
Summary: This was one of the best games I've been in. The atmosphere (apart from one thing) was good, the people were fun to play with. We were good. The scums were better. Gratz, Elyse, Fat_Tony! |
Mini 1585 – Muskoka Murder Mystery Link
Modded by | BipolarChemist | Role | Vanilla Townie |
Entered the game | Start | Ended | Killed at Night5 (?) |
Overall Fun | 6 | My Gameplay | 2 |
Outcome | Scum win | ||
Story: This was terrible.
The Tracker (ChaosLord) targeted me early and because of this, the claims and the flips I had every information to solve the game, I should only have read the players... ...but I did nothing. I collected every bit of info, posted them and waited for the others to solve the game. Since they didn't believe that I was town, nothing happened. As a respond I made absolutely no effort. I watched how a wagon dissolved after my hammer-intent – this made Konowa (who was scum) live for another two days. On my last day I started to pull myself and my thoughts together but that was too late. By the way my reads were wrong too. | |||
Summary: I could have won this one for the town if I had done something... anything. The game itself was fun (I especially liked the flavor), but I consider this my worst gameplay so far. |
Mini 1601 – B_E's Mind Mafia Link
Modded by | Burning_Earth | Role | Vanilla Townie |
Entered the game | Replaced in, Day1 | Ended | – |
Overall Fun | 5 | My Gameplay | 6 |
Outcome | Abandoned | ||
Story: I replaced into a very scummy slot. I still managed to survive the Day. Next Day I started to strengthen my position, which was good, considering that my slot had almost been lynched before I arrived.
Actually it hadn't been almost. Due to a Mod Error my slot had actually been lynched before I replaced into, and because of this the game was abandoned. |
Open 567 – Pick Your Power Link
Modded by | burn_209 | Role | Town Neighbourizer |
Entered the game | Start | Ended | – |
Overall Fun | 4 | My Gameplay | 5 |
Outcome | Abandoned | ||
Story: The game started good, but because of general inactivity it slowed down later. The prods were infrequent, plenty of players were lurking, left the game, flaked out etc. In the end the mod disappeared too (as far as I can remember) and the Backup mod couldn't salvage all the necessary info for going on with the game.
It's a pity. I neibourized a scum (Hershey Kiss) at Night1 and she thought that she were be able to fool me all the time. Of course I never told her that I FoS-ed him (partly because picking Tracker instead of Jailkeeper, partly because her lurky style, partly because of intuition). If the game hadn't been abandoned, we could have had an interesting fight. I hope there'll be a "match" between us somewhere in the future... |
Mini 1602 Link
Modded by | SleepyKrew | Role | Vanilla Townie |
Entered the game | Start | Ended | Survived |
Overall Fun | 8 | My Gameplay | 6 |
Outcome | Town win | ||
Story: That was such a cute little game. On Day1 we were about to lynch Neil but he claimed Cop. By examining parallel games I managed to make it sure that he was scum.
The game got stalled later many times. Although I couldn't use this info, I learned how to read this phenomenon. (See above!) Even if I lost focus a couple of times, jumped on terrible wagons, at the end I posted a possible solution. Although it was half-baked at best, it was enough for Bert to finish my case and win the game for us. The modding was excellent. The death scenes with our avatars were funny, SleepyKrew was always focused and I especially liked his PMs: whenever I was getting close to a prod, he sent me a PM. | |||
Summary: Funny game, good players, good atmosphere, excellent modding. I could have been better but my acceptable performance was enough, fortunately. |
Newbie 1532 – Whammy! Link
Modded by | Cabd | Role | Vanilla Townie |
Entered the game | Day 2 | Ended | Survived |
Overall Fun | 7 | My Gameplay | 8 |
Outcome | Town win | ||
Story: One of the games I'm really proud of.
I arrived to a terribly scummy slot. By that time both PRs in the game soft-claimed. My catch-up and my forthcoming game was terrible, I scumread one of the PR-s first and misread the whole Setup next. But, I managed to turn all of my errors into advantages, including that I'd misread the setup. On Day3 I solved the game and this time I was able to push my scumread to lynch. (Although, I was lucky that on Day2 the other scum didn't hammer me when he could have done so and he ended up getting lynched.) Also, I met a couple of players fun to play with. |
Newbie 1544 – Shakespeare Mafia Link
Modded by | Fferyllt | Role | Mafia Roleblocker |
Entered the game | Replaced in Day 1 | Ended | Survived |
Overall Fun | 7 | My Gameplay | 9 |
Outcome | Scum win | ||
Story: To tell the truth, this game was not only about my skill; I was also wery lucky.
I replaced into a null-slot. My catch-up was very "townish". My scumbuddy was unfortunately scumread by some, but there were stronger scumreads. The only player (NachoMamma) who started scumreading me on Day1 got quicklynched without my assistance. (Lol!) On Day2 I found out that Malakitty is the Cop and she had investigated my buddy, WBOCampfire. As I realized I joined the wagon instantly. Meanwhile I found the Doctor too, Aphix on the same Day. So, at Night I blocked Kitty and killed Aphix. On Day3 I wasn't wagoned at all. I let the town fight and yet again, they performed a nice little mislynch without my assistance. I knew that I couldn't fool Malakitty... but she had to die at Night anyway. On Day4 I was a douchebag. House voted for me. I started whining then he moved his vote to Shinobi. I hammered and the Day was over in 6 posts or so. | |||
Summary: Fferyllt gave us one of the best flavours I've ever seen. Her modding was great too. Everything went perfectly in this game. |
Open 573 – C9++ Link
Modded by | Jingle | Role | Mafia Goon |
Entered the game | Start | Ended | Killed at Night5 |
Overall Fun | 7 | My Gameplay | 7 |
Outcome | Serial Killer Win | ||
Story: That was my very first scumgame. (Shakespeare Mafia ended earlier but started much later than this game.) Having read the game back it's obvious that I could have been better, but I think my performance was good – especially because everything went in the wrong way.
On Day1 I got 2 or 3 votes but it was gone later. The Day ended with a time-out NoLynch which was ick. On Day2 I deathtunneled Wgeurts and it seemed that we were doing fine. But at Night2 we shot Heartless (hydra of TellTaleHeart and Antihero), who were 1-shot Bulletproof SK and they shot my Scumbuddy, 50Shades (hydra of Nachomamma and Pirate Mollie) in return. (Before Day3 we didn't even think that there was an SK at all.) On Day3 I was away from the mislynch, on Day4 I joined in the end. I chose a bad Nightkill for Night3 and after that it was too late to kill the SK. (In short: it would have been risky not to kill confirmed townies later.) We have too double-kills (Night1, Night3) and they were blocked at Night4 (by the Roleblocker, whom I killed at that Night). In short: they were scumhunting all the time but I had no chance to find it out. I thought they were WIFOMizing the game. Meanwhile my mislynch plan claimed town-PR – another bad twist. To the top of it, Fonz got replaced into the game on Day5 and he basicly solved it very quickly. My only chance was to kill a townie and get into a 1:1:1 on Day6... but I got killed. Heartless had an awesome gameplay, they deserved the win. (By the way, the town was unable to lynch a single scum in six Days... lol.) | |||
Summary: I hope I would do it better now but I'm still content with this game. The only mistake I made was the Night3 kill but I'm not sure that I would have won if I had killed Heartless instead. Shyt happens sometimes. |
Newbie 1552 – The Red Mafia Link
Modded by | ArcAngel9 | Role | Vanilla Townie (IC slot) |
Entered the game | Start | Ended | Lynched at LyLo |
Overall Fun | 6 | My Gameplay | 5 |
Outcome | Scum win | ||
Story: My first IC game ever. Apart from this, there's not much to talk about. It was an average game. Day1 ended with a derphammer-mislynch (performed by one of the scums). On Day2 Jingle death-tunneled Yakko, sorry to say, I got fooled by him. On Day3 the Tracker conf-scumread Jingle. (His gameplay after that was really, really funny.) I don't know why the town went for a NoLynch here. On Day4 we finally lynched Jingle and on next Day I solved the game. A pity that GGG didn't believe me. That's all. |
Open 579 – Pick your (Chocolate) Power X/Y Link
Modded by | Insanity018 | Role | Town Night3 Vigilante |
Entered the game | Start | Ended | Killed at Night3 |
Overall Fun | 7 | My Gameplay | 4 |
Outcome | Town Win | ||
Story: At the draft I went for number 1, only to keep away the scums from an easy-got PR. Surprisingly, I ended up being 6th.
I was doing well for a while, even if I had to soft-claim my PR. It would have been even better if I hadn't killed MathDino at Night3. He was confirmed by the Cop but the scums were very helpful and I did everything much worse than I should have done. Ollie, while going down on Day3 strengthened my scumread and AdrienC quickhammered his buddy. So, they were preparing a nice little WIFOM for me (am I right about MathDino or not?) and hoping that I would f-ck it up. Eventually, I did. The remaining townies won the game for us (Druuge and Formerfish did it very well). As for myself? At least I made the game ...more exciting. | |||
Summary: Well, let's see the bright side. My next Vigilante performance can be only better than this. (Post-edit: not much better. When I was Vig for the next time, I managed to kill the same player as the scums did and I got blocked next.) |
Open 577 – Hope Plus One Link
Modded by | TheElkSpeaks | Role | Town Macho Doctor |
Entered the game | Start | Ended | Killed at Night2 |
Overall Fun | 6 | My Gameplay | 5 (?) |
Outcome | Scum win | ||
Story: We had no chance at all. The other Doc was forced to claim on Day1. The scums killed our Cop at Night1. Somehow they caught me during the next Day, I got killed too. But the worst was still ahead. On Day3 Copper counter-claimed our Doc, Acryon and made the town lynch him. Even we who were in the death topic thought that Copper was the real Doc. From that point it was tehnically over. | |||
Summary: I don't know whether I was good or bad, the scumteam simply outplayed us. They got nominated too. |
NY 578 – The Masquerade Link
Modded by: Aegor
Role: Town Neighbour
Entered the game: start
Ended the game: Killed at Night1
Outcome: Mafia Win
Overall fun: 4
My gameplay: ?
Story:
That was my first Large game ever.
While I was playing I thought that the atmosphere was terrible. At least three players were scumreading me regardless of my posts. There were more, I think, but those whom I remember (TSO, Garmr and Slandaar) were all scums. A pity because I had a scumread on TSO and one of his partners (because of their interaction) and on the other two players too... but I wasn't skilled enough to solve the situation.
Later I got known that the Werewolf team killed me because they thought I was a Cop. That was wrong but I was an obviously good kill. TSO made it to the end and won the game for the Mafia.
Open 583 – JK9++ Link
Modded by: Jackal
Role: Mafia Bus-Driver
Entered the game: start
Ended the game: Survived
Outcome: Joint Mafia/SK Win
Overall fun: 8
My gameplay: 8
Story:
I think we had a great team (the other scums were Wickedstjr and Heartless). We kept the distance all the time. Later on Day1 it almost went wrong for me (because of IRL things I lost focus) but the game ended with a Mislynch.
The town had 6 PRs and even if there were a mass-claim we managed to hint that some of the PRs were lying. I think I'm proud of the part where I used Setup speculation, maths and probabilities to "find scums" and luckily, the town went along with it and didn't realize that I wasn't scumhunting at all. By that time everyone thought that I was town. Even BBT, who was Hider, picked me as his target (although he had been scumreading me on Day1.)
He was tracked by Vettrock so by Day3 I was conf-scum but there were too few non-Mafia alive so my lynch never happened. It was a joint victory with Mastin (the SK) – if the game had gone along the outcome would have been the same most probably.
Summary
I think I'll remember this game forever, lol. We even got a nomination. Although I don't think we'd win, getting a nomination after having been on Mafiascum for 8 months or so is not bad at all.
Street Racers: London (Large Theme) Link
Modded by: StrangerCoug
Role: Death Bikers Mafia (Red Scum) Ninja
Entered the game: start
Ended the game: Lynched Day2
Outcome: Metropolitan Police Mafia (Blue Scum) Win
Overall fun: 6
My gameplay: 3
Story:
In short: I f-cked it up seriously. Because of IRL things I got unfocused on late-Day1 and early-Day2. Apart from me everyone spotted that I'm scummy so I got quickwagoned. As I noticed that all of the active players were scumreading me I decided to finish it quickly. I posted an idiotic claim (I didn't think that anyone would believe it) and by self-hammering I wrote a huge WIFOM (including the claim too.) I think it bought us some time but way not enough. (A pity that the WIFOM died out on Day3.) Our team was weak (apart from Kaboose, he really tried everything) and the other Mafia team was very good. Sooner or later all most of the good and active townies were out of the game. Metropolitan Police Mafia deserved the win.
Summary
Next time I shouldn't post anything if I know that I'm unfocused. Although there was a small Mod Error, both the modding and the theme/mod texts were great. (And that error didn't change anything.)
What I really didn't like was the post-game arguments. (Even if no one talked about me.) Multiballs are swingy by nature. Also, sometimes certain factions consist of better players than others. It's neither the Mod's nor the Setup's fault if a game swings and favors a faction over the others. It's also pointless to shout at the others how terrible their gameplay was. Mafia is a game. Sometimes you win even if you're terrible, sometimes you lose even if you do your best. Deal with it, dear players!
Mini 1636: Mafialand Mayhem Link
Modded by: Riddleton; Replaced by N
Role: Vanilla Townie
Entered the game: start
Ended the game: Killed at Night2
Outcome: Mafia Win
Overall fun: 6 (as for the game) 2 (as for the endgame conversation)
My gameplay: 5
Story:
The game itself was nothing special – of course, this goes for the Days I was alive. I guessed one scum right, I had a couple of good townreads but no idea about the other scums. I don't think the town did this particularly well, however it's easy to say things like thet when you're out of a game.
What I really hated was the endgame discussion. One of the scums (||||) started posting awful messages and even offended certain players. Even if it wasn't about me, it was terrible to read it.
Summary
Again, why can't everyone get the simple fact that Mafia is a f-cking game ?!? Why must certain players act like idiots? Can't we just play and have fun?
Mini 1645: BooneyToonz I – The Creepy Caravansaray Link
Modded by: Boonskiies
Role: Mafia Tracker
Entered the game: start
Ended the game: Survived
Outcome: Mafia Win
Overall fun: 7
My gameplay: 8
Story:
Day1 started terribly, RadiantCowbells was scumreading me for silly-looking reasons. So did Massive. But, soon everything changed. RadiantCowbells was outed, just as the Even-Night Vig (VDA), and I realized that Massive was Regardless Of Card-ing me. We killed the Vig and I tracked Massive who turned out to be scum.
On Day2 I deathtunneled Massive, who flipped SK. (Frankly, this game was very unlucky for him. After all, he was right about me.) Day3's No Lynch was a thing I wasn't happy about and BBT, whom we wanted to kill (and whose predecessor, Farside, crumbed Vig) turned out to be a 1-Shot Bulletproof. I claimed my PR and even if some doubted my claim, no one seemed to think about the possibility of a Mafia tracker. The MyLo was ridiculously lucky: Flubber was at L–2 and we hammered him in less than a minute. TroubledTownie, my partner, managed to build up a decent town image, his replacement, Varsoon was lurking successfully while I was one of the players leading the discussion.
Summary
We were lucky in this game, while everything went terribly for the town and for the SK.
Also, this game confirms that having a Daychat is a very big advantage for the scumteam. Hadn't we had a Daychat, we couldn't have organized the quickhammer with Varsoon at all.
Mini 1644: Double Trouble (Bastard Game) Link
Modded by: Shos
Role: Town Voyeur
Entered the game: Day1
Ended the game: Survived
Outcome: Mafia Win and see the Story
Overall fun: 9
My gameplay: lol
Story:
Apart from me every player was an alt.
I entered the game, caught up easily, but later I simply had no idea what was going on. Especially after Day2 when I caught Kagaminette lying about her Night Action and she flipped... town. (As if we could trust the flips at all...)
I wanted to ISO and examine everything but I think I lost my interest in doing so after the town lynched one of my townreads (the only player I'd ISO-ed by then).
I ended up in a 4-player MyLo/LyLo. Yet again, I caught a "liar", Cursive. By scumreading him I thought that there might be two scum factions alive and the more I thought about the game the surer I was that I was a kingmaker at best. In the end I mislynched INAUFTA. (Cursive was telling the truth, he was a Vig for real.)
But, here comes the fun part of the story. There were alts in the game because both scums were fake players controlled by the Mod!!! Like wow! (Long ago once I was in a similar IRL game and I laughed out loud in the end.) Even if I had no chance to win, I found this idea hilarious. (Technically Shos framed Cursive for me.)
Summary
One of the most funny games I've ever had. Well played, Shos, well played!