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Modified Mentor: Difference between revisions
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*'''{{plink|t|25366|Micro 118}}''' (Mentor Win) | *'''{{plink|t|25366|Micro 118}}''' (Mentor Win) | ||
*'''{{plink|t|32611|Micro 254}}''' (Town Win) | |||
[[Category:Open Setups]] | [[Category:Open Setups]] |
Revision as of 20:00, 30 November 2013
Modified Mentor is a seven player setup designed by LlamaFluff with a Town EV of approximately 56%. This setup was designed to be an offshoot of the classic Vengeful setup to be ran in the Micro Queue.
Roles
- 1 Mentor
- 1 Mentee
- 5 Vanilla Town
Mentor
- You are a Mentor. You MUST select one player before the game begins to be your Mentee and help you eliminate the town. You may talk with your Mentee at any time <HERE>. If you are lynched at any point, your Mentee will kill themself in grief. If your Mentee dies you will have to go it alone.
You win when you and your Mentee make up half of the game.
Mentee
- You are a Mentee. You have been recruited by your Mentor <XXX> to help take over this town. You may talk with your Mentee at any time <HERE>. If your Mentor is lynched at any point, you will kill themself in grief.
You win when you and your Mentee make up half of the game.
Vanilla Town
- You are a Vanilla Townie. You have no powers except for your vote and voice.
You win when the Mentor and Mentee are dead.
Notes
- The game is nightless with a pre-game period.
- All players except the Mentor are originally given Vanilla Town roles. The Mentee is given their role once they have been chosen.
- A 48 hour pre-game phase is mandatory to give the mentor enough time to choose a mentee
- "Random" is not an acceptable choice for the Mentor. Any player who has not confirmed within the 48 hours should be forceably replaced, if the Mentor is required to be replaced their Mentee should be randomized